Veiled Mods: Focus

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insilopeh wrote:
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TwistedTrip wrote:
rip necro keybinds


Necroes has always been fucked when it comes to keybinds... We really need the possibility of assigning more skills to keys...

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BlaqWolf wrote:
That first one... 1% of evasion regenerated as life...
Considering people can get upwards of 20k or a lot more evasion, that's a 4 second immortality right there.

And yeah, yet another toolbar button = no thanks. Unless they do a *dramatic* change to the current toolbar, which is woefully inadequate these days, it's just more to juggle.


20k is a little low. Queen of the Forest rangers usually have upwards of 50k, so thats a hefty 500hp/sec on that one there alone. If this is an armour modifier only, you cant really use QOTF at the same time i guess...so ugh... But yeah, with flasks up, 50k isnt far fetched.


The only way you can get to 50k is with Flask, and still then it`s incredible hard.
And atleast in my eyes flask should not be considered, when you take such numbers, when you look at build damage, defense and so on.

With this gear, with Taiwnd and Evasion flask, Graceful Assault(Onslaught), and skilled every possible evasion worth passive my Evasion goes to 41,5k.


Very hard to get better numbers then this, probably with Legacy QOTF, but most people skip evasion passive, and dont have almost maxed roll evasion gear like me, so people that can get to 50k, are probably less then 10% of the player ranger base.
So such statemant are so so wrong, but people always love to overstate.
Also to slam build, before they know how much they need to invest in something, to get such a numbers.
That`s how undeserved nerf comes.
It`s all some poser fault.

And i dont see nothing special in that 1% evasion into life reg.
40k = 400hp, nothing special.
Also a lot of Ranger just get Vaal Pact, or their life reg sucks.
Last edited by DeathKnight_Berserker#2202 on Nov 22, 2018, 6:01:52 AM
Apparently useless like a 3rd nipple
♪ ♫ . M u s i c I s T h e A n s w e r . ♫
____________________________________________________________
RNG = Common taboo affect video game players who believe in "fortune" instead of Decimal fraction.
Do you like the new League? No ty, I dont like "Survival" games! (STD best league ever)
I really hate having to press more keys.
As everyone says,

We are already running out of Keybinds GGG !!!

This skill is completely useless unless you add more keybinds. I already have to switch between golems, buffs, tp, and it's really annoying.


It could be very interesting because I love nervous gameplay and skill cap, having to do a lot of things to optimize my DPS. It adds skill cap and it's a mandatory design in endgame.

BUT it can't be used as it is now.

Just. Add. Keybinds.
Last edited by achmoye#3544 on Nov 22, 2018, 6:18:46 AM
when u add the more hotkey binds then? We need them asap
Do you guys not have CWDT?
I can already just give you a quick recommendation for this.

Make it similar to Bestiary buffs, every 12 seconds you get focus for 4 sec and give it like 10% mana reservation or like Harbingers, so you can cast a minion that gives you the focus buff. I WILL NOT USE A HOTKEY FOR THIS SHIT.
Rather use Vaal Haste as that is similar powerful to that combination.

Or atleast let the focus be triggered with something like shadow form from Shroud of the lightless.
I've thought about it again and my conclusion is exactly the same as before, maybe even stronger than before: this is not a useful mechanic. Sacrificing item mod slots for pendulum buffs is not strong. People already hate most of the existing pendulum buffs, this isn't better no matter how strong the options are.
Good concept in theory, but since it's an extra keybind that means it'll almost certainly get passed up unless we can somehow trigger it or are given more options for other things we can trigger so it frees up Focus to be keyed.

Please keep in mind there are console games that can do modifier keybinds such as holding L1+R1 then pressing a button to get something new. If you're holding back on adding new keybinds because of consoles, there really isn't an excuse.
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Nephalim wrote:
PoE desperately needed something like this due to the game railroading you into basically spamming the same skill non stop without any notion of strategy or timing involved.

GGG can expand this to so much more by introducing new 'focus types' that operate on different hotkeys and cooldown with their own focus affix pools. It is kind of like CWDT or warcries except they wont devour gem slots and will actually be used in game. Fantastic, addition to the game.

Question is, is that shocked 50% increased damage taken and does it work on bosses?



How does it change anything? You can pretty much ignore these mechanics unless they are really powerful.

You will still spam one skill till the end of the world unless they add cooldowns to active gems or smth.

I think this is not a good solution to the core problem and it´s making things even more confusing for new players.
How many crafting affixes we will have?
Rare / Shaper/elder / Delve / Bestiary / Incursion and Veiled / focus mods now?
Last edited by Rakiii#5559 on Nov 22, 2018, 7:27:37 AM

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