Game is turning into a glass cannon only builds

It is often the same thing, playing non-meta skill means you cannot fit both defense and offense, and have to choose. And have poor experience playing it.
I think Glass cannon is actually the antithesis of how most builds are oriented these days, purely out of necessity.

Back in the day - around 2014 - people rolled with no determination, no warcries, no endurance charges, no chaos res, no increased max res, no mageblood, 5k life or 7k es. You had to be better at the game to clear uber atziri as basically nobody could survive any of her attacks/spells. T9 maliformation piety would 1-shot everyone I would map with lol!

Nowadays people have like 11 layers of defence on any build out of pure necessity, even just to full unlock your bloody map device. You need to beat pinnacles bosses to unlock your map device slots lol.

I think we're tankier than we've ever been. Even with the recent Determination and grace nerfs.
I'm struggling to come up with new goals to keep me playing this game.
Last edited by hmcg020#6029 on Aug 27, 2024, 4:25:56 PM
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Ulsarek wrote:
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Echothesis wrote:
Since it needs to be said, above solution suggestion is specific to poe. Other (balanced) arpg has no need of it, because it has no such wild build disparity and no rampant boss oneshotting.
?

1 Shot Baal Hell - Diablo 2: https://www.youtube.com/watch?v=ivQu69X_h9A
Hell Diablo Oneshot - Diablo 2: https://www.youtube.com/watch?v=CM97PViQyE4
Misc Oneshots - Diablo 3 https://www.youtube.com/watch?v=SRB07De08P4
Oneshots - Wolcen: https://www.youtube.com/watch?v=6g1WunOwVhM
Abberoth OneShot - Last Epoch: https://www.youtube.com/watch?v=GD25LMgjbqo
Uber Lilith Oneshot - Diablo 4: https://www.youtube.com/watch?v=bAcL4Chr6W8
World Boss Oneshot - Diablo 4: https://www.youtube.com/watch?v=t_gWLfNtjCU

There is also Grim Dawn, Chronicon, Torchlight - should I continue? Tell me, are these other (balanced) arpg's in the same room with us right now? Maybe you are new to the genre but achieving great power in a single character to trivialize bosses has always been a thing. PoE is no exception.

I hope Echo will clarify this for us, as I'm really interested.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
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trixxar wrote:
More worried about the game shuttling you to a few different skills moreso than def vs offense.

Not saying others arent viable with the right gear level, just that there is a lot of things pushing you towards the meta.


this is an incorrect assumption generally embraced by new players for reasons I'll never understand

there are hundreds of builds that can do all ubers and t17s with a reasonable budget. meta in poe merely exists because a large majority of the playerbase doesn't know enough about the game to be able to come up with their own builds or craft novel variations of known builds, so they just copy what everyone's doing, for this is the only way they can reach endgame without wasting hundreds of hours

there are many players who play their own builds, or at least try to come up with something on their own and not follow a guide, and it's not like these players are stuck at white maps. most of them are able to do ubers and t17s with ease. you can find many such players in the forums, on poe.ninja, on youtube and twitch. mathil is a good example

look at my build, I'm playing explosive trap of shrapnel poison pathfinder. there's only one player beside me playing it on poe.ninja, but I can easily run ubers, 40-60% t17s, simulacrum and everything else the game has to offer. I already had everything for the build planned before I created the character, and I knew that it's going to be strong. a new player can't do this, and therefore incorrectly assume that meta is the only way to go. the build didn't even cost 200 div, and it was already powerful enough for all the things I mentioned before I invested currency into it
Last edited by auspexa#1404 on Aug 27, 2024, 4:47:06 PM
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Nomancs wrote:

There is also Grim Dawn, Chronicon, Torchlight - should I continue? Tell me, are these other (balanced) arpg's in the same room with us right now? Maybe you are new to the genre but achieving great power in a single character to trivialize bosses has always been a thing. PoE is no exception.

I hope Echo will clarify this for us, as I'm really interested.


Ugh, fine. Apologies to everyone else for this nitpicking derailing BS, I'll try to keep it short:

D4:

- Has uberbosses that drop uber unqiues - one of the strongest items in game.
- Those uberbosses can be oneshotted with very OP builds.
- However, uber uniques cannot be traded, as are all crafted items.
- Moreover, assembling those OP builds already requires 2-3 uber uniques, so you first need to defeat boss "normally" 20+ times to get them.
- Defeating uberboss "normally" is nowhere nearly as hard as poe boss battles can be, any casual player can do it.

In the end, oneshotting ubers in D4 is just a gimmick without practical purpose, it doesn't cheese or hinder other players.

Poe:

- Has uberbosses that drop one of the strongest unqiues in the game.
- Those uberbosses can be oneshotted with very OP builds.
- Those OP builds can be assembled without leaving hideout, on trade alone.
- uberboss loot can be traded. Because of that, uberboss lootrates were made very low, designed to be much more than 20 runs to get desired loot.
- casual players have no chance to defeat an uberboss with homebrewed builds, so they have to get their loot on trade, paying exorbitant (by casual standards) prices.
- Even if casual players could beat uberboss once in a while, they won't get rewards. Only mad dps (including glass cannon) builds can extract the rewards.

