it's a job not a game

Lets get things straight here: You can make "more or less" unkillable characters in PoE - on several ascendancies. Totally unkillable characters should probably not exist, right?

I think one of the main problems with defenses, is that more or less all sources/layers are usable with each other, so if you have enough currency, the sky is your limit. I miss cheaper, more available defenses that limits you in using other layers. Some sort of hard-capped physical mitigation for evasion builds that sets your endurance charge to 0 (just an example).

Defenses in PoE are strong; it's just expensive to get over a certain threshold. It should probably be a little bit cheaper to get to a certain point via some new alternatives that don't make the already super-tanky builds even tankier.

A character should never become unkillable.

Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Last edited by Phrazz#3529 on Sep 26, 2024, 9:14:06 AM
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tafonso wrote:
I don't believe so.

The direction they are moving is totally into just glass cannon stuff.

There is no such thing as a tank build in this league especially.

There is the growing attitude of killing of players.

Pretty soon people will move on to games where they actually feel powerful.

Good thing you can use boats to get your currency cause you can't map using your builds.

build diversity is in actually in the toilet too. The same skills with different characters isn't build enabling.



Not glass cannon at all, dozens of tanky builds that clear entire maps.

If you think there is no such thing as a "tank build" just shows how little you know about the game. You must think "I have 75% all resists and 50k armour I should be tanky". No.

There are multiple lines of defenses for a reason, when a person doesn't understand them they say the things you do. Simple RF character that I have this league with little investiment is afk unkillable in juiced 16, with a fraction of investiment that you can put into it. And it's not even considered a "tanky" char.

This post just screams "I have little game knowledge".

Edit: Even forgot, this is the league that made endurance charges broken with how much defense it gives, it introduced Svalinn with ridiculously good defenses with 1 single unique and highest defense stat rolls that ever existed in gear.
Last edited by Satan on Feb 10, 1692, 10:00:00 PM
Last edited by FearZGamer#6190 on Sep 26, 2024, 10:43:59 AM
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tafonso wrote:
Defence feels worse then ever before.

There is no fixing physical defence mitigation.

Endurance charges are not enough. even with higher armour bases and hp rolls they have destroyed the real defences against physical damage. physical to and elemental or chaos. This allowed more ability to build stronger defences.

stacking a bad defence higher does not make it better.

armour literally is worse off the higher the investment into it.

and even with hitting 90% phys mitigation, you still fall over like paper.

The nerf to defence was a nerf to damage. Most people don't understand that so most recieved it without complaint.

am i alone in this?





Keep posting your feedback OP, if people don't reply constructively just ignore those posts.

This feedback forum is for everyone no matter how experienced they are, period.

I think the term RPG has been lost on a lot of exiles.
Innocence forgives you
Last edited by SilentSymphony#3358 on Sep 26, 2024, 10:50:25 AM
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FearZGamer wrote:
There are multiple lines of defenses for a reason, when a person doesn't understand them they say the things you do. Simple RF character that I have this league with little investiment is afk unkillable in juiced 16, with a fraction of investiment that you can put into it. And it's not even considered a "tanky" char.

So your RF Cloak of Flame Chieftain is tanky you say?
I am speechless.
On Probation Any%
@Toforto I agree with everything you said. Just thought OP would wanna know about how that works.
When fallacious arguments aren't convincing comes the biased moderation.
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Dxt44 wrote:
So your RF Cloak of Flame Chieftain is tanky you say?
I am speechless.


Is Cloak of Flame part supost to mean its not tanky?Lol. Best chest to use on RF, using a block based build with recoup on block, 5 perma endurance, permanent sources of high regen+consecrated ground, 90% all res,reduced crit, block/spell 75% that doesn't even matter what goes through because of all the reductions of dmg/regen,...

You definitely know how RF works.
Last edited by Satan on Feb 10, 1692, 10:00:00 PM
Last edited by FearZGamer#6190 on Sep 26, 2024, 11:16:09 AM
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FearZGamer wrote:
Is Cloak of Flame part supost to mean its not tanky?Lol. Best chest to use on RF, using a block based build with recoup on block, 5 perma endurance, permanent sources of high regen+consecrated ground, 90% all res,reduced crit, block/spell 75% that doesn't even matter what goes through because of all the reductions of dmg/regen,...

You definitely know how RF works.

It's not about knowing or not. You just miss the OP point by the mile.
On Probation Any%
"
tafonso wrote:
Defence feels worse then ever before.


Defense is higher in every single front except phys taken as, that is not as important as it was because of the modifiers change.

"The Rare Monster modifier that previously caused the Monster to Overwhelm 30% Physical Damage Reduction now causes the Monster to apply the Crushed debuff on hit."

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tafonso wrote:
There is no fixing physical defence mitigation.


As I said you don't need as much as before, it has only made harder to get a high number but not impossible.

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tafonso wrote:
Endurance charges are not enough. even with higher armour bases and hp rolls they have destroyed the real defences against physical damage. physical to and elemental or chaos. This allowed more ability to build stronger defences.


Endurance charges are in the most broken state ever, a build that doesn't use them this patch is already considered "bad", stats are better than ever before.

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tafonso wrote:
stacking a bad defence higher does not make it better.


What is a "bad defence"? Armour?Energy shield?Life? Any high stacking stat makes it better, but don't think only having 100k armour and nothing else makes a difference.

"
tafonso wrote:
armour literally is worse off the higher the investment into it.


....what?

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tafonso wrote:
and even with hitting 90% phys mitigation, you still fall over like paper.


If the only thing in your build as defenses go is the phys taken as of course you fall like a paper. Multiple layers of defense. I could have 30k life and 90% res and still fall over like a paper if I dont have any more layers of defence.
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tafonso wrote:
The nerf to defence was a nerf to damage. Most people don't understand that so most recieved it without complaint.


It was not a nerf to damage as you don't have to sacrifice mods/items to get phys taken as. Stat rolls are absurdly high and items like svalinn were introduced for 0 effort survivability. (but as I said, even svalinn as broken as it is if you don't have any more defenses, you will die.)


Last edited by Satan on Feb 10, 1692, 10:00:00 PM
Last edited by FearZGamer#6190 on Sep 26, 2024, 1:05:00 PM
I think one of the problems is that the GGG design philosophy is to force you to play the way they want you to play instead of providing the freedom to choose between many options via various design options. If they really wanted more players to enjoy the game the way we want to play they'd buff non-desirable skills and create more avenues for player build freedom.

Their design philosophy boggles my mind, I just don't understand why any company would want to restrict options that players want and have repeatedly asked for and instead continue to pigeon-hole build options. The over-nerfing and under-buffing mentality really is counter-productive to healthy customer growth IMO.

Perhaps it's a certain person's rose-colored memories of Diablo 1 or 2 which has manifested into some kind of obsessive compulsive desire to overly punish players.

Whatever.

/shrug
The nerfs will continue until morale improves.
Last edited by Rippster#4037 on Sep 26, 2024, 2:50:19 PM
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tafonso wrote:

It's a job not a game.

I'll give you that one, poe always was a real grind.

"

Defence feels worse then ever before.

Nope, defences are in a really good spot right now!

"

There is no such thing as a tank build in this league especially.

What are you talking about? Some builds can facetank pretty much everything. lol
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
Last edited by 666lol666#3140 on Sep 26, 2024, 3:30:55 PM

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