PoE 2 is cooking GPUs and CPUs Actually Dangerous to PC.

I have a 5600X cooled by a Dark Rock Pro 4 and its blowing like crazy as soon as I start the game, its one of the only time I've seen it behave like that.
The game need some serious trimming and optimization, that's for sure.
It's not the kind of game that should require high-end systems to run and they sure as hell shouldn't position themselves as such. Anybody who used to play D2 or something on single-core 133MHz should be constantly wondering how did we end up here, where multi-core ~4GHz CPU in not enough anymore.
We should have this instead of checkpoints: https://www.pathofexile.com/forum/view-thread/3677132
Last edited by Flying_Mage#3858 on Jan 12, 2025, 6:46:03 AM
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The game need some serious trimming and optimization, that's for sure.
It's not the kind of game that should require high-end systems to run and they sure as hell shouldn't position themselves as such. Anybody who used to play D2 or something on single-core 133MHz should be constantly wondering how did we end up here, where multi-core ~4GHz CPU in not enough anymore.


I can blow up 5 screens of enemies in a shower of particles all at once, and maintain better frames than standing in a field in Hogwarts Legacy.

If you want it to just look shit so you can play it on a 12 year old PC, just say so.
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Rod#7054 wrote:
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Enable Vsync.. problem solved. You do not need super high FPS for an ARPG


Not a funny joke, vsync has nothing to do with fixing low fps or performance issues.

And maybe you should read the thread. It is NOT ABOUT low FPS it is about OVERHEATING.

If you do not understand the difference maybe you should not write anything. VSYNC do have HUGE effect on controlling temperature of your GPU since you can avoid the GPU working on frames that do not need to be rendered.

if you have zero knowledge about the subject, stop spreading lies to confuse people.
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Mavrk#0283 wrote:
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Enable Vsync.. problem solved. You do not need super high FPS for an ARPG



Vsync is absolute trash and should never be turned on ever


As someone that worked for 11 years writing game engines.. bullshit. Vsync reduce the chance of split smear on rendering and avoid your GPU staying at 100% when it is not needed. I keep Vsync on absolutely all the time and only a Fool your let the game run at 4 times more FPS than its monitor can refresh.

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