In the end, uberbosses are spammed by minority of players who sells their loot to majority. While a whole other lot of players never interact with bosses.

Can you see the difference? Nitpicking on "here is the videos, they can oneshot!" means absolutely nothing for the topic.
Last edited by Echothesis#7320 on Aug 27, 2024, 4:57:04 PM
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auspexa wrote:
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trixxar wrote:
More worried about the game shuttling you to a few different skills moreso than def vs offense.

Not saying others arent viable with the right gear level, just that there is a lot of things pushing you towards the meta.


this is an incorrect assumption generally embraced by new players for reasons I'll never understand


Same type of person complains about build diversity only to play the same starter build for the 5th time in a row.

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Nomancs wrote:
I hope Echo will clarify this for us, as I'm really interested.


I doubt that he will. He already pivoted to something else, because he isn't able to admit when he's wrong.

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Echothesis wrote:
It is often the same thing, playing non-meta skill means you cannot fit both defense and offense, and have to choose. And have poor experience playing it.


This is also so, so wrong. Last league I played Flamewood Totem Chieftain and one-shot map bosses in HCSSF, melted Maven etc. while having more defence than I needed lol.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Bleed Earthshatter here, whopping 5 other people playing it.

Did all content just fine.
Mash the clean
"
Echothesis wrote:
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Nomancs wrote:

There is also Grim Dawn, Chronicon, Torchlight - should I continue? Tell me, are these other (balanced) arpg's in the same room with us right now? Maybe you are new to the genre but achieving great power in a single character to trivialize bosses has always been a thing. PoE is no exception.

I hope Echo will clarify this for us, as I'm really interested.


Ugh, fine. Apologies to everyone else for this nitpicking derailing BS, I'll try to keep it short:

D4:

- Has uberbosses that drop uber unqiues - one of the strongest items in game. - wrong, you can get most uber uniques anywhere, or more useful 3GA uniques
- Those uberbosses can be oneshotted with very OP builds.
- However, uber uniques cannot be traded, as are all crafted items. - Wrong, they can be traded, and are being sold from carries groups.
- Moreover, assembling those OP builds already requires 2-3 uber uniques, so you first need to defeat boss "normally" 20+ times to get them. - wrong, some builds don't even use them and are broken OP. As mentioned before, you can buy them
- Defeating uberboss "normally" is nowhere nearly as hard as poe boss battles can be, any casual player can do it. -because that is game for casuals

In the end, oneshotting ubers in D4 is just a gimmick without practical purpose, it doesn't cheese or hinder other players.

Poe:

- Has uberbosses that drop one of the strongest unqiues in the game.
- Those uberbosses can be oneshotted with very OP builds.
- Those OP builds can be assembled without leaving hideout, on trade alone.
- uberboss loot can be traded. Because of that, uberboss lootrates were made very low, designed to be much more than 20 runs to get desired loot.
- casual players have no chance to defeat an uberboss with homebrewed builds, so they have to get their loot on trade, paying exorbitant (by casual standards) prices. wrong, your 3k life build withoud defenses can't, plenty "homebrewed" builds can. Fix your build.
- Even if casual players could beat uberboss once in a while, they won't get rewards. Only mad dps (including glass cannon) builds can extract the rewards.wrong, as loot is in no way connected with dps.

In the end, uberbosses are spammed by minority of players who sells their loot to majority. While a whole other lot of players never interact with bosses. -sounds like d4

Can you see the difference? Nitpicking on "here is the videos, they can oneshot!" means absolutely nothing for the topic.

Thats like entirely wrong as you can buy 3GA uniques, because some builds don't even use uber uniques (plenty of them you can craft btw, not sure if all - and you can buy those from carries anyway as you get 4x loot in carry party). They even carry if you have an entrance pass, because only one player need it for all too get loot. It does matter tho on greater rifts timers. It seems you haven't played D4 much?




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Echothesis wrote:
Other (balanced) arpg has no need of it, because it has no such wild build disparity and no rampant boss oneshotting.


Anyway, that's now what we discussed. You was asked you about "(balanced)" arpg games where there is no "rampant boss oneshotting". Or did you had only D4 as an example where oneshotting bosses doesn't exist (because it does)?
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
Last edited by Nomancs#6176 on Aug 27, 2024, 5:22:16 PM
Congrats on resorting to straight up lies, Nomancs. D4 Mythic uniques cannot be traded. Non-mythic can, if no crafting was done on them.
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Echothesis wrote:
Congrats on resorting to straight up lies, Nomancs. D4 Mythic uniques cannot be traded. Non-mythic can, if no crafting was done on them.


Lol, they can. Any party member can trade loot with other party member for fixed amount of time.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.

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