{3.10} Speaker for the Dead | The Mass Minion Summoner | League Starter, Leveling Guide 💀

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KrisTi969 wrote:

Hi guys,
Do i still need hit myself the enemies to proc elemental equilibrium ? I have a jewel which adds lightning damage to minions, but i don't think it procs for them also ? The Desecrate + Spirit Offering combo mentioned by @Gorkk sound tempting.

Also if anybody does not mind, might i get some tips on what to upgrade first ? The only things i spent some currency on are the the jewelries and belt ?

Lvl 86 now, planning to do uber lab. Things have gone smoothly, even with FAR from perfect gear.

Also what annoint should i use on my amulet?

Gear
Spoiler


Yes, only you can proc EE; your minions cannot. So you have to hit and deal lightning damage (either with ball lightning, or by getting added lightning damage to attacks to proc with cyclone).
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Hercanic wrote:

@ Gorkk:
You can disable Screen Shake in your options.

Options -> UI tab -> Screen Shake (4th option, below Networking Mod).

Oh right completely forgot about that, should make things more bearable (and maybe less laggy even); still have to bear with the *boom* *boom* *boom* though ^^

Edit: tested in hideout and man it's so much better, thank you for remind me about it (and others who would try).
Last edited by Gorkk#7902 on Sep 16, 2019, 5:24:36 PM
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Charl1eTango wrote:


This beast just dropped off Minotaur! :)

This is quite huge indeed! Now don't know if a +2 support gem craft would be preferable to the minion damage or not (would only affect the zombies in it).

Its mostly perfect, if only it was a claw though (and that 18 maim only, so close to perfection!). Gratz on that.
Have not tried yet, and need to use a prefix craft for that on jewelry, but with using a gemini claw (with mana on hit) and crafting “channeling skills have -3 to total mana cost”, your cyclone becomes free and you can recover mana with it so you no longer need to have a stupid mana flask to switch out for no regen maps.
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Hercanic wrote:
@ everyone:

Full disclosure, I am using full cold conversion Triad Grips, Bonechill on Skitterbots, Elemental Army on Spectres, so overall my Frost Sentinels are able to make up the damage loss. But I do not have Unending Hunger, which should significantly improve my clear results.


Frost Sentinel range + chain is working really well for me right now. I still need to put it through its paces before officially recommending it, but everything will be revealed with good ol' fashioned testing!


How did you manage to get 4 green gem slots on your Triad Gloves? Since it's Armour/Energy isn't extremely unlikely to get 4 green gem slots?
What are you swapping out for Chain Support? That sounds interesting...
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vincentk wrote:

How did you manage to get 4 green gem slots on your Triad Gloves? Since it's Armour/Energy isn't extremely unlikely to get 4 green gem slots?


You can vendor craft 3 Green sockets, then use vendor craft +4 sockets -> +3 sockets until you hit a 4th green, then link.

If you don't have the 3 colour craft available it will work with crafting 2 green, then vendor craft +3 sockets -> +2 sockets -> +3 sockets until you hit the 3rd green, _then_ +4 -> +3 -> +4 until the 4th.

It can use a fair amount of jewellers orbs but I've found it's much more reliable than simply attempting to hit 4 off colours with chromatic orbs.

Regards,
Cypr3ss.
Last edited by Cypr3ss_2012#0550 on Sep 16, 2019, 6:40:23 PM
tell me if how important is the "maim support" on a weapon for this build?
POB doesn't seem giving significant damage number
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vincentk wrote:
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Hercanic wrote:
@ everyone:

Full disclosure, I am using full cold conversion Triad Grips, Bonechill on Skitterbots, Elemental Army on Spectres, so overall my Frost Sentinels are able to make up the damage loss. But I do not have Unending Hunger, which should significantly improve my clear results.


Frost Sentinel range + chain is working really well for me right now. I still need to put it through its paces before officially recommending it, but everything will be revealed with good ol' fashioned testing!


How did you manage to get 4 green gem slots on your Triad Gloves? Since it's Armour/Energy isn't extremely unlikely to get 4 green gem slots?


Triad Grip's attribute requirements is only 26 strength and 26 int, which means that hitting green using the jeweller method is fairly easy. I already made two.
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Hercanic wrote:
@ everyone:
Once again, thank you to everyone lending help to fellow Speakers. I very much appreciate it. I've been focusing on playing and testing these past couple days, so it really helps out.

Chain Support - Overlooked for Spectres since Stygian Revenants were nerfed. Patch 3.6 drastically lowered its damage penalty from 31% to 11%. Patch 3.8 improved its targeting.

Frost Sentinel range + chain is working really well for me right now. I still need to put it through its paces before officially recommending it, but everything will be revealed with good ol' fashioned testing!


I checked out your character and it looks like you're using smoke mine + cyclone + faster attacks + whirling blades.


Can you explain your playstyle a bit more in depth? I'm a bit confused with why you're using cyclone and whirling blades at the same time.

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