The Self Found League

And its still not gonna happen. Make your own paid league and youre all good. Gotta sleep a couple nights though. ;)
+1 on the self found league. I would like to see crafting work better, and making a self found league is a good way to start addressing the difference in value of currency in terms of trading vs. crafting. I hate RMT... I HATE their spam, a self found league...well problem solved. Finally I'd like to see finding a unique really matter. What I mean by that is that now everyone just prays to the RNG gods for the highest value item they can find so they can trade it for other items they want. I would rather see people find a great unique and say to themselves "what can I do with this" and then go make a build using what they found.It isn't just the unique items its the rares. I just think it would be fun to see what builds people try out to using their valuable rares/unique items.
dont want to trade? dont do it. but why does the other people has to be attached to your likes? as someone commented before: you people just want higher drop rates.

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Rataraxia,

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It wont work.

You have another logical fallacy here. That is, you made a claim with no evidence to support it.

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And it doesn't meet developers target.

That's true. GGG wanted PoE to be based on a party system.
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They want as lot money as possible in long-term while bringing type of gameplay that will keep players happy and keep them in-game.

Sorry, but that's complete bull-shit. You think Chris and the others started PoE to get rich? At this point I need not discuss anymore of your post; you clearly do not understand what Chris and his team are trying to do with PoE and why the SFL is certainly possible.

Kandamo,XStinger, and DirkAustin,

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this is dumb why not play standard and simply not trade wow what an idea

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Then its your rng not something a SFL could fix.You guys just want higher drop rates thats all.

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dont want to trade? dont do it. but why does the other people has to be attached to your likes? as someone commented before: you people just want higher drop rates.


It's almost painfully clear you guys only read the maybe the OP and the last few pages. Nevertheless, I'll review some of the key points with you three. First, playing standard intrinsically has nothing to do with self-found. For instance, I for one play HC self-found. Second, just "not trading" leaves everything (e.g. rate of crafting material drops) very unbalanced. This is because GGG made the assumption everyone will trade. This was, of course the correct methodology for normal trading leagues. So, playing self-found in these trading leagues isn't impossible; it's just impractical. Third, saying that SFL wouldn't fix RNG issues for self-found players (SFP) isn't true. The basic principle is this. If you have more chances to enter the RNG (e.g. more chaos orbs to role new stats on a rare item), then you will have more opportunities to obtain the stats you desire. True, it will not intrinsically affect the RNG system, but it will certainly extrinsically make it more applicable. Fourth, and lastly, saying we want higher drops is correct. To fully understand why this is, consider the following scenario. There is a non-SFL player. He/She farms docks for two hours. The entire time the only item worthwhile was a 5L white two-handed sword. Unfortunately for him/her, they use a build based around one handed weapons. So, they end up trading it for X Chaos orbs. He/She then uses X Chaos orbs to buy a one-handed weapon that has very favorable stats. Now, lets examine the same scenario with a SFP in the same league. He/She finds the two-handed sword and they too only use one-handed weapons. Well, they don't trade, so the 5L will probably go into their bank. Altogether, the SFP player will lose out because they don't have any way to change one item into a completely different item (e.g. two-handed sword into a one-handed mace). So, the SFP in a SFL will have to rely on finding drops with relatively good stats OR have enough crafting material to potentially make an item useful.

Summary: Please think about the point of view of others and don't assume you fully understand the situation. Furthermore, if you do disagree then be polite and have support to back your claim.
"
Kandamo wrote:
dont want to trade? dont do it. but why does the other people has to be attached to your likes? as someone commented before: you people just want higher drop rates.


What difference does it make to you if people who don't trade anyway play in their own league ?
How does that affect you ? Do tell..
deleted
Last edited by Rataraxia#4173 on May 27, 2017, 8:43:22 AM
Nice idea, but instead of disabling trading, orb-trading only should be disabled ( and no possibility to drop an orb on the ground also, so that trading for orbs can't be made with parties ).
Then one could give an item to a friend to help him for example.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
why didn't I see this earlier??

a rotund yes to the idea, I have been wanting to play something like that from ages

I don't go to read this huge threat so what I think this needs is:

-A play system like an endless league, I think this will do it more fun and hard
-Big increase of loot quality and uniques drop and more chance to obtain super rare uniques
Rataraxia,

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I am leaving this thread.


I'm sorry you are leaving this thread. Every single person helps keep this thread going. (I'm not being sarcastic either)

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you want some absurd words battle or what?


I assure you that just because I discussed what you wrote, does not mean that I want to start a "words battle." I simply wanted to discus views with you in a constructed manner while providing information for new readers.

