Sirus fight is making me quit POE

I'm done with the league and honestly there better be fixes with the vortex storms for this fight..
"Parade your victories, hide your defeats. Mortals are so insecure."

Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words.

poe2 = ruthless 2.0 = bad.
"
ciel289 wrote:
"
Inexer wrote:
I have found I have got more used to the fight now. To be honest, the first storm i kite over to a corner then log out, that storm is well out the way then and never bothers me again. I then run back in and Sirus is along with not storms remotely near him so easy second phase. The second storm I run it to the opposite side of the room where the stairs are then before it blocks me loop around back to the centre of the map to get him down again with no clouds nearby. After that is just a case of finishing him off. there are no storms nearby and he hasn't moved to the stairs because i move the storms way out of his way.

I don't really like the fact that most the fight is just kiting storms but i suppose there is some knack to it. Other than its OK, not mechanically that interesting but OK.Its a frustrating fight if it gets bricked and its quite annoying to get the fight again with all the RNG elder-slayer taunting.


login out for a boss mechanic.... that just shows how dumb the mechanic is
i know its possible without it,but it still says a lot about the design


I agree yes of course its not exactly a well designed fight when logging out to cheese mechanics is a legitimate strat. As I say I don't think its a good fight by any means or satisfying to do. Hopefully they will make some changes too it soon. Still waiting on this big patch that we were supposed to already have the notes for.
i would love it they could change a bit of the colours in the fight, it just hurts the eyes looking at all the red and black
complaining about the storms at this point probably won't change anything because more and more players are figuring them out and killing him

they are really easy to deal with once you figure them out - way easier than uber atziri trio or a lot of other shit in the game

✰CARD✰ The Survivalist
I can’t buy any more big supporter packs because the forum only supports showing 7 legacy tags.
so by now I've gotten used to the encounter.
it's fairly "easy" in that sense that it's not too hard reaction or gearwise when everything works fine...

the "works fine" needs some tuning though: rework the clouds, remove stairs, sirus move patterns, distance recognition would be great

and some more insurance that ways remain open /or/ teleport into fight area (though that could become complicated if new clouds spawn)
Erenor / Kaenro / Xharos / Darksidious / Apoorman / Tarparina

To see whether I'm currently online: poestatistics.com/users/erenor
Last edited by Erenor#6498 on Jan 8, 2020, 10:03:37 PM
Hey to all,

The good thing is that I can do and farm many other things than Sirus,
If not, I would already move to another game,
Sirus is a stupidity in terms of mechanic,
You die because of the mechanic and not of Sirus itself,
Honestly it´s not appellative and I would say not a challenge because your fight mostly is towards the storms and not the Sirus,

Completely unbalanced here, my opinion of course,

But as usual in many years and seasons first launch the game/season and after start to optimize the same,

Middle of the season is +/- when things are getting much better,

Ty to all,
Everytime when i fight Sirus and if i die in the fight he spawn a Cloud,
Once i die 3 times he spawn 3 clouds i somehow find a way to kite them and when i get back to him i dmg him a little and he spawn a 4 cloud i somehow find a place to kite it and then i die he spawn 5 cloud on me i come back i fight him again he get in next phase and spawn a 6 cloud and i had no space on the map where to go it was full with clouds!?!? why the hell if he kills u spawns a cloud on u, i need to kill him deathless, if u die the fight become immposible
First time doing the fight today;

First phase seemed fine, some close moments (mostly due to inexperience I assume), but the second phase was pure bullshit, lost all 6 portals due to getting off-screened by the boss's sniper beam thing when trying to get to him and I could not get past the first cloud before getting shot and killed from who knows where after the first death.

I literally cannot see that attack coming as he is not on my screen, I cant react to the beam either as it's practically insta death so how am I meant to dodge that shit?

"
Ziggy_89 wrote:
First time doing the fight today;

First phase seemed fine, some close moments (mostly due to inexperience I assume), but the second phase was pure bullshit, lost all 6 portals due to getting off-screened by the boss's sniper beam thing when trying to get to him and I could not get past the first cloud before getting shot and killed from who knows where after the first death.

I literally cannot see that attack coming as he is not on my screen, I cant react to the beam either as it's practically insta death so how am I meant to dodge that shit?




Dont sweat a tier. This fight is porly designed and ggg does not carw about your complaints since they havent said anything to any concerns (except > we will start moving clouds randomly and Wanna buy new MTX?????!!?)
since the last patch I have nearly no issues with the clouds and arena (neglecting fighting mechanics for this feedback).

-> take lower rout to sirus asap
-> when cloud spawns move in the direction of the stairs (now without rails <3 <3 <3)
-> approach as soon as possible (sirus outside of cloud radius), he will slowly make his way towards the stairs
-> repeat

(if you die/relog etc I haven't had an issue with getting back on the lower or uppor route past the first cloud. If that's still an issue some screens/stories would be interesting.)
Erenor / Kaenro / Xharos / Darksidious / Apoorman / Tarparina

To see whether I'm currently online: poestatistics.com/users/erenor

Report Forum Post

Report Account:

Report Type

Additional Info