Fix the game
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Last edited by SweetChilli on Aug 28, 2018, 4:00:46 AM
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" 50% off is not same as by 50% less. If you have 100 items dropped cutting that number by 100% would result in 50 items. Same as if you have 1000 damage and get a passive giving you 100% damage increase. Then you have 2000 damage. | |
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Last edited by SweetChilli on Aug 28, 2018, 4:00:52 AM
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For that system to work each of those options would have to be their own league, and some would never be allowed to merge to standard, otherwise there would be no reason to not play the one with the best drops. It would badly fragment the community and be a huge detriment to trade, particularly in the leagues with worse drops, which will have much smaller communities. This would essentially be a fake choice.
HAIL SATAN! Last edited by tramshed on Aug 27, 2018, 10:57:01 AM
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" No good. That's twenty-four different economies that need balancing and attention paid to them -forty-eight if we count whatever the SSF crowd decides they absolutely require. As opposed to seven - Standard and Deadcore, League Standard and Deadcore, SSF Standard and SSF League Standard, and Please-Kill-Me-Now-I-Hate-Playing-PoE Mode. The solution for you, Chilli, is to go play a different game. Stash tabs cost next to nothing save for the Specialty tabs, each of which is a flat one-time purchase of less than ten dollars (save for the map tab), and furthermore they all go on sale reliably every three weeks. If you have the budget to play video games in the first place, you have the budget for a currency tab, ten-odd spare tabs, and one premium tab, which is all you need to run the game in perfect comfort. One six-pack of regular tabs, one currency tab, one premium tab - if that costs you ten bucks on a sale weekend I'd be surprised. As for loot explosions and grind-based progression? Welcome to Path of Exile. This is how the classic ARPGs Grinding Gear is trying to give back to players who missed them work. The fact that you're not good at the game has no real bearing on what Grinding Gear should do with it. A lot of us aren't good at the game. We'll never be as good at it as the streamers who have made it literally their job to play Path of Exile. Doesn't mean we can't enjoy it for what it is, and nobody needs or wants a mode in which the game just hands you everything you could ever desire in A1 Twilight Strand. Run one of the games built for modern sensibilities, with that smooth, streamlined progression you want and no sticking power or buildcrafting. People who play Path of Exile want Path of Exile. Warts and all. Last edited by 1453R on Aug 27, 2018, 10:59:08 AM
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" Reminds me of the difficulty selection screen in Wolf3d/Doom/Quake/Heretic. Today, no one will be selecting "punish me please". Streamers will go for "casual AF". Though we can add specific challenges like "drop 100 wisdom scrolls in punish mode" or "reach act 3 SSF, using an actual skill gem" (skill gems are drop-only in punish mode). Alva: I'm sweating like a hog in heat Shadow: That was fun Last edited by johnKeys on Aug 27, 2018, 11:06:15 AM
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" You do realise that a percent is literally defined as one hundredth? So 1000% of something is 1000/100 = 10 times the original amount, not 0.1 times. " It is, and the game uses the term "less" in that way. Resistances cause you to take less damage. At 75% resistance you take one quarter of the normal damage. 100% resistance makes you immune to that type of damage, it does not mean you take 50% damage. See the wikipedia article I linked above and especially this section of it. |
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Reducing something by 100% makes it 0 (ZERO). You cant reduce something by more than 100%. OP is either 10 years old and did not have such thing in school yet or he skipped most math class (and we can see the result of that).
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" Resistances are percent numbers not integer ones. | |
@OP
Just the wrong game for you! Go and play other things. We love the thrill of PoE how it is! |