The Multi-box Thread: How it ruins the game.

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ScrotieMcB wrote:
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Cambob wrote:
running 6 accounts simultaneously...why?
"it's a challenge. It's really hard to do. It gives the game more depth"

blah blah blah.. what a load of crap.

You run 6 accounts simultaneously in order to gain an advantage over other players.

You already understand this. Stop defending cheaters.

That's actually a really good question. Why? Let's look at the spectrum of multiboxing, shall we?

Non-Hacker
Makes coffee at home. Manually controls five alternate accounts to follow him around. Runs some maps; gets 250% IIQ, but all that manual control slowed him down so much that he took 250% more time than he would solo, plus it was really, really hard to prevent the alts from dying. He doesn't make any more per unit time and ends up being pretty much like everyone else, except more efficient on map expenditures.

Dumb Hacker
Makes coffee at home. Creates 5 bots that party with him and follow him around. Runs some maps; gets 250% IIQ. Sells proceeds to RMT site.

Overthinking Hacker
Creates 5 bots that party with him and follow him around. Puts a bot on his main that runs around collecting currency from chests in Fellshrine; gets 250% IIQ. Goes to Starbucks. Comes home, does inventory, sells proceeds to RMT site.

Actually Smart Hacker
Creates 6 bots that each operate solo, running around collecting currency from chests in Fellshrine; gets 500% IIQ, since each bot past the first is +100. Goes to Starbucks. Comes home, does inventory, sells proceeds to RMT site.

* Non-hackers who multibox aren't getting any significant time savings, if they can even pull it off.
* The smarter the hacker is, the less likely party play is involved, and the more likely AFK automation is involved.
* The dumber a hacker is, the more likely party play is involved, and the less likely AFK automation is involved.

Technically, all of these are multiboxing -- one individual logged in simultaneously with multiple accounts on multiple computers. Multiboxing to a hacker is like spawning more Overlords in StarCraft; it allows him to grow his army. The Zerglings to this rush -- the real threat -- is botting.

As a side note, I've seen people say "they should allow /players x, it's no different from multiboxing." Maybe no different form the Dumb Hacker example above, but there are still lots of differences, and worst it would give Actually Smart Hackers a powerful tool to amass even more illegitimate wealth (treasure chest bots don't kill anything, but still get party IIQ).


Wow there are people that uses mirror neurons, simple logic and are even willing to post in a gaming forum?

So in a few hours the world end =(
What can never be lent or earned?
Somewhat, that devours everyone and everything:
A tree that rush. A bird that sings. It eat bones and smite the hardest stones.
Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings.
What am i?
"Non-hackers who multibox aren't getting any significant time savings, if they can even pull it off."

So, the best excuse that MB is 'not' cheating is that it's too hard to do and does not give the user an advantage.

Seriously. 40 pages in and that's the best defense of cheating you come up with?

Multiboxing allows a single user to simultaneously run 6 accounts in order to maximize the iir and iiq of a multi player game environment.

Any reasonable person can understand that this gives the single user an unreasonable advantage over other players within the same environment (community)

Clouding the issue with side issues (ie: MB is difficult, complex) does not change the fundamental aspect that Multiboxing gives one user an advantage over other users within the game environment (trading, obviously)

People who chose to cheat by multiboxing will argue that it's not "ruining the game".

Multibox cheating does impact the game. It affects market obviously. But it also affects the general community too. Players who do not multibox cheat become disenfranchised with the gaming environment and they will leave, often giving the game itself a poor review. Thus, the cheaters have now corrupted the market system AND harmed the game, its designers and the longevity of the game.

TL;DR - after 40 pages, lol.

Multiboxing is cheating.
Last edited by Cambob#4516 on Apr 2, 2013, 10:24:04 PM
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Cambob wrote:
So, the best excuse that MB is 'not' cheating is that it's too hard to do and does not give the user an advantage.

Seriously. 40 pages in and that's the best defense of cheating you come up with?

If they're not getting an advantage, how is it cheating?

Just playing. I know you're both serious and trolling.

No, it does not give players a serious IIQ advantage (and parties don't even get an IIR advantage). This is because the time to move the dummy accounts around takes up so much time that it nullifies the party IIQ bonus. The only way to get around the hassle of moving dummy accounts is to use bots to automate their movement. Once you introduce bots, there are far better applications than trying to exploit the party bonus; therefore, no one with bots actually does this (the Dumb and Overthinking Hackers don't actually exist, they just become Actually Smart Hackers).

You are chasing something that doesn't even exist.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Apr 2, 2013, 11:06:58 PM
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ScrotieMcB wrote:
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Cambob wrote:
So, the best excuse that MB is 'not' cheating is that it's too hard to do and does not give the user an advantage.

Seriously. 40 pages in and that's the best defense of cheating you come up with?



Just playing. I know you're both serious and trolling.

No, it does not give players a serious IIQ advantage (and parties don't even get an IIR advantage). This is because the time to move the dummy accounts around takes up so much time that it nullifies the party IIQ bonus. The only way to get around the hassle of moving dummy accounts is to use bots to automate their movement. Once you introduce bots, there are far better applications than trying to exploit the party bonus; therefore, no one with bots actually does this (the Dumb and Overthinking Hackers don't actually exist).

You are chasing something that doesn't even exist.


In most circumstances, almost certainly at this stage, partying likely has no benefit for botting. At some point though it is conceivable that partying becomes more efficient (even if it's unlikely), the reason being resources required for botting.

