Veiled Mods: Focus
My dual curse summoner had hotkeys short already.
Move Raise zombie Raise spectre Curse 1 Curse 2 Convoke Desecrate IIQ/IIR culling arc (also to guide minions) Movement spell/skill Flesh offering Aura Golem Vaal skill Spectre, aura, golem and maybe zombies could be overlapped once active tho. Vorici can shove his fuse up his [removed]
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I feel like most builds have 1-2 skills that they spam so for me, a short cooldown, is welcomed, to use something else other than right click all the time. Maybe add the occasional curse, but that's also another spam. Auras don't really count as skills to use. What's wrong with having options?
"PoE desperately needed something like this due to the game railroading you into basically spamming the same skill non stop without any notion of strategy or timing involved. " - Someone said this. I really hope this is competitive enough with the focus everything in one skill approach. Ascend with precision!
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If you keep adding stuff that needs keys to activate you should also give us more keybinds.
From League Starter to Shaper – Cheap, Tanky, Fast and Fun Physical ST – Very Detailed Guide
https://www.pathofexile.com/forum/view-thread/2077519 Gannicus, God of the Arena – Deathless Uber Elder for Everyone https://www.pathofexile.com/forum/view-thread/2627521 |
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" It's not a gem. Everyone is crying about gems when you didn't even read the news properly. God... annoying. " What kind of a build are you playing that needs all key binds? You cast auras once. Heralds as well. Then rmove from bar once cast. Out of sight, out of mind (change back to it temporarily if you need to recast, which you usually only do once per play session, or you die). Everyone is so overreacting, holy moly. Calm down. " Summon your stuff, remove from bar. Spectres don't die as a summoner. neither do golems or zombies or other summons, so thats a free slot. Offering and desecrate can be in a focus helmet if the mod doesnt take a pre- or suffix, which I highly doubt though. Your bar should be Move IIQ/IIR Minion-Guiding spell Convocation Movement skill Desecrate Offering Done. Although as a summoner, depending on the mods, I doubt focus is even useful. We will see what kind of summoner-related mods we get :) Last edited by Yeenaa#3825 on Nov 22, 2018, 3:34:27 PM
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Well keybinds are part of the build. Having limited number of keybinds actually increases build diversity, you know that you have to make trade offs. Atleast that's the same as it was in d3 and i actually like this approach.
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Another new key to bind? This game will soon require 10 fingers on one hand to play. Making it more complex is not a good idea.
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" nice math |
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" the vast majority of builds use like 3-4 binds... |
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Maybe give us more buttons to press??
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" 1% of 20K evasion does not mean regen 200% life over 4s, it means 200 life over 4s. => Useless with 20K and 1%. If you stack multiple "1% evasion" mods on various equipment, and have 50K+ evasion, this becomes more interesting. Still needs more investment to be worth it though (increased buff effect or so). SSF for ever :) Last edited by LoloTwingo#3920 on Nov 22, 2018, 5:11:19 PM
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