[3.6] Classic Mjolner reborn! 7+k EHP, 550+k Shaper DPS, all content viable, with Vid Guide
Is this a worth while enchant ?
30% chance for Discharge to deal Damage without removing Charges Not sure, I mean we build up charges so fast that it wouldn't matter. And its an 8ex piece so pretty costly. | |
I didn't read all 15 pages of replies, so maybe this has already been answered:
From what I understand, there is a 150ms internal cooldown on the trigger. So, for simplicity's sake, let's say we can maximize procs by reaching 6 attacks per second. I noticed when using arc along with shock nova, that it will alternate between skills; so instead of 6 arcs per second, i'm getting alternating 3 arcs and 3 shock novas per second. If that's true, then there is a hard cap of 6 spells per second no matter your setup (discounting stats that reduce cooldown). So my question is, what's the point of putting two spells into the mjolner? Wouldn't it be more beneficial to have 1 spell to proc all of the time and link it with two support gems? What am I missing here? | |
nvm figure it out. nice guide
hope u make CI version one day.) my mirror threads https://www.pathofexile.com/forum/view-thread/3062247 https://www.pathofexile.com/forum/view-thread/2181923 https://www.pathofexile.com/forum/view-thread/1929875 https://www.pathofexile.com/forum/view-thread/1929842 Last edited by kristinasebetic on May 2, 2019, 6:42:59 PM
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Rico my good man I been following your awesomeness for many years now, I am so happy I can do a discharge build on a witch now and use my marauder for something else.
Look how Awesome my MTX Marauder RF looks
https://www.pathofexile.com/forum/view-thread/1695395 |
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" AFAIK, and someone more knowledgeable can correct me if I'm wrong, but I think there's a two-fold reason: 1) Wave of Conviction gives an elemental resist debuff to enemies, so more damage 2) It gives more time to build up charges before you discharge, more damage per hit since you'll be more likely to have full charges |
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Been looking over the tree after 3.7 hit, seems I have to do a full respect, anything note worthy that we need to change for this build ?
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" It got nerfed. No more elemental poliferation (huge clear speed nerf) also minimal damage taken from shocks that build can apply got reduced (5% single target dmg nerf). The main issue is that clear speed thou. It was hellmark of the build. Latest guides: 3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 Last edited by RicoKGB on Jun 9, 2019, 3:21:06 AM
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Yes, the nodes after MM are gone but there are 3 more nodes that seem to replace those down the tree more.
I also noticed MS does not drop the fire globs anymore, at least mine doesn't. It still seems to work tho. Must be a bug with the graphics. Dang, this was my favorite build and one I sank a lot of currency into :( I have to play it some and see what happens. Yeah shield charging into packs no longer seems to trigger a discharge :( Thanks Rico ! Last edited by Konflict on Jun 9, 2019, 10:13:49 PM
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