Trial of sekhema is really bad

Yeah this shit sucks. I really enjoyed the campaign but having to do 3 trials of sekhema for the third trial really is bad. It's not fun. I don't want to hear get good from shills, this is just really not fun. At least in Elden Ring if I die I can keep redoing the challenge until I win but with this shit. I have to go farm low level waste of time crap for hours just to find the Djin Dharna or Inscribed Ultimatum to redo the event that takes me like 1 hour on top of that and maybe I will die. This is a complete waste and disrespect of my time. F' This. This is not fun. After all the hours and money spent to support the game this is a big Middle Finger! I know I will never be top tier but this is at a bare minimum a complete insult. They market this game as new gamer friendly??? really All it does it appeal to a freaking Masochists. I spent a lot of money on this...not to get shafted this way...at the moment the Trials and End game are left for top tier players and masochists and if anything I will just start new characters since I like the campaign way more.
Last edited by morningstarr11#7069 on Dec 19, 2024, 11:39:57 PM
as a New Player its very frustrating i have given up on it and i am not the only one had 2k Honour got hit once since i am melee and lost 1.4k its so bad and then i have to farm some stupid RNG thing to get a chance to do it again No thanx
I feel like POE devs do not play their own game. How can someone play this "trial" and thinks "wow this is amazing, players will love it"?

long, unfun, annoying, RNG nonsense, etc.

Worst thing in the game so far.

Trial of Chaos is no better, as bad as sekhema.
After leveling multiple characters to maps and completing many trials on 3 characters... I've come to the conclusion that...Trial of Sekhema is extremely bad content. Never liked Sanctum in poe1 either and don't like this system in poe2. It's just bad content. Old style labs were better system then Trial of Sekhema. Also, if you want them to be "optional" The level to enter them as "options" especially the 3rd and 4th ascends should be the same level requirement to drop instead of which ever one is in the earlier acts being lower-level aka sanctum which pushes you to do the lower-level ones unless you want to grind extra levels.

If they really want them to be optional then the map tokens should be able to drop at the same level and you just decide which one you want to complete to get your ascend bonus.
Last edited by Furyofwar#4855 on Dec 19, 2024, 8:22:43 PM
The entire system is just ridiculous. It honestly makes you wonder how they didn't see all this coming. To take a core fundamental system of the advanced class necessary for builds. One of the most looked forward to things and lock it behind content that's simply a rng marathon shit show. I truly hope they find some way to fix this nonsense because the game simply isn't worth playing until it is.
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kuciol#0426 wrote:
PoE2 proved 1 thing, players dont want to be shown that they actually suck at the game. Give them something not even that hard that they cant brute force and suddenly its "bad design". To that all i can say is xD.



As harsh as it is yea. Like apparently this mechanic is so hard for melee and yet I did it just fine and it was my first time ever doing this as well.

Had FULL honor for the boss fight just got a little lazy on some dodges but it was super easy. And look how much honor you get lol.

Spoiler



You elitists need to shut up. You're defending bad design so you can feel special about needing masochistic levels of punishment to feel accomplished.
Sekhema is here to stay. Adapt and overcome. It's not that difficult.

Asking to remove honor from it is like asking to remove 2 patties from Big Mac. Removing honor = removing trials. There's no challenge in it without honor.
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Andalha#6923 wrote:
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kuciol#0426 wrote:
PoE2 proved 1 thing, players dont want to be shown that they actually suck at the game. Give them something not even that hard that they cant brute force and suddenly its "bad design". To that all i can say is xD.



As harsh as it is yea. Like apparently this mechanic is so hard for melee and yet I did it just fine and it was my first time ever doing this as well.

Had FULL honor for the boss fight just got a little lazy on some dodges but it was super easy. And look how much honor you get lol.

Spoiler



You elitists need to shut up. You're defending bad design so you can feel special about needing masochistic levels of punishment to feel accomplished.


Wow time has passed since that first trial I was a noob there holy shit lol how did I even take damage in a 1 floor


Well now I cleared all 4 on warrior and it’s so easy


Like above poster says learn and develop. Not whine and hope the game changes to izaro level of difficulty
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Sekhema is here to stay. Adapt and overcome. It's not that difficult.

Asking to remove honor from it is like asking to remove 2 patties from Big Mac. Removing honor = removing trials. There's no challenge in it without honor.



Not "difficult". It's "imbalanced".

Stop saying it isn't just to look cool. It's an unecessary mechanic that serves only to punish those who do not have a certain build or playstyle.
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Andalha#6923 wrote:
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Sekhema is here to stay. Adapt and overcome. It's not that difficult.

Asking to remove honor from it is like asking to remove 2 patties from Big Mac. Removing honor = removing trials. There's no challenge in it without honor.



Not "difficult". It's "imbalanced".

Stop saying it isn't just to look cool. It's an unecessary mechanic that serves only to punish those who do not have a certain build or playstyle.


What build or play style does that mean?


A not being mindful playstyle?


Not sure what build couldn’t do sekhemas either melee doesn’t have issue with it so …

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