What Happened with Items

no, if loot doesnt change within a week im done for good. i dont want to do 30 to 60 useles maps to find that 1 an mob, before arch nem loot was nice, last league loot was ok, but this is bullshit. you know it. everyone i know and talk to, every streamer, every poe discord is sad, upset, depressed. Have you not figured out you got loot acceptable before?

also cuz the state of minion survivability i cant even do high tier mapa consistantly without ressing my spectres every 5 steps with alot defensive stuff taken.

so since youve already hexa downd, your probably not going to change anything. Goodbye most likley and i hope the few people left even enjoy your game
words mean nothing at this point. just like your philosophy.
Reading through the comments anyone with zero supporter packs to their account has nothing but praise, the people with supporter packs all outline massive issues. Kinda funny how the shill himself is only alienating his whales in favor of F2P casual players.
Presently those "large currency stacks" are from specific rare monster mods. While that can be rewarding to find, that doesn't affect the map to map drop rate when excluding them, leaving the normal drop rate bad. We rarely get good ROI right now while playing which is not ok. If you really want to make this more improved, I'd recommend actually making it so RARITY applies to currency drops in some fashion, because that would really be the main way to help fix things if you KEEP the current system. You want "Reward mechanisms" to scale with IR and IQ? Then apply rarity to currency in some fashion.

This post doesn't explain the pointless gutting of harvest after actually making the ability for us to more freely craft. We could craft 5-20 times per harvest we found previously. Now we are luck if we can craft 1 item when entering maps. It's fine if high end crafts cost more essence but we need to be able to us lower tier crafts 5-10 times PER HARVEST we find. You also removed specific crafts that were fantastic instead of just making them more expensive. Please fix this gutted fish.
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062
"
"I… didn't actually understand the impact of the change. It was mentioned to me in passing (that we were removing the league monster bonuses and replacing with just quantity), and I didn't ask any more questions. I was busy, distracted, and should have sought more information."


Don't beat yourself up, you can't be everywhere. That's why you delegate.
It's not only you at fault, you know you saved many blunder already in the past.
Remember when someone wanted to nerf Goldrim ??? Nice save Chris <3

"
But Path of Exile is a game about opting-in to more difficulty in exchange for more rewards


Meanwhile archnemesis is forced fed on us, oozing in every aspect of the game.
You can't opt in archnemesis, because you can't opt out, it's everywhere.

Please slap those archnemesis behing atlas tree points. Options for players!

The loot system was "changed" due to archnemesis as you sayed in :

- https://www.pathofexile.com/forum/view-thread/3296718

Revert the loot changes & slap archnemesis behind atlas points.
Revert Exalts / Divine changes.(6link sell recipe also obviously)


Take care Chris. Cheers.
Love you GGG & chris <3

I still kinda feel like there is dropping way to much stones and scraps
contra usefull stuff.
Meanwhile archnemesis is forced fed on us, oozing in every aspect of the game.
You can't opt in archnemesis, because you can't opt out, it's everywhere.

Please slap those archnemesis behing atlas tree points. Options for playerz
I, for one, ENJOY seeing Empyrian getting the same amount of loot, that I get every league. I'm totally not going to cry over him not being able to print 200 ex (now divines) per hour.
WHY WITH FULL SUSTAIN 1 map + node 200% drop in tree i have 0 maps ://///
Wrong way GGG ---> MF gone :

---> 1. Have nerf ghosts (was awesome to make 2-3 groups of monsters in a map) lose good mechanic of make fun and money...
---> 2. Have nerf splitting maps, Blueprints... lose good mechanic of make fun and money...
---> 3. Nerf now loot - Beyond demons -> its core of endgame mapping...lose good mechanic of make fun and money...

Just have question : why you do all of this? This is a lot of moment for people love this game. Per stage you are kill our game.
You are destroy our game from inside.
Now POE without soul...


p.s : ENOUGHT! Its no changes ,it's bullshit !!!

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