Veiled Mods: Focus

nice 8)
They are compensating for something, or atleast they are trying to. Prepare thy anus, for the nerfs are coming!
If we're getting a new skill that requires a hotbar slot, can we PLEASE get the ability to force move without using a hot bar slot? Let us force move using a hot key we set in the options. There's no reason we shouldn't have that ability if you can click to move without using a hot bar slot.
Look good but +1 with ppl who think that we need more Keybind:)
More power creep rendering "normal" rares completely superfluous.
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
I hate skill's that work for short time and have long cooldown.
Please ggg i know is it hard to discover something new, but don't go this way.

Same shit as armors in Bestiary league.



1 started to cry about hotkey slots and 19 pages of shitstorm jumpers.

I played 3 chars in Delve. And ALL had at last 1 FREE hotkey!

I rather run out of sockets then hotkeys :(.

Ark Totem, Curse, Teleport, Walk ... REST FREE
Cyclone, Vaal Cyclone, Shield Charge, Walk ... REST FREE
Bow Skill, Teleport, Curse, Walk ... REST FREE

But all posible sockets allways used!

PS: 4 sec ... if I watch Twitch ... most of them don't need more then 4 sec to kill even Uber-Elder!
Last edited by Schakar#4083 on Nov 22, 2018, 12:58:10 PM
"
eLeF wrote:
They are compensating for something, or atleast they are trying to. Prepare thy anus, for the nerfs are coming!


this could be very true.
i was thinking, why do we need more buffs anyway. then i saw this comment and was like uhh ohhh
there are clearly not enough keybinds to use this mechanic. i won't be using it, but it's a cool idea.
"
Dec5952 wrote:
I don't understand how so many people have an issue with the number of Keybinds we have. Outside of a Summoner that uses mutliple Minion types, I can't think of any builds that would actually have all 8 of their skill binds used up for active gems at any one time.

And if you do, then you either need to sort out your skill management, or just don't use Focus.

Fairly common:
- Regular mouse movement
- Trash clear skill
- Single target skill
- Curse
- Golem
- Totem
- Movement skill
- Temporary buffs, such as Blood Rage, Phase Run, Tempest Shield, Immortal Call, Warcries, Offerings, Orb of Storms
- Vaal skills / Vaal version of main skill

Far from all builds use more than one offensive skill, but many do. Curses are frequently automated but many still manually cast as need be. Many builds use more than one temporary buff.

Across the ones I listed and others I forgot to, utilizing all eight slots becomes very easy for many builds, and it's not a matter of "skill management".
Last edited by twitticles#7701 on Nov 22, 2018, 1:36:44 PM

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