When you start having thin, fake clients or shells with shared data, and the hardware/resources dominate the efficiency (every instance requiring something like djikstra or BFS, a*, bot logic, etc) it is possible that partying could end up being more efficient. It is pretty hard to speculate about the circumstances though. Actual clearing safety or speed may even play into it.
For grins and giggles I would be for GGG removing iiq/iir bonus from parties and only having an XP bonus.

That certainly would make multiboxing useless except for power leveling.
Crafting doesn't exist in POE. Gambling does...and the house always wins.

Velocireptile - I LOL'ed. Which made me fart. I wish the office were empty right now :(

Hardlicker - I had to push the dog out of the way so I could get to the sexy quilt.
Solution:

1. I will call them "Fair-Trade" Players group up.
2. FT´s host their own Forum
3. FT´s control who is coming into this forum
4. FT´s Trade in their own world

Problem solved. This is your Solution if you want to still trade in a "fair economy".

GGG can't do much against it. You Ban Multiaccounts in some way and still there is the same problem. Its not gone:

* People with more playtime will have more currency
* Farm Companies will still farm more currency
* Greedy Players will overprize
* Cheap Players do not want to pay much

And there is a simple reason, people are willing to spend money for Items or Currency. They don't want to wait for RNG if they can just spend some bugs and get the item/currency they want. And because of this there will be always a market and people grinding much more and then bum comes the inflation.

Not because of the farmers, because of the players that are the base of this market / industry. They create the demand and others will come to give them what they want. It is like that. Its a fact and there is nothing to discuss.

This whole attitude is in my opinion misguided. Its not about playing the game and having fun, find Items and let RNG do his magic. Its about having the best items as fast as possible and then have maybe fun? You think I am wrong?


And guess what, this is the major part about this big QQ thread too. Because there are so many people like him there are people farming more efficiant. They just play the game for currency/items and because of of all here complaining there is a market that is selling items and currency so that people can achieve something they want in a more clear way. And guess what is the funny part. The same people are crying about this too. It is a vicious circle or isnt it? Yes it is.

To play devils advocate

People with this attitude are the problem and why is GGG not fixxing them instead? GGG gives you every 10 levels the best in Slot gear. You can choose a chest with the stats you want and not even the socket number, the colour too and this for every slot. Would this please you?
Why you should try Harcore http://www.pathofexile.com/forum/view-thread/209310/page/1
Last edited by tadl#0113 on Apr 3, 2013, 9:48:42 AM
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ScrotieMcB wrote:

If they're not getting an advantage, how is it cheating?

Just playing. I know you're both serious and trolling.

No, it does not give players a serious IIQ advantage (and parties don't even get an IIR advantage). This is because the time to move the dummy accounts around takes up so much time that it nullifies the party IIQ bonus. The only way to get around the hassle of moving dummy accounts is to use bots to automate their movement. Once you introduce bots, there are far better applications than trying to exploit the party bonus; therefore, no one with bots actually does this (the Dumb and Overthinking Hackers don't actually exist, they just become Actually Smart Hackers).

You are chasing something that doesn't even exist.


I'm starting to grow tired of your elusive fuck all posts when it involves this particular subject, Scrotie.

Answer two ordinary questions that any everday angsty teenager could even answer:

1) Before party exploitation was nerfed, why would you ignore the damage this "non-serious IIQ advantage" has done to this game? And if it hasn't, explain why, don't post a silly gif and your silly one-sided "no, it's not because I said so" -- explain yourself, Scrotie.

2) Why must you make it sound difficult? When it's clearly not that difficult, and to say that it is "slightly-more-time-consuming" really is as factually reflective as it goes...
You will never see a man faking anger, passion and relentless behavior.

You will always see a man faking love, politeness and respectful behavior.
Last edited by Deceptionist#1813 on Apr 3, 2013, 10:16:56 AM
i <3 MB!
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Deceptionist wrote:
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ScrotieMcB wrote:

If they're not getting an advantage, how is it cheating?

Just playing. I know you're both serious and trolling.

No, it does not give players a serious IIQ advantage (and parties don't even get an IIR advantage). This is because the time to move the dummy accounts around takes up so much time that it nullifies the party IIQ bonus. The only way to get around the hassle of moving dummy accounts is to use bots to automate their movement. Once you introduce bots, there are far better applications than trying to exploit the party bonus; therefore, no one with bots actually does this (the Dumb and Overthinking Hackers don't actually exist, they just become Actually Smart Hackers).

You are chasing something that doesn't even exist.


I'm starting to grow tired of your elusive fuck all posts when it involves this particular subject, Scrotie.

Answer two ordinary questions that any everday angsty teenager could even answer:

1) Before party exploitation was nerfed, why would you ignore the damage this "non-serious IIQ advantage" has done to this game? And if it hasn't, explain why, don't post a silly gif and your silly one-sided "no, it's not because I said so" -- explain yourself, Scrotie.

2) Why must you make it sound difficult? When it's clearly not that difficult, and to say that it is "slightly-more-time-consuming" really is as factually reflective as it goes...


To answer question 2. It is difficult. It is incredibly difficult. So difficult in fact, that there are no efficient bots or multiboxers in this game yet. Between player collision, random maps, Desync, and a host of other issues, it just hasn't happened, YET.


Its not cheating until the game company says so. Until then its only your opinion on the matter. No amount of your whining is gonna change that fact. 30 pages of whining or 300 pages of whinning makes no difference.

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