it's a job not a game

hmmm....never felt the need to watch any youtube videos to learn how to play the game. Interesting.

Only time I ever look up a video is for a new league mechanic that I simply don't have the time to learn myself and choose not to put in the effort. Or if I simply want to try a new farming method.

Also.....the vast majority of the folks who MAKE those youtube videos...don't use youtube videos to learn the game lol. Yet another interesting conundrum right there.
"
tafonso wrote:
...



I have to admit that I'm kind of confused what the point of the thread is right now.
Is it defenses?
Is it Map mods?
Is it that the game isn't new player friendly?
Is it that GGG doesn't provide enough information ingame and relies on 3rd parties to deliver like YT videos or writting guides? (that counts as being new player unfriendly aswell I guess)
Is it that u personally have problems running maps or dieing too much?
Is ur build struggling with something specific, like T16 maps or T17 maps?
Or is it as the title suggests, that u feel the game is too grindy?

I feel like u have problems with alot of what PoE is. I don't have a problem admitting that I watched videos with PoE content and also watch some streamers from time to time and that helped me a ton to understand the game.
But u also have to understand that it is by GGGs design. When u ask if they don't want to grow the game, yes they do but only with their original design pillars met.
They don't want growth over everything just to make more money, they want organic growth of people that enjoy what GGG themselves enjoy playing.

I'm not trying to convince u about defenses anymore because u clearly don't want to. Like some ppl before me said, if this thread if about ur personal experience and there's too much trouble for u, maybe another game suits u better. That's not meant to be in bad faith, but GGG has their philosophy and it's working for them for over 11 years. They won't change alot of those because u don't like them. They might change some of them in PoE2, but not the core fundamentals.
"
tafonso wrote:
listen when you need to youetube how to play a game, it's not a skill issue, it's a tuning issue and lack of tranparent and useful in game data that is no where to be found other then data crunched through hundreds if not thousands of hours.

So just because you watched more youtude videos and copied defence layering off a guide or watching a video, does not make you more skilled, you just copied what someone skillful did.

If you did not put out the video you cannot claim yourself to be skilled.

mind you plenty of players are skilled and put up no videos. Fine.

but when someone chirps about skill or lack there of and has no proof of his own. Well lets just assume he runs white maps and calls the game easy. Then yes it is easy cause there are no mods to take away defences.

It is the map mods and what is available to counter the map mods that make the game difficult. However the gap with which to be able to address those mods is either non-existant, or a time barrier.

youtube videos of this game promote this game and make it so people would have fun once they learn alot of mechanics. and there is alot to learn before this game feels alright to someone coming into it.

the question is do they want to see bigger growth?

all the changes thus far, or lack there of to make stats clear to understand, or just plain in game text about specific things are missing.

this missing stuff is going to be the same stuff missing in poe2 because it is an attitude the overall group developing it has.

right now this game is totally punishing to anyone new. There is no chance to learn in the game because there is no information provided.

GGG exclusively relys on volunteers to provide helpful data about what things do what in the game, how to put things together. So that really hurts their growth since the only learning possible is not with them, but with other people. and so those other people usually put out content to help. but most of the content they put out is done with the understanding that players usually know alot about the game.

And i see people commenting here about builds that facetank everything. I mean I've seen lots of builds around triskter, and molten strike of zenith variations. haven't seen much else in terms of tanking. I mean the only think I ever see now doing valdo maps for example is just trickster or molten strike. and even then, they do die. There should be a point to all the investment in gear.

to feel like a god, but there is stuff in this game that will still kill these supposed god builds. So the game is engineered to kill all builds. So no level of investment makes the endeavour to gear up feel likes it's worthwhile. i remember watching t17 molten strike of zenith multi mirror build do risk scarabs and it still falls over running those maps multiple times.

It has gotten now to the point where people who are even in the high level of game play just expect to die a certain number of times each map.

So even they know nothing can be done to be able to survive all content.

the developers sure don't want people to feel like a god in a game it would seem.



I severely agree on the part about not having all the tools we need to address certain defensive elements in general across a broad variety of builds though primarily some suppression and armor for minions on a number of my builds, Not even a lot of it really, maybe some mods on ghastly jewels.
Innocence forgives you
Last edited by SilentSymphony#3358 on Oct 3, 2024, 5:29:36 PM
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mefistozxz wrote:
hmmm....never felt the need to watch any youtube videos to learn how to play the game. Interesting.

Only time I ever look up a video is for a new league mechanic that I simply don't have the time to learn myself and choose not to put in the effort. Or if I simply want to try a new farming method.

Also.....the vast majority of the folks who MAKE those youtube videos...don't use youtube videos to learn the game lol. Yet another interesting conundrum right there.


you didnt watch any youtube unless the times you did lol. do you even say what you re saying.
and also the majority of people doing the videos ARE watching videos and strats and builds ideas and pobs and poeninja.
game runs around couple item and mechanics combos. so please dont lecture people trying to stick to the wiki(for instance me) or even more players that stick to the game itself with no altabing.
Last edited by SerialF#4835 on Oct 4, 2024, 7:57:06 AM
^no...that just isn't true.

When the game was new, and every successive NEW iteration, there are NO VIDEOS to teach you what the next round of videos are made about. It is BRAND NEW content lol.

People actually play the game and *gasp* LEARN the game perfectly fine, even well enough to explain it to others in videos. You know the difference between those people and folks who make claims the game can't possibly be played without youtube tutorials? Effort. That's all it is. The most basic, limited amount of effort.

Unless it is GGG releasing these videos pre-league, as they happen to be the only ones with that information, the folks releasing videos within the first week are doing so by NOT watching others play. They are playing, experiencing, and learning the game themselves.

PoB was released in 2016 for the first time. There was literally 4 full years of game before that, 5/6 if you count the alpha and closed beta. It was never true that players are required to alt tab out of the game (except for trade ofc, which really sucks). The only reason this has become the norm is because, for some reason, the prevailing mentality has become that the ONLY decision is the absolute best decision, and that the game somehow has stopped being readable.....when the core aspects of the game haven't changed at all since the very beginning.

The players that grew up with this, the vast majority of streamers and content creators, do not rely on "others" for their skill and information. They rely on the act of playing the game and their knowledge of game mechanics through years of effort and experience.

Players today, in general, are far more lazy and yet they also have far more fomo and need for perfection. They refuse to put in their own effort, and then blame the game for being hard. They refuse to change ANYTHING when faced with obstruction, and instead rage against the machine for keeping them down. It's just banging heads against brick walls lamenting the wall's existence.....when there is a path right around the wall sitting next to them.
Last edited by mefistozxz#6750 on Oct 4, 2024, 10:33:11 AM

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