Incursion Skill Gems

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koros wrote:
I still can't figure it out
Using Vaal Orb on, for example, on Lvl20 Arc +20Quality will make it:
a/ 100% chance to turn it in to a Vaal Arc (and possible make it a lvl21 gem)
b/ Or: only has chance to either turn it in to the Vaal Arc or a normal corrupted lvl21 Arc
Hmm :|


How the system appears to work is those are two separate corruptions. This would mean in using a vaal orb, you would have a chance at one or neither of these things occurring.

Using the altar will be possible to allow both corruptions (arc -> vaal arc AND 20/20 -> 21/20) if this is correct.
"I STILL CAN'T BELIEVE THAT YOU CAME TO THE VAMPIRE'S MASQUERADE BALL DRESSED AS A VAMPIRE."
"NOT JUST A VAMPIRE... A *CHEESY* VAMPIRE."
Last edited by WinterChampion#6930 on May 31, 2018, 9:06:22 AM
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NemoJr wrote:
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etti_e wrote:
When you use Vaal discipline and link it to Inc. Duration - will the Discipline have increased mana reserved?

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de99ial wrote:
What bothers me is how exackly support gems will work with new Vall gems. As we know some supports wont work with vall skills like spell echo. So is it mean that spell echo wont work on vaal version or it would not work on both skill versions coming from vaal skill gem?

+1

This is extremely important with little or no information on it, especially considering there are some funky interactions between skills and supports (like with Decay Support) where the tags of the skill can affect the tags of the support. So, in short:

Are the 2 skills gained from Vaal gems treated as separate gems with separate support setups, or will they affect each other in any way (aside from sharing level and quality stats)?


You can see in some ZiggyD videos on Vaal gems how it works. It acts like 2 separate skills = If you have linked Vaal skill gem with support, that works with normal version of skill, but not with the vaal version, then normal skill is supported and vaal skill isn't. Meaning you can have like 6L normal version + 5L vaal version.

Thing with vaal auras + mana reserve multipliers is another question. I think it will work as suggested = Vaal haste + inc duration will increase mana reserved by normal Haste. On the other hand you don't have to use normal "haste" to be able to use Vaal haste! And if you want to use both, then you can have one setup with normal skill gem and one with vaal gems (like before 3.3). But this is just my opinion, I'm not sure if you can link normal Haste + inc duration, if not, then there won't be any increased reservation.
Last edited by Arakasi91#4373 on May 31, 2018, 9:17:01 AM
What Change they make to this Poor Ancestral totems increased damage 20% no longer duration base?
"We want to put the patch notes out early so that you have time to work on your builds before league start."

AKA ...they need to know which skills are going to get nerfs since they have no idea internally.

Explain to me again why anyone ( since this keeps happening ) should say or do anything anymore?

You're going to push players, like Blizzard did for their PTR servers, into not actually vocally testing / saying anything helpful or exciting about the game in fear of it getting whacked before it goes live. And you're going to get the vocal streamers hated on if they do mention something, which mean's now they're tip-toeing around your game and community.

As the Mathil Effect has on the economy, so does the Hype Effect have on game balance.
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WinterChampion wrote:
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koros wrote:
I still can't figure it out
Using Vaal Orb on, for example, on Lvl20 Arc +20Quality will make it:
a/ 100% chance to turn it in to a Vaal Arc (and possible make it a lvl21 gem)
b/ Or: only has chance to either turn it in to the Vaal Arc or a normal corrupted lvl21 Arc
Hmm :|


How the system appears to work is those are two separate corruptions. This would mean in using a vaal orb, you would have a chance at one or neither of these things occurring.

Using the altar will be possible to allow both corruptions (arc -> vaal arc AND 20/20 -> 21/20) if this is correct.


If that's the case, then I guess ppl will be satisfied with a Lvl21Q20 Arc gem :) the damage was acceptable in 3.2, and should be awesome in 3.3 :)
holy cow...that new Elemental Hit. LOL
I thought double strike was also updated, why is it not included on the list.
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Sorbetero wrote:
I thought double strike was also updated, why is it not included on the list.


Middle lane - 2nd from the left.
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koros wrote:
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WinterChampion wrote:
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koros wrote:
I still can't figure it out
Using Vaal Orb on, for example, on Lvl20 Arc +20Quality will make it:
a/ 100% chance to turn it in to a Vaal Arc (and possible make it a lvl21 gem)
b/ Or: only has chance to either turn it in to the Vaal Arc or a normal corrupted lvl21 Arc
Hmm :|


How the system appears to work is those are two separate corruptions. This would mean in using a vaal orb, you would have a chance at one or neither of these things occurring.

Using the altar will be possible to allow both corruptions (arc -> vaal arc AND 20/20 -> 21/20) if this is correct.


If that's the case, then I guess ppl will be satisfied with a Lvl21Q20 Arc gem :) the damage was acceptable in 3.2, and should be awesome in 3.3 :)


It's still a net buff in either case, and a huge QoL improvement.

How many 6 link options do you have for a build typically? Usually 1-2, unless you can work in a shaper / elder item for the pseudo 6/7 link. Since you only need 1 gem slot for both versions from just a vaal gem this saves you an entire 6 link setup, when you had the option of nerfing your setup to a 5 link to put both gems separately in a piece of gear.

So even if you could only manage a 20/20, if your build does better by just having the vaal version to use, it's a huge net improvement.
Last edited by JoeShmo#1872 on May 31, 2018, 9:41:09 AM
So there is no ice spear revamp. GGG has time for lots of new skills, but don't have time to complete the things they promised.

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