Why dedicate my time if I can lose all my XP with a death penalty?
" That is the most insane wrong shit i've ever read on this forum ever. No, you can progress if you know how to make a build, you dont HAVE to play a meta build, you dont HAVE to copy and paste what some other person did for you. You're a human...you can do things on you're own ya know? You can take something that seems interesting to you and *GASP* learn to make it work somehow. Imagine that. |
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" How about you try again in a full party where the monsters are 300% more difficult. And the only gear you get is what you picked up way back in Act3 Normal. Last edited by KingDaMuncha#6025 on Jan 13, 2025, 6:07:27 AM
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" I don't understand your point. We all had the same start in this league. My first char is lv 97, and I have a lv 90 char with 20 hours played. This thread is about XP penalty on death, the struggles on leveling, also you said that we must follow a meta build or leech exp to level up, which I proved is wrong. And party play is actually easier/gives more benefit than solo play, else no1 would play in a party. You're just not good enough yet. So try to get better with the game if you want to, else stop complaining I guess. It's not that hard. Just put some efforts into it if you want to be good at it. Last edited by frazency#2974 on Jan 13, 2025, 6:12:31 AM
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I'll complain as much as I like Mr "I ONLY palyed 20 hours today"
Last edited by KingDaMuncha#6025 on Jan 13, 2025, 6:11:54 AM
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" 20 hours played, it took me 3 days. LOL for your attempt of blaming on my no-life, I guess? I'm very casual and have a full time job. Git gud. Last edited by frazency#2974 on Jan 13, 2025, 6:14:05 AM
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Penalties for dying has always been a part of path of exile. if you cant live with it, go find another game. GGG losing money but I can see most of the crybabies that ask for this doesnt even have a forum supporter badge. you didnt spend shit except for buying the EA. People will always find something to complain just like any other game. ohh elden ring too hard, honor system sucks i dont know to play it but we can 500+ temporalis in market lol.
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" I mean, you don't have to have a supporter badge to have an opinion. I'm pretty sure they all paid for an EA experience. That may also be the reason why they didn't have the badge because why would you spend more money on a game that punishes you for leveling. I also think it's unfair to blame the 500+ temporalis on the casual players. At least try to give more fair examples. |
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" What kind of twisted logic is this? No, it isn't. It's punishing you for attempting content that you are not ready for if you're constantly dying. The epitome of insanity is doing the same thing and expecting different results. If you are constantly dying at a certain stage maybe rethink your approach. |
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TBH after watching the interview recently I kinda changed my mind about this a little bit. Once they fix the glaring issues that cause bullshit deaths and they release the first balance patch, the 10% xp loss and 1 portal per map would be much less of a pain point.
Jonathan said it would serve as a soft gear/skill check where if you are constantly dying in a map tier, its time to review. Last edited by Carinyc#0837 on Jan 13, 2025, 7:56:46 AM
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I'm more optimistic about the game given the dev announcements yesterday. Better visual clarity and mob tuning will certainly help.
However, I'm still of the opinion that the triple whammy of exp loss, stone loss and tower buff loss is too much in unison. I think any two of these would be better, just not all three, which seems like real overkill. |
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