{3.10} Speaker for the Dead | The Mass Minion Summoner | League Starter, Leveling Guide 💀

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Cybexis wrote:


This is the one change I made to my build and it is a HUGE QOL change. This is the way to go if you are using cyclone. I can cyclone through a whole map in a minute then i just run back and pick up the goodies. It's that last line that makes it all worth it, plus you can anoint these.


That is pretty interesting. Does it stack with other sources of movement speed or are you pinned to 150%? Ok, answering my own question, does not stack but bypassed cyclones move speed reduction.

There are so many options for this build its hard to settle on something :)
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redmalloc wrote:
"
Cybexis wrote:


This is the one change I made to my build and it is a HUGE QOL change. This is the way to go if you are using cyclone. I can cyclone through a whole map in a minute then i just run back and pick up the goodies. It's that last line that makes it all worth it, plus you can anoint these.


That is pretty interesting. Does it stack with other sources of movement speed or are you pinned to 150%? Ok, answering my own question, does not stack but bypassed cyclones move speed reduction.

There are so many options for this build its hard to settle on something :)


Yeah, mapping wasn't fast enough for me but these fixed the issue. I had to juggle a couple of items around so I didn't lose life and res but these are just awesome.
Hi guys,
I have been following this build a long time. On the reddit there is a big discussion of the spectres. Every one is claiming that solar guards are better even without the added synergy with hatred->skitter bots(with bonechill ofc) -> ball lightning for ee application.
I am not convinced about it but... A seed of hesitation has been sown.
Ideas?
Hi Awesome Guide and been playing since day 1. One question what Anoint skill you put in your amulet for this build for endgame?
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Thunderdefeater wrote:
as for EE how long does it last to reapply it? and for gear wise, is it reasonable or needs lots of change? or just minor obvious things like 21 gems/+3 sockted and more on claw support and mastercraft?


EE lasts for 5s or until overwritten.

As for your gear it should not be an issue at all; you essentially overall have better gear than I do (better claw, better helmet, more ES overall - though I got the shield for frenzy charge and the gloves for phys as extra cold), and are close in level; I did not have much issue with uber elder (just keep moving in circle and avoid shaper attacks).

Obviously it will be even better with 21 gems and +2 support on claw and +3 in helm with minion damage and +1 spectre level in boots etc, but you should not have much issues besides the usual user fail in eating a full shaper ball and such (which happens to me usually a lot and happened to me on shaper itself before UE).

I guess when I get an es on hit watcher's eye and a legion jewel i'll try again without the CWC spirit offering, as it might be well enough survivability with the split life/es and life on hit + es on hit (though in laggy situations, probably better with CWC ball lightning than using SRS like I was and plan to go back to just for the sheer amount of minions)
I've played this build last league and this one, which was my first time playing as a new player. I love it. Can anyone give any tips on crafting the helm, boots and claw? Which fossils and such. I'm starting to get a grasp on it but help is definitely welcome.
@Gorkk: If you move spirit offering & desecrate to cwc, what do you put in your cwdt setup/what do you replace cwdt with? (Sorry if you've already said; if so I missed it!)

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FutureFear wrote:
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ngtrungkhanh wrote:

Should we take +1 golem (4point or aloit) in this case?


@ ngtrungkhanh

Not 100% sure what you're asking, but I can say you don't need to change anything in your tree, it's just a replacement of one of your rings (NOT the one with discipline) so that's probably skitterbots, a "noob" carrion golem or a curse (if you run around with mark of submission).


They're asking if we should take or anoint Golem Commander - 20% inc damage while a golem is summoned (irrelevant for us), 15% inc golem max life, 30% inc effect of golem buffs, and +1 max number of golems (which I don't believe requires a second gem; you can just use the one twice).

The carrion golem buff doesn't stack, but the golem itself does a fair bit of damage, so if you're investing in a Hungry Loop setup for it, anointing Golem Commander makes a lot of sense. Especially since I don't think we really have any amazing anoint options.

I don't think it makes sense to actually path to it on the passive tree, though; only as an anointment.
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Gorkk wrote:
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Bruxieus wrote:
Anyone done uber elder, yet? Because he is kicking my ass.

Just did it, although I'm level 95 so it's a bit easier obviously. However I'm using Cyclone + CWC + Desecrate + Spirit Offering in the boots instead of the traditional Ball Lightning or SRS alternative with a CWDT + Desecreate + Spirit Offering.

This gives a lot more survivability (when I started using it, it was giving me 1200 ES about every 0.8-1s, now it's 1400 with more life). In such a fight you will be circling the boss you want to kill most of the time so it's not a problem applying EE (you just need lightning to attacks somewhere on gear) and getting the frenzy charges for your minions; I recommend getting Fortify boots first (preferably with decent movement speed) so you do not lose that.

