Alternate game mode for casual gamers

"
Bosscannon wrote:
Somehow its okay to make game harder.
Somehow its okay to make entire harder mode that is ruthless.
But when it comes to easy mode - just no, end of the world.


Yeah it's pretty sad. If we got ruthless mode and the game didn't just die or something then an easier mode won't be so bad either. And just like ruthless, nobody is telling you that you "have" to play this easier mode, I ignore ruthless,ssf and hc because I don't enjoy them. It's as simple as that.
Difficult to make it easy mode when by and large the majority of the game already is.

Theres a few standouts in terms of difficulty (pinacle, aspirational content), and...

Thats their purpose. Thats the skill to gain for those challenges.


Rest of the game is open to you easy mode wise though. And its quite vast.
Mash the clean
"
Bosscannon wrote:
Somehow its okay to make game harder.
Somehow its okay to make entire harder mode that is ruthless.
But when it comes to easy mode - just no, end of the world.


It makes it easier to spot the trolls and instigators when the suggestion or opinion that they bash doesn't affect them.
The nerfs will continue until morale improves.
I'd love it if this game could be played offline someday. Then, anyone could mod it to make it as easy as they wanted.

I like that PoE is hard and complicated though. There are other games if you want to play something easy.
Softcore, solo self-found.
----- Currently: -----
Power Siphon Locus Mine Trickster in Settlers of Kalguur
"
Mashgesture wrote:

Normal mode will just turn into a ghost town and then we will arrive at the same thing we are currently discussing. Needing more challenging content, but then having re-tractors saying its too challenging and they need ANOTHER mode to make it easier for them.


"
Mashgesture wrote:

These suggestions are taking AWAY from the top end of players, because ... apparently they shouldn't be rewarded for their efforts, and just GIVEN to the lower end through a "easy mode".


"
SilentSymphony wrote:

I don't know what to say, I think you're worried that you will suffer some loss as a result of this and i can't do anything to help you with that, Perhaps give ruthless a try.


"
Mashgesture wrote:

Adding in "easy mode" would take away from normal mode.


The more we speak the more this comes up, Are you sure we're talking about the same thing here? Nobody is trying to harm your personal experience here.

"
Mashgesture wrote:

Again play Softcore Trade or Standard if you want a casual experience.


Also, why would I want to play ruthless?


Its named Standard* And Standard Challenge*, Not Softcore.
Innocence forgives you
"
SilentSymphony wrote:

The more we speak the more this comes up, Are you sure we're talking about the same thing here? Nobody is trying to harm your personal experience here.


By creating an easy mode it harms everyone's experience with the game, and as posted above will harm the people who ask for it.
Spoiler
"
stnikolauswagne wrote:
If ppl are interested in an actual discussion why this is often not done have a read on this:

https://nexus.leagueoflegends.com/en-us/2017/12/ask-riot-urf/

Easymodes in games make players burn out quicker and less likely to return.


https://www.misplaceditems.com/rs_tools/graph/?display=avg&interval=month&total=1

Its also a pattern that can be observed with OSRS "leagues", which are basically temp modes with higher drop rates etc. The bumps in Nov 2020, Jan 2022 and Nov 2023 are all these bumps and they all lead to drops in the comming months.

From my understanding this is why GGG is generally hesistant to put "easier" modes out anyhwere and why private leagues and race events are usually on the more restrictive rather than the less restrictive side compared to SC trade.


I dont want, and thousands dont want, development time to be wasted on something that has 0, no

Negative to do, with how the game, and its successor, POE2, is designed.

It would be a complete 180 from the deep design philosophy of this game being catered to a more hardcore and challenging crowd.

I have seen people upset about really silly things about where their money goes on this game.

"Oh man they said it would be an expansion, but now POE2 is a separate game I spent money thinking the later, I am upset about receiving a better product..."


Imagine the legitimate supporters though, upset about the company funding some silly mode for people who refuse to acknowledge skill issues on their end?

I would be annoyed if I bought a supporter pack, and then the company goes "you know what lets make an easy mode for all the people who refuse to build proper characters"

...

