Absolutely disapointed -- This game is hard, and not in a fun way.
It's an early access game that's been out for 2 weeks that many people LOVE.
CHILL THE FOOK OUT EVERYONE. |
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" +11111111111111 |
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Most problems would be avoided if they made the difficulty a curve, not a brick wall from act 1.
Act 1 should be fairly straightforward, act 2 normal, act 3 challenging, and then merciless you can ramp it up to where it is now. It would allow a lot more players a route into the game with a learning curve. It would teach them mechanics before 1-3 merciless. It would get more people some basic gear before they start dying all the time. I had no problems with the campaign, but I realize most people don't have 10k hours in ARPG's or play 5 hours a day, and they should also be taken into consideration. |
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" +11111 |
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" My God extreme lengths some people are going to justify current state of POE2. This is another gem albeit a new one--hey ARPG players all this time the whole genre was and has been wrong to focus on gear progression as one of the important key areas to progress and do well in the game. No you should focus on developing exceptional mechanical skills. LOL |
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Why is melee even an option, ascendancies and mapping are both hard/impossible with melee and walk in the park with ranged. Melee is just not an option in PoE2.
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+1 agree
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Many of the difficulty complaints boil down to:
"I don't read anything, don't engage with any game mechanics, don't try to learn and improve, don't dodge boss AoEs, and refuse to interact with the game, but still expect to faceroll everything. I refuse to be challenged in any way, shape or form. I also don't pick up loot drops to sell / disenchant, don't craft, don't buy the random items, and still expect a full inventory of BiS items" These should be disregarded. Others, such as heavy class imbalance, Honour being disproportionately punishing for melees, inappropriate item drop levels, terrible visual clarity, fatrolling are valid and should be addressed. Last edited by Fae_Lyth#6750 on Dec 14, 2024, 2:06:14 AM
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" Doing fine as titan in mapping. No idea what you on about |
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I'm in the endgame and I can't help but agree.
Rationally, I get it, the vision makes sense to me and I can tell when some of my issues come from balance tweaking that is expected in beta but... At the end of the day, it's not fun. I'm in like t11 maps already, but I'm constantly stressed, annoyed, praying that I won't lose my hard earned few waystones, still feel like a lot of deaths aren't my fault and well... I'm just not having fun. Mapping isn't fun, searching for league mechanics isn't fun, doing the trials isn't fun. I can argue all day what parts of it are ok, what parts are wrong and what parts just need some tweaking or me learning them better but... >> Path of Exile 2 isn't fun. << That's all that matters at the end of the day... |
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