3.22 Performance
https://poe.ninja/builds/ancestor/character/Ydoum/KEKtain
Using all my attack speed stims (blood rage, rage, focus, vaal haste) causes my framerate to drop from the standard ~200 to under 5 for about a second of burst damage from my totems. Actually unplayable... and ridiculous if you think about it. Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
|
![]() |
Got a 1080, 5600x, 32GB Ram, 980 Pro, DX12
The fan behavior just sucks since the integration of the poe2 engine stuff somebody joins my hideout = fans go up for a second different phases in a boss fight like Sirus / Maven, stuff gets loaded? = fans go up for a second enter a map, go back to town = fans go up for a second I could lock the fans with afterburner, but why does such simple stuff demand so much power of my GPU? |
![]() |
Hello. I also have problems with the game since the beginning of the league. I play an SRS poison necromancer. It's practically impossible to play on large maps with constant lag.
My computer: i5 10600k, GTX 3060 Ti, 16 GB RAM DDR4 3600MHz. Below I paste the WinMTR connection test https://pastebin.com/k4zwMiEG |
![]() |
Fps is in the dumpster, normally play at 144 capped but I stutter now and I can't get over 45 after patch. tried the old clear the cache thing and nothing, still garbage lol. Hope to see a fix soon I can't farm a mageblood at 40fps
Last edited by Jayzer#6561 on Sep 19, 2023, 7:54:46 PM
|
![]() |
"Be happy that u can play atleast many of us crashes very often that its unplayable. |
![]() |
Just saw a fix in another thread that worked for me.
https://www.pathofexile.com/forum/view-thread/3431168 Disabled multi-threading and everything is working without crashes or studdering. Graphics -> Advanced Settings -> Engine Multi threading -> Disabled Also using Vulkan and everything turned down low. Will start raising setting but at least currently its been working. |
![]() |
" Sadly this engine multithreading bug still plaguing the game they need to figure it out and fix it because it just cause a lot of issues with the game from CPU latency to poor performance overall |
![]() |
Watching a Youtube video uses only 40% of my GPU (3060Ti) alone when I start the game. Well, at least it's not 60% like 2 weeks ago...
https://imgur.com/a/ay6LgvE People posting so-called solutions, but it hurts other configurations to the brink of damaging hardware. People be careful with what you do. A solution that GGG can implement is to refert the shader-change and ask people to help with the new engine. In exchange you give volunteers some pixels for free. Everyone will be happy, but somehow this simple idea/solution is to complex to implement otherwise they would have done something like this already. Do not blame the devs. This (brilliant) idea has to come from management/higher up and I'm 100% sure you they care about you and your hardware. Last edited by Hydra1975#4696 on Sep 21, 2023, 8:57:13 AM
|
![]() |
Dude, task manager is not a tool to evaluate the usage of your GPU.
40%, and 60% are just random numbers. On Probation Any%
|
![]() |
did you guys notice a huge improvement on performance with this last patch? my cpu temperature are back to normal and the stuttering is finally stopped too
|
![]() |