Veiled Mods: Focus

trigger socketed spells and the shock look interesting, but the other two are meh

a diamond flask with a 33% uptime is useless when you're gonna run a diamond flask anyway
even if you go hardcore into evasion it's gonna regen what? 2k hp with 50k evasion? yeah...


depends on what % shock it does tho

if it does the max 50% it's gonna be retarded.
Oh no, one more mechanic to keep my hand busy!
Flasks are enough "don't suck buttons" already.
It's really hard to make these worthwhile and not feel mandatory - you know, like flasks!
Online delenda est:
When the lifecycle of PoE will draw to an end many years from now,
there needs to be a final patch making it available offline.
You'll always be given other options when unveiling a Focus mod, so you don't have to use the Focus system if it doesn't fit with your build.

And this is why I will play this game untill you shut down ( or stop being amazing).
BORING
Playing marauder @ Hardcore leagues

I like the idea of there being a bit of an internal fight to decide what to hotkey, this is really neat.
Less Whining More Grinding
That first one... 1% of evasion regenerated as life...
Considering people can get upwards of 20k or a lot more evasion, that's a 4 second immortality right there.

And yeah, yet another toolbar button = no thanks. Unless they do a *dramatic* change to the current toolbar, which is woefully inadequate these days, it's just more to juggle.
Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive.
Patch Notes 3.19:
Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment.
"
TwistedTrip wrote:
rip necro keybinds


Necroes has always been fucked when it comes to keybinds... We really need the possibility of assigning more skills to keys...

"
BlaqWolf wrote:
That first one... 1% of evasion regenerated as life...
Considering people can get upwards of 20k or a lot more evasion, that's a 4 second immortality right there.

And yeah, yet another toolbar button = no thanks. Unless they do a *dramatic* change to the current toolbar, which is woefully inadequate these days, it's just more to juggle.


20k is a little low. Queen of the Forest rangers usually have upwards of 50k, so thats a hefty 500hp/sec on that one there alone. If this is an armour modifier only, you cant really use QOTF at the same time i guess...so ugh... But yeah, with flasks up, 50k isnt far fetched.
Last edited by insilopeh#2874 on Nov 22, 2018, 5:25:02 AM
is evasion rating regenerates global?
1 percent of my whole evasion rating?
I think, this is a cool flask-alike mechanic if you can alter the 4sec duration / 12 sec CD combination with a specific unique.

Something like "Flask duration is reduced by 50%, Focus is always active" as a mod on a unique helmet or smth like that.
Interesting mechanic but it's way too weak in it's current state.
4 sek dura which you can't buff.
12 sek cd which you can reduce to 8 sek if you use cd boots and cd belt max roll.

The mods in showcase:

Trigger spells every 8/12 sek depending on your investment. When will that ever be useful? To summon golems and cast bloodrage? :D

Free diamond flask with 4/8 sek down time depending on your investment. Not strong enough to replace a diamond flask.

Shock for 10% more dmg with 4/8 sek down time depending on your investment. A neat bonus as you only have to sacrifice a ring affix.

The evasion heal can be cool for niche builds. Trickster evasion stacking es characters with zealot's oath etc.

I don't think the skill will see much use in it's current form. Too long cd and too short dura for it to be worth the investment.

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