Edit: to be noted that using this setup also grants you guaranteed permanent uptime of Spirit Offering on your minions, heal their ES as well, and as you can level Spirit Offering more you get more % phys added as extra chaos for your minions, so it's not exclusively more survivability for you (yet lower clear than using CWC SRS).


Hi guys,
Do i still need hit myself the enemies to proc elemental equilibrium ? I have a jewel which adds lightning damage to minions, but i don't think it procs for them also ? The Desecrate + Spirit Offering combo mentioned by @Gorkk sound tempting.

Also if anybody does not mind, might i get some tips on what to upgrade first ? The only things i spent some currency on are the the jewelries and belt ?

Lvl 86 now, planning to do uber lab. Things have gone smoothly, even with FAR from perfect gear.

Also what annoint should i use on my amulet?

Gear
Spoiler


This beast just dropped off Minotaur! :)
@ everyone:
Once again, thank you to everyone lending help to fellow Speakers. I very much appreciate it. I've been focusing on playing and testing these past couple days, so it really helps out.

Chain Support - Overlooked for Spectres since Stygian Revenants were nerfed. Patch 3.6 drastically lowered its damage penalty from 31% to 11%. Patch 3.8 improved its targeting.

I've been using Chain on my Frost Sentinels, and really liking the results. It's less damage on the tin, but consider than missing = 100% less damage. Chain handles any pack shape or staggered spread of mobs, compared to Pierce which can leave stragglers between the gaps in projectiles or Phantasms which require a kill before spawning out in the field. By quickly taking out the weak but numerous trash mobs on first contact, due to Frost Sentinel range and Faster Projectiles, Zombies are then free to gang up around anything tanky instead of wasting time chasing after trash. The net result is a smoother clear that can keep up with me running forward.

Full disclosure, I am using full cold conversion Triad Grips, Bonechill on Skitterbots, Elemental Army on Spectres, so overall my Frost Sentinels are able to make up the damage loss. But I do not have Unending Hunger, which should significantly improve my clear results.




@ Gorkk:
Full Post
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Thunderdefeater wrote:
i mainly farm UBER ELDER then do map clearing to spawn him again and delve,but this is my first time playing summoner ,so i want to optimize survivability first,thats why i am using ES Shield and most of others since ES is cheap as well.

if you can suggest improvements for my gear,or if i am missing something wrong ,it would be appreciated.
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Gorkk wrote:
For mostly boss farming you can potentially sacrifice ease of application of EE and charges in general mapping by (assuming you have some lightning damage to attacks) using desecrate + spirit offering (both maxed) in your CWC setup: that's what I've been using recently due to dying too often to my taste in frequent laggy situations, and it's done wonders in particular on Uber Elder fight, considering I recover 1400 ES every cycle which seems to be around 0.8-1s.

Not easy to get used to the effect, with the screen shaking and the *boom* noise every second when you cast spirit offering (and I feel it actually adds some lag as well ;)).
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Not easy to get used to the effect, with the screen shaking and the *boom* noise every second when you cast spirit offering

You can disable Screen Shake in your options.

Options -> UI tab -> Screen Shake (4th option, below Networking Mod).




@ Cybexis:
Full Post
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Cybexis wrote:

This is the one change I made to my build and it is a HUGE QOL change. This is the way to go if you are using cyclone. I can cyclone through a whole map in a minute then i just run back and pick up the goodies. It's that last line that makes it all worth it, plus you can anoint these.
"
This is the one change I made to my build and it is a HUGE QOL change.

That's a great idea!

You can also reach 150% movement speed with Cyclone if you have:

30% boots
40+30% Quicksilver
20% Silver Flask
---------------
= 220% * 0.7 Cyclone
= 154% while using Cyclone

You can further improve speed with 25% increased effect mod on Quicksilver flask (= +17.5% movespeed), 5% additional movement speed mod on boots and/or belt, ilvl86 35% movespeed boots, 10% boot enchantment, jewels, anointment, and a few other possibilities.




@ Apsiu:
Full Post
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Apsiu wrote:
Hi guys,
I have been following this build a long time. On the reddit there is a big discussion of the spectres. Every one is claiming that solar guards are better even without the added synergy with hatred->skitter bots(with bonechill ofc) -> ball lightning for ee application.
I am not convinced about it but... A seed of hesitation has been sown.
Ideas?
"
Every one [on reddit] is claiming that solar guards are better

Our build doesn't rely on just Spectres for everything. By specializing Skeletons for bosses, and Zombies for tanky rares and such, we can go full trash clear for Spectres.

Frost Sentinel range + chain is working really well for me right now. I still need to put it through its paces before officially recommending it, but everything will be revealed with good ol' fashioned testing!
Last edited by Hercanic#3982 on Sep 16, 2019, 5:04:31 PM

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