The Self Found League

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rockmassif wrote:
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TheFalls212 wrote:
people will find a way around this, like trading anni's and torches in d2.. it was not allowed in a window, so people droped items to trade, in the end people ended up getting robbed, and going to black markets.. it just wasn't good..


LOL?

Self Found League doesn't mean that there won't be a trading feature. There will be one but even if you buy or sell stuff you still won't be able to use them. TLDR; Bind on Account.


That part doesnt even make sense.

Now let GGG decide if they want a perma, temp, race or 1 month league that is SFL.
Removing trading feature doesn't stop people from trading that's what I'm saying. How hard it is to understand? You need to bind the items to actual accounts. Now that makes the game self found for sure.
Nothing is more common than unsuccessful men with talent.
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rockmassif wrote:
Removing trading feature doesn't stop people from trading that's what I'm saying. How hard it is to understand? You need to bind the items to actual accounts. Now that makes the game self found for sure.


and whats wrong about this, the core of the statement is that it is actuall not possible to play selffound. If they change/add something so that SF is playable, it cares me not if there is still trading. I want to play selffound because drops make me happy.

And i speak not about mega imba drops, but pls more than 500 DPS with level 50 Selffound.

It cant be that i need to farm 14 days currency to improve my Items at level 50 so far that i MAYBE survive. And when (not if) i die i can start again to farm 14 Days to get my equip to survive with a Level 50 on act 2 Cruel with monsters 10 levels under me.

And the next joke is that i cant go/farm higher because i have no decent equipment, and in the levels i can go i get punished because my level is to high. Means i must park my level 50 and play around 5 Chars from 1-30 to get enough currency to improve my items to go 4 levels higher.
and to do this i must have really luck to get upgradable Items.
Last edited by Boregard77#3910 on Dec 29, 2014, 4:39:38 PM
I was talking about a hypothetical self found league and how it should be done. Not about the current state of self found players in temp leagues.

Current vendor recipes are enough for most builds even with 4-Link(DPS wise). But the lack of defensive recipes really hurts the self found players.

I also think that self found is not just about some group of people enjoying the game in a weird way, if self found was viable it would also make the game a lot easier for new players, more welcoming. Essentially meaning that community can grow larger. Instead of people deleting the game after dying due to lack of currency or items.
Nothing is more common than unsuccessful men with talent.
Last edited by rockmassif#5784 on Dec 29, 2014, 5:15:02 PM
I have played this game for a one week now, although liking it much, I might quit soon because of the obvious reasons. Very depressing that self-found end-game playing is not supported at all. I'm an old D2 HC purist and that is the only way I want to play these kind of games. There is no point in leveling a character to 70-80 and calling it the end / impossible to move further without trading.

I really do hope GGG will do something about this. Long-term self-found / trading disabled league would be more than welcome.

Sorry for my bad english and pointless reply, but it's a shame how I feel about this game after a week. I thought there were potential to fit purist hardcore playing style, but the more I read about that kind of playing, the more I'm pushed away. Pushed away to real-life then I guess, since there are no good alternatives at the moment :/
Last edited by Steamr0ller#7509 on Dec 30, 2014, 1:55:12 PM
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penmi wrote:
Very depressing that self-found end-game playing is not supported at all. I'm an old D2 HC purist and that is the only way I want to play these kind of games. There is no point in leveling a character to 70-80 and calling it the end / impossible to move further without trading.

Well then, dont be depressed any more!

It's not "impossible" at all to get lv 70-80+ without trading. (not sure where you get that impression honestly) At the beginning of every new HC ladder season many 1000's of players get there before they have anything worth trading with or for in just the few days. (even myself, at best mediocre player: This season I hit lv 77 after 5 days and had pretty well rounded gear from just using a few alchs and chance orbs.) Even with trading, that one or two extra items are not going to suddenly make the game easy street - plenty of very well geared characters die anyway.

Further, I dare say that plenty of characters die because they do trade - for example 'bought a big weapon and then died to reflect mob, or they start killing so fast they progress further then they should for their level and make things more dangerous than otherwise. (IE hubris and over confidence can be more lethal then weak gear)

The most important items to get for early builds are weapons with decent % damage mods and caster items with spell damage, and thankfully there are crafting recipes you can use from the beginning that provide these. (magic/rare sash, whetstone and weapon to vendor. or the same with caster items but use a chain belt) - there is even one for faster movement on boots. (great for using on the first 4l boots you come across for example) instead of trading, use these and you'll be off to a decent start with no trades.
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Ten_of_Swords wrote:
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penmi wrote:
Very depressing that self-found end-game playing is not supported at all. I'm an old D2 HC purist and that is the only way I want to play these kind of games. There is no point in leveling a character to 70-80 and calling it the end / impossible to move further without trading.

Well then, dont be depressed any more!

It's not "impossible" at all to get lv 70-80+ without trading. (not sure where you get that impression honestly) At the beginning of every new HC ladder season many 1000's of players get there before they have anything worth trading with or for in just the few days. (even myself, at best mediocre player: This season I hit lv 77 after 5 days and had pretty well rounded gear from just using a few alchs and chance orbs.) Even with trading, that one or two extra items are not going to suddenly make the game easy street - plenty of very well geared characters die anyway.

Further, I dare say that plenty of characters die because they do trade - for example 'bought a big weapon and then died to reflect mob, or they start killing so fast they progress further then they should for their level and make things more dangerous than otherwise. (IE hubris and over confidence can be more lethal then weak gear)

The most important items to get for early builds are weapons with decent % damage mods and caster items with spell damage, and thankfully there are crafting recipes you can use from the beginning that provide these. (magic/rare sash, whetstone and weapon to vendor. or the same with caster items but use a chain belt) - there is even one for faster movement on boots. (great for using on the first 4l boots you come across for example) instead of trading, use these and you'll be off to a decent start with no trades.


Spot on. I only traded 2-3 times in Rampage and havent traded yet this league. I was able to kill Atziri in Rampage and got 2 characters 80+. It's not going to be completely faceroll but I feel you can run many different types of builds into mid maps without needing any specific unique.

My general philosophy is to start a new league with a build I can get to 70 ish with and get to maps. Generally by this time, i have had some leveling uniques drop and some decent rares. I will then map until I get bored and take a look at my stash to see what items I can build around and rinse repeat. I don't make a build and hope I get the items or need expensive uniques, I start a build with the items mostly in stash and progress from there.

This league I started with an Ice Spear. Was able to get to 70 before I was sick of her but was clearing 70 maps. I had some nice rares drop for me that fill the SRS mold and decided to make my next character that. I pull my gems from my previous character that are relevant (reduce mana, spell echo, ect) and stash them until I level up enough to use them.

The point being is that, I feel we do not need a specific league to play this way as I've been playing PoE almost 2 years and have done very little to no trading. I've cleared normal Atziri and maps to 78 with self found items. My clear speed may be slower but I am able to experience pretty much the entire game (sans Uber Atziri) and have fun doing it. The problem I see is that people do not play within their means. They look at the forums, find the most popular one and copy it knowing it requires dual Void Batteries or Shavs and Mjolinar (however you spell it) and complain they have to trade.

my 2 cents.

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