Development Manifesto: Harvest Crafting
" wrong... tft made things possible and where ggg just failed big time. but now anyother average player who would but his mind on crafting could do items what he desires instead of going to those top players to mirror them. tft did better than ggg would ever think of . simplicity. now you think affinity. hah. its 2021 and its still bugged fk archnemesis.
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The "economy" wins, the playing loses. GG, GGG. SSF? Not even a word about it. I play SSF only. The game is bloated, full of bugs and runs like shit on my pc. Enjoy your real world economy simulator. I won't be putting a hundred hours per week in order to kill Uber Elder and other late game bosses once again ever again (I killed them on Betrayal and Legion). Sirius is utter annoying. You should delete it. I have been simply skipping it. Never enjoyed the game like I did on those two leagues. I can't seem to make physical cyclone marauder work anymore. I just want to play as a barbarian melee character and crash the content. Now, pretty much everything can one shot me out of the blue, even though I had over 6k hp, capped resistances and good armor. Being able to store only ten harvest craft options as a SSF have been an abysmal experience. This RNG philosophy of yours is broken. It feels like playing a cheap money grabber game in a cellphone. I feel you are forcing me to play full time and live for the game and the economy. I thought an Action RPG game was about getting stronger and stronger and destroying content. Your game is about rolling dices. Too bad for me I put more money on stash tabs this league after a long hiatus. Goodbye.
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" Did you even read what I wrote? Why would you pay for a product/service that you don't like? That is the consumer's choice/right and if they decide to vocalise it on their way out I don't see a problem with it. GGG has a responsbility as a business to address their customer's dissatisfaction when they accept money for a product/service in order to fund their operations, offset their costs and make a profit. You don't buy a table, receive it half broken and keep your mouth shut. How is it blackmail to say you don't want to support someone/something if they proceed down a certain path? Players are not forcing GGG to do anything realistically speaking. Such a strange perception of reality you have... Last edited by HowToGusta#6151 on Mar 12, 2021, 7:10:55 PM
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For all of you that want to see the game change for the better: Don't spend too much time crafting a good argument. There's a good chance that GGG doesn't revert these changes at all, even with the response given. What's important is that we respond correctly. No need to argue with the shills that don't understand the game anymore. When the next league comes out, don't buy any MTX or stash tabs, etc. Play the game if you really still want to, but save your $$.
I'm not a prophet so I can't say for sure whether they will correct this mistake or not. From what I've seen so far, it's likely they won't. The only language these people speak is green, so lets do our best to ensure they get the message. |
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This whole manifesto strikes me as super out of touch.
Can we have a reminder of how data driven these decisions are? My guess is very few people (% of player base wise) actually end up creating these "ridiculous" items. Seems odd to make the experience even worse for most people to nerf like 100 players maybe. Ok maybe 50 players. I'm just guessing, please provide actual data ... then maybe, just maybe, just a little bit more, more players will actually think you seem to know what you're doing. Right now it does not seem that way. |
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GGG makes dumb, out-of-touch decision, big whoop. if you're still playing poe in 2021 you know what you signed up for.
doot
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" I will give you my very word that they will not back down from this change no matter how hard you threaten them in anyway shape or form because all you're doing is giving tantrums because something is taken away from you when the game and people who were playing it were fine before. Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy#1805 on Mar 12, 2021, 7:14:05 PM
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Chris,
How is this good business? You enjoy losing money? So many dead games are struggling to keep their fans alive and here you are with a successful league mechanic deciding to just trash it. Not a smart move, we the people have you at Checkmate! |
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" We? Whos we? You and reddit? Naw you don't have any leverage just empty threats. Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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There's a few things that you've never told us, and perhaps never will, but are very pertinent questions GGG:
- What actually is a good item? (I'm specifically not using the term 'mirror-tier' here because I think discussions about such items are not hugely relevant to this or the next question) - How long, on *average*, are players taking to get a good item right now? - How long should they take? - How many times should they fail? - How many times on average do you think a player will *accept* failure and keep trying? - Do you want players to make incremental improvements to their own equipment by their own means, or rely on a few players to identify/craft/provide all the good items? - And lastly, what is an acceptable level of odds against a good outcome? if 6-links are in a bad spot because the chances of fusing are too low, are the chances of making a good weapon, casting item, or whatever better, worse or the same in your view? |
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