As discussed,
Play SC trade or Standard. Those modes already are majority easy if you want an easy mode.

Or find another game. Those are your choices.

Games not made, intentionally, for everyone. The games that try this fail miserably (my previous examples, and stnikoclauses data)

So you are arguing against real life scenarios and data.

"
SilentSymphony wrote:

Its named Standard* And Standard Challenge*, Not Softcore.


Everyone refers to trade league as SC trade. Take it up with the community not me.

Standard is just standard.

Again take that up with the community, good luck, who comes up with these terms.


Never did answer why I would bother playing ruthless btw.
Mash the clean
"Nobody is trying to harm your personal experience here."

This quote, may seem harmless, but if you apply it generally then it doesn't make sense.

If this was the motto of ggg, then scssf should have a feature with item editor where you don't have to craft any of your own gear and have a unique vendor where you can just pick up a mageblood for free.

As long as you couldn't migrate to trade league then this doesn't harm anyones personal experience either.

Then why doesn't GGG do this?

Its pretty obvious I think.
The time setting up the mode modifiers would be minimal and it would only have to be done once. The argument that a casual mode would somehow suck up enormous development time and resources is just silly.
The nerfs will continue until morale improves.
"
SilentSymphony wrote:

The more we speak the more this comes up, Are you sure we're talking about the same thing here? Nobody is trying to harm your personal experience here.


"
Mashgesture wrote:

By creating an easy mode it harms everyone's experience with the game, and as posted above will harm the people who ask for it.
Spoiler
"
stnikolauswagne wrote:
If ppl are interested in an actual discussion why this is often not done have a read on this:

https://nexus.leagueoflegends.com/en-us/2017/12/ask-riot-urf/

Easymodes in games make players burn out quicker and less likely to return.


https://www.misplaceditems.com/rs_tools/graph/?display=avg&interval=month&total=1

Its also a pattern that can be observed with OSRS "leagues", which are basically temp modes with higher drop rates etc. The bumps in Nov 2020, Jan 2022 and Nov 2023 are all these bumps and they all lead to drops in the comming months.

From my understanding this is why GGG is generally hesistant to put "easier" modes out anyhwere and why private leagues and race events are usually on the more restrictive rather than the less restrictive side compared to SC trade.


I dont want, and thousands dont want, development time to be wasted on something that has 0, no

Negative to do, with how the game, and its successor, POE2, is designed.

It would be a complete 180 from the deep design philosophy of this game being catered to a more hardcore and challenging crowd.

I have seen people upset about really silly things about where their money goes on this game.

"Oh man they said it would be an expansion, but now POE2 is a separate game I spent money thinking the later, I am upset about receiving a better product..."


Imagine the legitimate supporters though, upset about the company funding some silly mode for people who refuse to acknowledge skill issues on their end?

I would be annoyed if I bought a supporter pack, and then the company goes "you know what lets make an easy mode for all the people who refuse to build proper characters"

...

As discussed,
Play SC trade or Standard. Those modes already are majority easy if you want an easy mode.

Or find another game. Those are your choices.

Games not made, intentionally, for everyone. The games that try this fail miserably (my previous examples, and stnikoclauses data)

So you are arguing against real life scenarios and data.


"
SilentSymphony wrote:

Its named Standard* And Standard Challenge*, Not Softcore.


"
Mashgesture wrote:

Everyone refers to trade league as SC trade. Take it up with the community not me.

Standard is just standard.

Again take that up with the community, good luck, who comes up with these terms.


Never did answer why I would bother playing ruthless btw.


We are responsible for our own actions and the actions we emulate from others.


Innocence forgives you
Last edited by SilentSymphony#3358 on Oct 4, 2024, 2:16:14 PM
"
Rippster wrote:
The time setting up the mode modifiers would be minimal and it would only have to be done once. The argument that a casual mode would somehow suck up enormous development time and resources is just silly.


Exactly, that and adding an easier mode literally doesn't affect anyone who doesn't play it. It wouldn't impact anyone negatively, that's like saying hardcore or ruthless worsens the experience for people who don't play those gamemodes lol

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