Here’s an early look at the Gladiator Ascendancy in Path of Exile: Legion!
Yeah I said this in another post somewhere else but I wish they'd move raider into the 'cold dmg' design space and name it something else - like Chieftan is to fire right now.
They can keep the frenzy charge parts because those are already associated with cold. |
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yeah, maybe thats the thing right? maybe you give him what will amount to free charges and then you do something else with raider, you fix it by giving her a new identity or expanding on her options.
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Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy#1805 on Jun 2, 2019, 6:38:23 AM
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Here is my Glad rework for the day. Two notable nodes for today cause why the hell not. I have infinite ideas while you guys at GGG seem to only do zoom zoom ideas now.
Arcane Training +50 int Damage penetrates 20% resistances 25% of physical damage converted to fire, 25% of physical damage converted to cold, 25% of physical damage converted to lightning, 25% of physical converted to chaos 20% chance to trigger spells socketed in your weapons and shields on melee hit Arcane Fighter (after training) 10% increased intellgence Gain 2% of your int to your block chance Gain 1% of your int as a percentage of extra chaos damage to your non-chaos damage 30% chance to trigger spells socketed in your weapons and shields on melee hit I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready. Last edited by Pyrokar#6587 on Jun 3, 2019, 3:58:00 AM
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Cute.
Not really. |
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" Time of Raider will come for a reworok im playing an evasion % capped 5k life 5k ES Soul Tether hybrid myself that wrecks uber elder in under 2 minutes id say Raider with buffed onslaught is pretty good at the moment though. The thing is your argument boils down to because Raider got frenzy charges no onne else can. Well tell that to trickster who gets power charge generation additionally to frenzy charges. I dont understandf this logic of jelousy. And please stop trying to spread that challenger charges are for free they come with a 25% mana reservation blood stance aura requirement. IF this aura is shit basically nothing has changed but i already elaborated and you continued to ignore like you always do. I dont even know why im wasting my time replying to you as you tend to skip arguments in your favour anyway. |
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" Sadly, not really trolling bro :(. Simply speaking from experience. Yes I have a lvl 96 glad in Hardcore. I also have a level 100 Jugg which was my softcore delve to go, in fact I was one of the top delvers before I stopped playing the league. Yes I do have a few deaths with the jugg, but when I compare the two classes and what content each of them is viable to do. jugg comes on top 9/10 of the cases. His nodes are better overall, his synergies are better, he's more fun to play etc. Glad is a 1 trick pony as people already pointed out with his max spell block. Once you reach content where block is no longer the life saver, or maps with decreased block or unblockable stuff, degen etc, he dies every time. I'm not trolling, I'm expressing my disappointment in a long overdue 'rework' that basically added some clear speed options to one of my favorite archetypes that sadly remains boring/uninspired/build limited/uncompetitive compared to the other options. To say it in other words - I expected a lot more. That's all. |
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They changed nothing on glad :(
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" its not jelousy, I have gladiators, tricksters and raiders. My argument is that the raiders entire identity and power is op move speed, attack speed and free frenzy generation on hit. So if you give all of those 3 things as a side dish to another class whos identity is that they get 79/79 block you undermine that subclass too much. " " I never said they were free, I said giving him free frenzy generation on hit the same way raider has on top of challenger charges would undermine the current state of raider too hard. Thats something youve just invented me saying all by yourself. Trickster has it while channelling, thats pretty specific and limiting compared to having it on hit against rare or uniques. Im not even saying u were insisting it had to be on hit against rare or uniques, I was just saying yes on kill is garbage and needs to go, but on the other hand on hit the way raider has it is problematic, suggesting that something in the middle or something entirely different would imo be the way to go. " is that really whats going on? or am I just not speaking to certain points because I never actually said them, and Im just replying to the bits that actually reference real things I said? I dont disagree with everything you say, I have a vague impression I probably agree with more of it than I disagree with. I dont dislike you at all, I think youre a sound guy with sound opinions. You say you disagree with everything I say and always will, ok, Ill be straight with you, I think you want to disagree with everything I say. You seem to hold some kind of grudge over past disagreements... fair enough. I dont even remember them. Last edited by Snorkle_uk#0761 on Jun 2, 2019, 6:39:51 AM
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I really do hope you guys change this like whoever made slayer or berserker needs to take over Gladiator right now this is a dumpster compared to zerker or slayer, why would Glad again? From what I understand you don't even take blood explosions anymore apparently you guys fucked that up for some unknown reason.
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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