Cold Chronomancer Megathread. All content cleared. Leveling guide added. Low-budget build added.
@monik: Just wanted your opinion on future stuff. Assuming that archmage gets adjusted in some way what would you try as options for staying as a cold chronomancer? How far do you think a character could get not dipping into lightning?
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Why does he take lingering horror node and have increased chaos damage on wand in updated build?
Last edited by skeeter1g#3712 on Feb 11, 2025, 12:40:28 PM
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" 100% Depends on what GGG will release, bc right now there is almost 0 alternative to Archmage for casters, besides Trampletoes. And 0 reason to try anything else, bc of how convenient mana scaling is (100% MoM, more mana cost with skill lvls, etc). It is so strong atm, that even if GGG will nerf Archmage by 50%, I still would go with it. Another thing is CoC + Temporal Rift mana pool reset. This is the best thing that spellcaster Chrono can do vs Bosses. Basically, signature class feature if we are not talking about Melting Maelstrom. I really wish each element had its own Archmage, not just lightning. Not sure why GGG hasn't made it in PoE2. Like, limited to 1 and benefit to spells with respective elements. Would be good. To answer the second question... Archmage multiplies my current damage by 12 times. So without it, my build i'd kill Xesht 82 in ugh...10 seconds? More or less. Sounds weak, considering the budget. As things are now, Trampletoe crap is the only viable non-archmage alternative. If both Archmage and Trampletoe would get removed from the game right now, there wouldn't be any reason to play caster Chrono at all. " Lingering Horror is on the secondary weapon set. It does the same thing as any other node on the secondary weapon set - increase skill effect duration. Chaos damage on the wand does nothing at all. It simply was the best wand I could afford back then (+4 all skills, >80% crit chance, >30% cast speed, some mana and spell damage). Last edited by monik390#5560 on Feb 11, 2025, 2:08:27 PM
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