Cold Chronomancer Megathread (WIP). CoF nerfed. Very slow gameplay now.

Finished Act 3.
Boss done in 1 try, extremely easy and fairly quick. Frost wall MVP.

Passive tree (don't have enough gold to refund for 1 more point):

Spoiler


I ran with increased cast speed like Elian4, but decided to switch to less Crystal life.

After I done second trial, I choose cast speed, but switched to Temporal Rift real quick, like in 20 minutes. Reason - mana for Cast on Freeze Comet. Things went brrr after I got it. So, can vouch for:

"
Went Temporal Rift as my first pick and it's definitely not a dead skill. Cooldown's only 6 seconds so you pretty much have a quickload button whenever you get in trouble. Also acts as a near instant full Mana refresh if you dump everything too.


Later I got the second Comet for the damage setup, decided to run it w/o hourglass. As Casia said, it's more efficient this way. It becomes main ranged nuke, and just decent thing to throw at the frost wall.

Yes, just like fantafff mentioned, we can fit 2 Comets - one as the main skill, another one - in cast on freeze.

Since I got CoF - things went really good.

Skill gems at the end of Act 3:

- Frost Bomb: Magnified Effect + Second Wind.
- Ice Nova: Unleash + Glaciation + Deep Freeze.
- Frostbolt: Scattershot + Deceleration.
- Cold Snap: Controlled Destruction + Concentrated Effect
- Hypothermia: Expanse + Heightened Curse.
- Comet: Cold Penetration + Leverage (questionable) + Considered Casting
- Cast on Freeze: Comet + Spell Echo.
- Temporal Rift: Ingenuity.

Last edited by monik390#5560 on Dec 8, 2024, 5:30:26 PM
So just did second ascendancy.
wanted to state a few things others have not noted.

Time snap. 33% chance to not consume CD, DOES apply to time snap as well.
Does give you a skill in your skill tree that can be modified with supports.
3 slots.
On use, Refills ALL CD charges.
all 3 charges of frost wall filled. both charges of Second wind. filled.


my set up atm.

- Frost Bomb: Second Wind + Fast Forward + Empty.
- Frost Wall: Controlled destruction + Conc effect+ Cold pen.
- Ice Nova: Unleash + Glaciation + Mag effect.
- Frostbolt: Arcane temp + Arcane surge.
- Cold Snap: Inevitable critical + empty + Empty
- Hypothermia: persistance + empty.
- blasphemy: Enfeeble + expanse.
- Time snap: Ingenuity.

frost bomb is largely my primary weapon. it had ingenuity before timesnap.
frost wall on anything that it can hit. also body blocking.
ice nova to hit things that can through. or to push back in general.
Cold snap on anything thats frozen, or survived.
frost bolt. only used for far reaching.. prior to time snap.


frost bomb will get +30% exposure as soon as I get it.
wish got vortex in poe2.
thoughts. instead of cast on freeze comet.
you guys are running 2 comets? you can do that?

BORING! haha

swapped out Blasphemy for

-Cast on freeze: Frost wall + Font of mana

The mana regen from it is less then hoped.
Might try something lit related for shock.
another ice bomb might be good too. The frost wall does have 3 charges, and is also refreshed with time snap.
Some of you take "Shattered crystal" that gives 60% reduced Ice Crystal life.
What exacly does that? cant find any good explination.
"
Qumulus#4008 wrote:
Some of you take "Shattered crystal" that gives 60% reduced Ice Crystal life.
What exacly does that? cant find any good explination.



Random act 1 cruel boss gameplay:
https://www.youtube.com/watch?v=rxYUMHs8fVA

Not sure how useful chronomancer is, but ice wall feels pretty busted. You can chain freeze and delete bosses with it

Edit: I forgot to use mana tempest

With mana tempest:
https://www.youtube.com/watch?v=AZ3ZBzlEEFI

mana tempest adds 60% lightning damage + 20% from shock = boss gets deleted
Last edited by hiddennames#1066 on Dec 9, 2024, 5:47:15 AM
"
Random act 1 cruel boss gameplay:
https://www.youtube.com/watch?v=rxYUMHs8fVA

Not sure how useful chronomancer is, but ice wall feels pretty busted. You can chain freeze and delete bosses with it



Video added, thanks.

I got Eldrich Battery - surprisingly solved my mana issues. So switched to time snap instead of temporal rift.

Thinking about removing Ice Nova setup completely. Will try it lvl 52.
Last edited by monik390#5560 on Dec 9, 2024, 5:05:25 AM
This build sounds fun. I usually go Cold element in ARPGs so this is perfect.
guys lvl 62 here

im storming through everything.

gem setup:

frostbolt = glaciation + scattershot (+controlled destruction)
this is used for freezing fire balls and run run run

----

frost bomb = second wind + magnified effect (+spell echo)
this is used as dmg to rares and bosses also for inflicting exposure

----

hypothermia = persistence + heightened curse
curse for more dmg only for bossing

----

frost wall = spell cascade + icicle (+concentrated effect)
main dmg dealer for bossing
the way frost wall works. when u cast on boss or large monster the wall breaks and deal dmg with every ice crystal. this is massive dmg and freeze build up.

----

comet = inevitable critical + hourglass
just extra dmg for bossing when u have time

----

AND MAIN SKILL
CAST ON FREEZE = comet + impetus (+ considered casting)
if u take 1 node in the tree "meta skills gain 8% inc energy", FOR EVERY freeze u cast comet.

----
----====-----GAMEPLAY
run -> cast frostbolt -> everything dies.

for bosses
run -> cast frost bomb -> cast hypothermia -> cast frost wall (the boss should be frozen by now) -> rotate frost wall / comet / frost bomb when cd's are up.

MY TREE

https://imgur.com/a/UFtwWjF
https://imgur.com/zRLC3j7


the only downside is u are a little squishy but... everything dies 1st. u just need to watch out for yourself a little and u will be fine.

oh and this build is mana heavy AF. i needed to convert energy shield to mana to somehow sustain mana at least a little. ofc u need to almost spam mana potion anyway cause of the number of comets that are falling down lol :)



----ITEMS----
gearing in terms of importance

weapons
1. +skill lvl cold/all skill
2. spell dmg / cold damage
3. inc cast speed

armor
1. life and mana
2. resists
3. mana regen
4. life regen

its nice to have boots at least +15% movement speed
and fit some attributes in gear when needed


cheers

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