GGG, you need to fix Alva npc flipping NOW!

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Congratulations, you have discovered flipping as a way to farm in Path of Exile. It worked in Part 1, and it works in Part 2 as well. If you think that flipping only exists in Alva, you are wrong. You can also flip various items through the trade site.


If this is the kind of economy the game is going to have, I’d rather not play at all. A system where you can make 50x your investment in minutes with almost no effort completely breaks the balance. If the best way to progress is flipping through an NPC instead of actually playing the game, then what’s the point?

I’m not interested in playing a game where botting and abusing a broken trade loop are more rewarding than actual farming. This kind of issue ruins the economy and makes legitimate gameplay feel pointless.

You might say "well then don't play"

Which is fair enough, and that’s exactly what I’ll do. But pointing out a broken system isn’t just complaining, it’s highlighting a flaw that affects everyone, whether you choose to abuse it or not.

A healthy economy is crucial for a game like this, and when mechanics like this exist, they encourage botting, inflate Divine prices, and make actual farming feel worthless. If you’re fine with that, great, but plenty of players, myself included, would rather play a game that rewards skill and effort, not just exploiting bad design.
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If this is the kind of economy the game is going to have, I’d rather not play at all. A system where you can make 50x your investment in minutes with almost no effort completely breaks the balance. If the best way to progress is flipping through an NPC instead of actually playing the game, then what’s the point?

I’m not interested in playing a game where botting and abusing a broken trade loop are more rewarding than actual farming. This kind of issue ruins the economy and makes legitimate gameplay feel pointless.

In any game, one way or another, there is a flip. It is not the best way to farm, at least as you described it. Just like the so-called flip is present in real life. You can not play, it is your choice.
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A healthy economy is crucial for a game like this, and when mechanics like this exist, they encourage botting, inflate Divine prices, and make actual farming feel worthless. If you’re fine with that, great, but plenty of players, myself included, would rather play a game that rewards skill and effort, not just exploiting bad design.

Flip is part of the economy. There are people who farm like this, there are people who want to sell as quickly as possible, and that's how flip came about. Divine Orb inflation is not related to flip as such.
The problem here is how extreme and effortless this particular method is. Traditional flipping takes time, knowledge, and risk. But Alva’s system allows you to turn 1 Exalt into 50 in minutes with almost no effort, which is completely out of line with other farming methods.

When a system lets players (and bots) accumulate wealth this fast, it does impact the economy. More Exalts being flipped into Divines increases Divine demand, which naturally pushes their price up. Meanwhile, regular farming becomes less relevant because it simply can't compete with how quickly people can trade gold into Exalts.

At the end of the day, if the most efficient way to progress isn’t playing the game but instead exploiting a broken trade loop, that’s bad game design. If you’re fine with that, that’s your choice. But don’t pretend this doesn’t have long-term consequences for the economy and overall game balance.
hell.. just watch the vid I posted.. I've earned 85 exalts in 1 minute, if that isn't an issue then nvm. Lets keep flipping.
Last edited by loopax55#5378 on Feb 28, 2025, 6:28:45 AM
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loopax55#5378 wrote:
hell.. just watch the vid I posted.. I've earned 85 exalts in 1 minute, if that isn't an issue then nvm. Lets keep flipping.


imo problem is,that any game with trading system will attract RMT players/companies(bots,spcripts). that is what destroy market

we will never ever have games with healthy trading markets again.
in real life
People buy houses and flip them ,
scalpers buy event tickets and flip them
etc etc
is this the world you wwanna live in ??

alva is great, because you can get instaant trade wwitout having to wait if some dude is going to reply or having to go into a lagy hideout because the seller live at thew other end of the wworld

alva is the first step toward the price fixer problem that is way worst for the trading aspect of the game
it should even extend to aa *buy it now* option for public stash tab so you dont have to spend 10 minute messaaging price fixer
or you could buy cheap item that is often not worth wasting the time for someone grinding high end content or even buy from someone offline
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IzludeQC#4238 wrote:
in real life
People buy houses and flip them ,
scalpers buy event tickets and flip them
etc etc
is this the world you wwanna live in ??

alva is great, because you can get instaant trade wwitout having to wait if some dude is going to reply or having to go into a lagy hideout because the seller live at thew other end of the wworld

alva is the first step toward the price fixer problem that is way worst for the trading aspect of the game
it should even extend to aa *buy it now* option for public stash tab so you dont have to spend 10 minute messaaging price fixer
or you could buy cheap item that is often not worth wasting the time for someone grinding high end content or even buy from someone offline


This.

Any solution these ppl come up with for non-existent problems would cause way more problems than they can even imagine.

Stuff like this nonsense for example:
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Yeah a limit on how much an account can trade per day should be imo otherwise this games is going to be just alva sitting and on the new league the same thing will happen.


So... every normal player has a limit of "x trades per day" to make the economy better and "fair" without exploits? Pahaha... bruh.
This would mean that everyone who plays the game "normally" would be giga cucked because all the ppl who want to "play the market" and/or bots with multiple accounts (you know, the game is free when released) can make "x times the number of accounts they are using".
And don't forget that ppl wouldn't list "B stock" anymore because nobody would use a daily limited trade for "low value currency"... so this stuff would become rare af or not even be on trade in the first place.
Last edited by JakkerONAIR#4902 on Feb 28, 2025, 7:24:50 AM
You're completely missing the point. No one is saying to limit all trading, only the ability to abuse the system by flipping the same orbs back and forth. Normal trading would still function just fine; players could still buy and sell as usual. The only people affected would be those exploiting the system to generate absurd profits in minutes.

If the only counterargument is "but flippers and botters won’t like it," that just proves how broken the system is. A proper fix wouldn’t kill trade, it would just prevent this kind of effortless, insane-profit loop from dominating the economy and making normal gameplay feel worthless.

You can still sell your 1,000 Regal Orbs normally through the NPC if you need a different currency, there’s no intent to restrict genuine trades. The proposed limit would only target repetitive flipping, where players repeatedly reverse the same trade to quickly amplify their profits.
Last edited by loopax55#5378 on Feb 28, 2025, 7:43:25 AM
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loopax55#5378 wrote:
You're completely missing the point. No one is saying to limit all trading, only the ability to abuse the system by flipping thousands of the same orbs back and forth. Normal trading would still function just fine; players could still buy and sell as usual. The only people affected would be those exploiting the system to generate absurd profits in minutes.

If the only counterargument is "but flippers and botters won’t like it," that just proves how broken the system is. A proper fix wouldn’t kill trade, it would just prevent this kind of effortless, insane-profit loop from dominating the economy and making normal gameplay feel worthless.


Wrong. You are missing the point.

The currency exchange is loved by basically everyone because it's huge QoL and prevents ppl from price fixing.

Then forcing ppl back to the normal trade because YOU think it's an exploit is laughable.
Darling, the ppl who actually exploit trade (the non-Alva version) already use bots to trade with insane speed. So the only thing your change would "achieve" is making QoL for most ppl worse while ppl who bot and script still do their thing unaffected. Great.
I confirm that it works! It's stupid but very very profitable

Thanks for sharing!

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