Game is turning into a glass cannon only builds

I am now getting the impression that if you wanna go do ubers you need to take a defensive template specifically with ubers in mind and then insert your skill into that, hope it fits, then put in 50d so DPS is there.
Plugging 50d into an random average build will still not make it uber viable.

Well, at least I got some solid pointers on how to beef up the DPS of what I am playing which I can appreciate.

And finally to go back to point of the thread - no, exactly the opposite, first and foremost you need defenses to not keel over from every attack you catch, only then can you think about dps.
When fallacious arguments aren't convincing comes the biased moderation.
It depends on the uber. Uber exarch/eater of worlds can be beaten by a build with 1 EHP
Assuming that "just don't get hit" isn't working for you then yeah you'll have to build with them in mind.

Against ushaper Resistances alone, even if it's 90% are more or less worthless with this much pen. You need to either use damage taken as another element (divine flesh, tempered by war, incandescent heart, dawnbreaker, font of thunder), ele damage reduction (endurance charges/transcendence) or SS on top. The others don't have this much pen but they have either high damage output (elder, eater) or other gimmicks like ailments and CB from Sirus that you need to account for.

There are quite a few options available but you'll have to use some of them.

/edit doing uber exarchs ball phase multiple times on a zhp build is a pretty tall order...
Last edited by Baharoth15#0429 on Sep 3, 2024, 3:27:20 AM
"
Baharoth15 wrote:
Assuming that "just don't get hit" isn't working for you then yeah you'll have to build with them in mind.

Against ushaper Resistances alone, even if it's 90% are more or less worthless with this much pen. You need to either use damage taken as another element (divine flesh, tempered by war, incandescent heart, dawnbreaker, font of thunder), ele damage reduction (endurance charges/transcendence) or SS on top. The others don't have this much pen but they have either high damage output (elder, eater) or other gimmicks like ailments and CB from Sirus that you need to account for.

There are quite a few options available but you'll have to use some of them.

/edit doing uber exarchs ball phase multiple times on a zhp build is a pretty tall order...


lol @ just dont get hit


When fallacious arguments aren't convincing comes the biased moderation.
"
Pashid wrote:
[
But defense is in a very good state since leagues and was even heavily buffed this league.
People just go for damage mode cause they feel the need of extremely high damage numbers.
As a result of that we get posts about players being all upset with death penalty l, dying often, yada yada and in almost every case they don't have any defensive layers or barely any at all.
Most of the made up problems wouldn't exist if players did a better job in creating a balanced character or counterplay the lacking defense on a glass cannon character with better gameplay.
Shit that ain't gonna hit you ain't gonna kill you it's that simple for glass cannons.


Yup.

It was massive and heavily buffed anyone who says otherwise clearly has a lack of knowledge on the matter™

Loading up a previous tree and items versus now nets me 10k phys max hit and 40k elemental max hit in 3.24 versus 3.25.

And this is all on my budget/crap version of the updated items. If you actually had good rolls on good bases versus what you used to obtain the difference is just a complete steamroll versus 3.24. You dont even need determination now and ninja shows it.

Then you had things like:
Jewels couldnt roll max ele res
Body Armor did not have phys damage taken as elemental implicit
There's no second max res node in the marauder area

Just getting 90% all res then required you to take a bunch of crap on the tree where you would otherwise not have to in 3.25
Mash the clean
"
Mashgesture wrote:

It was massive and heavily buffed anyone who says otherwise clearly has a lack of knowledge on the matter™




How boring and small


"
Mashgesture wrote:


Loading up a previous tree and items versus now nets me 10k phys max hit and 40k elemental max hit in 3.24 versus 3.25.



Ah yes, those legendary level 80 juggs with end of campaign gear that are the font of all your exalted melee skills. What an excellent foundation to make judgements on.
"
Mashgesture wrote:
"
Pashid wrote:
[
But defense is in a very good state since leagues and was even heavily buffed this league.
People just go for damage mode cause they feel the need of extremely high damage numbers.
As a result of that we get posts about players being all upset with death penalty l, dying often, yada yada and in almost every case they don't have any defensive layers or barely any at all.
Most of the made up problems wouldn't exist if players did a better job in creating a balanced character or counterplay the lacking defense on a glass cannon character with better gameplay.
Shit that ain't gonna hit you ain't gonna kill you it's that simple for glass cannons.


Yup.

It was massive and heavily buffed anyone who says otherwise clearly has a lack of knowledge on the matter™

Loading up a previous tree and items versus now nets me 10k phys max hit and 40k elemental max hit in 3.24 versus 3.25.

And this is all on my budget/crap version of the updated items. If you actually had good rolls on good bases versus what you used to obtain the difference is just a complete steamroll versus 3.24. You dont even need determination now and ninja shows it.

Then you had things like:
Jewels couldnt roll max ele res
Body Armor did not have phys damage taken as elemental implicit
There's no second max res node in the marauder area

Just getting 90% all res then required you to take a bunch of crap on the tree where you would otherwise not have to in 3.25



The privates they always get got themselves its actually hilarious

I didnt know my level 80 juggs were used in 3.24 or 3.25.


Helps to pay attention, which you seem to struggle with when responding to me. Its right there in the text lmfao!!!


Much like Tujen says

"Try again friend"


And pay attention as well.

"
BaumisMagicalWorld wrote:
"
Baharoth15 wrote:

"
Mashgesture wrote:


Loading up a previous tree and items versus now nets me 10k phys max hit and 40k elemental max hit in 3.24 versus 3.25.



Ah yes, those legendary level 80 juggs with end of campaign gear that are the font of all your exalted melee skills. What an excellent foundation to make judgements on.


[Removed by Support]


Um... my guild is a joke I have with my best friend Baharoth15, why are you concerned with my guild name.

We put in a lot of work every league so maybe dont worry about the name of my guild?

Theres literally a guild named EAT ASS and several others so ....

Yea you need to calm down.
Mash the clean
Last edited by Scott_GGG#0000 on Sep 3, 2024, 5:48:48 AM
"
BaumisMagicalWorld wrote:


It's absolutely not, proven by the fact how massively popular Svalinn is. Phys taken as X was removed this league, too. Olroth's Resolve was nerfed as well, so it's even worse for Ward based builds thanks to Ward Loop.


The item is popular cause it's a very good budget shield for a decent budget defense.
Phys taken as was also not removed cause it still exists just not as accessible as before.
Ward and all other items did receive a big buff with the change of how quality affects items, especially crazy on the new base items.
The new life rolls did add a lot of ehp to every life based character.
90 max res is easier and cheaper to obtain than ever before.
Block is easier accessible even without Svalinn.
Endurance charges got buffed in a positive way even enough to benefit the average build with just 3 basic charges.

Sorry but you do seem to lack basic knowledge about defensive layers if you think that our current defense version is in a bad state.
Defense was already in a solid state before all the massive buffs and I wouldn't be surprised if they tone down one or another thing with the next league again as they did went a little bit over board with some of the buffs.

If you struggle to build a proper durable character even in the current state of the game that's on you.
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid#4643 on Sep 3, 2024, 4:53:12 AM
Regardless of data showing you its a buff, its a nerf lmao

Cant make this stuff up
Mash the clean
"
Mashgesture wrote:
Regardless of data showing you its a buff, its a nerf lmao

Cant make this stuff up


You just don't understand the data, that's all. [Removed by Support]
Last edited by Scott_GGG#0000 on Sep 3, 2024, 5:44:40 AM

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