Raise Spectre Gem did NOT deserve your shortsightedness

GGG nerfed specs the wrong way. It will not effect the top end. Casuals and newer players are getting the hit.

GGG did a linear fix and they needed to do a top down fix. Flat out lazy.

NS

"
kanzaki01 wrote:
Summoners and minions still completely busted and overpowered...

All this while nerfing others things. GGG and game design for you
"
Heidern2880 wrote:
Doctors recommend now to play Summoners or what are this nonsense arguments about?
This is not a rehab center.


you call people noobs, show egoistic behaviour ... unfortunately these days many idiots poisoining the community with such self-centered behaviour

disgusting.
Last league... I ran around with a tabula for almost 4 weeks... This was painful because the class is so gear dependent now.

This league im going to run around in a tabula for 4-6 weeks with. LESS DPS. LESS HEALTH. WEAKER SPECS FROM NERFS. HARDER CONTENT.

Hmmmm... this may be a bit more frustrating this league.

So no effect on casuals huh? How can folks be this frigging thick? basic math no longer taught in school?

Wow...

NS

"
Orbaal wrote:
"
Nightstone13 wrote:
The part you and most others are missing is they raised the difficulty exponentially. You can see this from the trailers. Its getting much harder.

Game getting harder... specs much weaker... its a three way hit. less dps. less health. harder content.

GGG made sure only top tier players would get there. Pay to win or serious time investment to get gear. possibly a fourth hit on nerfed specs.

NS


No I didnt miss that. How could I?
Im looking forward to a good challenge and hope its going to be really hard.

I still dont see how this is affecting casual players other than that they are lacking the knowledge to overcome the nerfs. Its not impossible by any stretch of the imagination.

The health reduction will nullified by a simple 2link setup and one jewel, which ofc means something else needs to be sacrificed plus maybe bone offering over flesh offering. But thats not a big deal.
And as far as dmg is concerned its just about 20-25% less dmg. Thats not hard to overcome too - if you know how.

Evidently you dont as well as many others too. Doesnt mean that you are right tho ;)
Calm down, relax, chill and wait for guides. Until then just play whatever you like and lvl some gems you might need for a spectre setup.
Once the new spectre meta is established, follow the guides.
"
Nightstone13 wrote:
Unfortunately AS YOU KNOW mentioning that is against the rules here. Doing it is rampant... talking about it in detail gets you a warning.

Soooo... Lets talk about failed baiting attempts by yourself.

Lol...

NS

no other better come backs than this lame @ss attempt?

"
Toshis8 wrote:
Nightstone13,

Just curious, which part of the game is pay to win, which you keep blabbing about so much?


Right... (eyerolls). A conspiracy theorist.
"The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
If its a conspiracy theory than you post it....

Chicken %&^$

NS


"
Toshis8 wrote:
"
Nightstone13 wrote:
Unfortunately AS YOU KNOW mentioning that is against the rules here. Doing it is rampant... talking about it in detail gets you a warning.

Soooo... Lets talk about failed baiting attempts by yourself.

Lol...

NS

no other better come backs than this lame @ss attempt?

"
Toshis8 wrote:
Nightstone13,

Just curious, which part of the game is pay to win, which you keep blabbing about so much?


Right... (eyerolls). A conspiracy theorist.
I don't think it's intellectually honest to argue that spectres outside of a small pool were broken in 3.12, or certainly to argue that they'll still be broken in 3.13 with the -4 level nerf. It's a bit of a misunderstanding regarding why certain spectres were broken and what could be done to fix them that would allow other spectres to remain viable.

Unfortunately GGG has a similar misunderstanding, apparently.

I don't want builds to trivialize the game and I've only played 2 builds that even use spectres, but I do think it's sad that options like lunaris concubines or fire/ice ribbons which used to be viable just aren't at all capable of endgame content anymore. I would have hoped a spectre change would have sought to increase variety (by nerfing the stupid strong ones) rather than remove so many options.
We're all in this leaky boat together, people.
Last edited by demon9675#2961 on Jan 13, 2021, 4:45:17 PM
What was broken before, is still broken.

For players with high end gear, the only difference is that it takes 3-5 seconds to kill a map boss, instead of 1-2. Map clear remains the same. For casual players, it means being stuck in white maps for a lot longer then before.
Greetings,

As kay said, DPS will not be an issue. It will be survivability and the raising back of the spectre will make the playstyle not fun.

I have been playing minions since Blight. Minions will still be strong... with the proper investment. As it was said, the "expert" level players will not suffer. It will be the more "casual" player that will suffer.

BTW, the life issue with the spectres can be resolved with minions life/life regen nodes on trees and clusters....A lot of it.

Thank you
P.S.: I am convinced GGG did not invest much time and just took the shortest path to fix the overpowered spectres as they do often.

P.P.S.: BTW guys, GGG does not pay attention to this msg board. they pay attention only to Reddit and it was said no change will be done to spectres.
"
Nightstone13 wrote:
Last league... I ran around with a tabula for almost 4 weeks... This was painful because the class is so gear dependent now.

This league im going to run around in a tabula for 4-6 weeks with. LESS DPS. LESS HEALTH. WEAKER SPECS FROM NERFS. HARDER CONTENT.

Hmmmm... this may be a bit more frustrating this league.

So no effect on casuals huh? How can folks be this frigging thick? basic math no longer taught in school?

Wow...

NS



Well dont play spectres then. Problem solved.
Its not like Necro was locked into spectres is it?

Go skellies, golems (yes carrion golem is still fine), SRS, Zombies - combine whatever go minion instablity or not - it will be fine.
Also VD/DD spellslinger, Cremation Archmage and the like still exist. Very beginner friendly, no gg gear needed to clear red maps and also dont need a lot of clicking. Lots of options available and they are all good.

For someone demanding others to use their brains you come across kinda one track minded. Just saying.
"
Nightstone13 wrote:
It is REALLY bad for casuals. Minion and totem builds were always the goto builds for casuals and newer players.

Casuals and newer players generally do not have medium or high end budgets.

Getting hit on both DPS and Defense is going to limit access to content early on. This again hurts casuals and income.

Longer harder grinds or utilizing pay to win.

GGG just went about this the wrong way. Casuals and new players need these easier builds. Taking them away and adding frustration is just bad for business.


I played Kays Build with Syndicate Operatives Spectres in the flashback event.

With the hard nerfes to spectres, I thought its time for Ranger class this time but I found this guide: "Navandis [ POE 3.13 ] Phantasm Necromancer Build Guide - Path of Exile: Ritual" https://youtu.be/4soOGMb4tYQ?t=2

And I will pick this as my League Starter, its pretty Newplayer friendly too and just uses the Carnage Chieftains as a Supporter, so I assume with buffed Skelly Mages its even stronger than before.

Last edited by Aijendo#3781 on Jan 13, 2021, 8:36:57 PM

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