For the sake of new readers, lets look at some of the other points you made. I will admit that in your new post your views are much more clear. So, you may want to keep writing as clear in the future.

1)
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I stated the reason why it wont work after that sentence.And why "another"? It is first sentence in my post. It is my vision of the situation, so stop this shit.


You may have thought you did, but the way you wrote your post made it seem like you were only referring to the developers' targets. Furthermore, when I said "another" I was referring to a previous post of yours that I had commented on. (Page 117 of this thread near the top)

2)
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We are talking about trading system not party system here, so stop this shit. And yea, why the heck you already decided want GGG wants?


We are talking about self-found. This encompass many aspects of the game and these can easily change depending on your views. For example some people view true self-found as solo play. As far as what GGG wants, take this quote from Chris during the Raptr Q&A:
Spoiler
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Soloing vs Partying: While going to the effort of playing in a group (which requires coordination and dealing with other humans) and trading (which requires learning a lot about items) should be rewarded, we definitely want to make sure that it's still fun and compelling when you don't engage in these systems. We're already making changes to how MF and party bonuses work, so there may also be some that affect the difficulty of play in parties. We're not sure how that'll end up yet - still testing!

At first, it seems like Chris is saying they are trying to close the gaps between partying and soloing, which is certainly true to some degree. However, the key points in this paragraph are that Chris views grouping and trading take more effort than soloing. That being noticed, one can deduce with relatively good confidence that Chris (and probably GGG in large) value partying and trading over solo and/or self-found and have focused PoE on that basis.

3)
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I dont know want GGG wants, you dont know too. But from what I have seen, they are bringing gameplay that make players happy, WHILE TRYING TO EARN money to maintain servers and simply buy food. You really have problems with logic. They need money to keep working on game, making it better. More money they have in long-term, longer they can work on this game,so stop this shit.


Where you say that I don't know what GGG wants does have some truth to it. After all, I have never personally spoken to any high-ranking GGG personal or seen/read any direct comment by GGG. However, I have, as explained above seen/read small hints. (Note: I don't mean to make GGG sound shady. They have been great with explaining most of their plans and goals.) As for you, or others who would like to learn more, there are plenty of interviews to watch with the advent of the full release. Some of which are really cool to watch because Chris personally explains many aspects of PoE.

This,
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gameplay that make players happy, WHILE TRYING TO EARN money to maintain servers and simply buy food.
, is not the same as
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They want as lot money as possible in long-term while bringing type of gameplay that will keep players happy and keep them in-game.


Your second statement, the statement with caps, your view reflects mint perfectly and is relatively well stated. However, your original statement gives the impression "GGG is a greedy business that makes a great video game."

4)
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Summary: Please think about the point of view of others and stop this shit, ok?


I assure you I tried to understand your point of view the best that I could. Unfortunately your writing was difficult to understand at a few points. But, nice use of the summary ending. It really helps readers skim through your post. However, you use "stop this shit" a lot and it just distracts your readers from what you are really trying to say.

5)
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Again some trolls came here just to insult other people opinions without bringing something new or bringing some idea that has nothing with name of the thread.


I assure you that I had nor have any intention of "trolling." I have not used aggressive behavior and I have always been clear in my relations to the thread. Again, the self-found league can encompass many aspects of the game depending on the person's point of view.

7)
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Rules for SFL are simple and there are not so lot variation for them. They was stated already by lot of people. Here just nothing to discussion.


With respect, I disagree that the rules for SFL are simple. They can be quite complicated depending on your relative view of self-found. As far as why others and I have kept this thread going, it is because we would like an official response from GGG. I don't know if we will ever get a response, but it would be nice.

Summary: The SFL may encompass many aspects of the game, depending on the person's point of view. So, it may not be as simple as you think. Lastly, when writing posts, be sure that your sentences clearly reflect what you mean to say.
Last edited by RogueKnight5741#0328 on Nov 14, 2013, 9:17:16 PM
When the closed bate launched I remember devs talking about Custom Leagues, the ability to create custom ones while paying a fee. I don't know what happened, if they just postponed the plan or what.
I'm pretty sure that if that idea will ever see the light of the day some "solo" legue will pop-up and depending on the rules and reputation of the owner one or two will take the majority of solo players.

I don't have the time to play the hardcore league and reroll each time I die, but at the same time I don't like the idea of a free market where in the long run there will be so much good items that looking for somenthing by yourself seems a waste of time.
A solo league will solve that and will make me come back to game, I have no will to play right now.

There are also interesting alternatives in regards of custom league, more punishing without kicking you out of the league itself (losing more exp, X random items equipped destroyed when you die, etc.)
Last edited by EvilBerserk#5074 on Nov 16, 2013, 7:46:36 AM

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