Incursion Skill Gems

"
Arakasi91 wrote:


You can see in some ZiggyD videos on Vaal gems how it works. It acts like 2 separate skills = If you have linked Vaal skill gem with support, that works with normal version of skill, but not with the vaal version, then normal skill is supported and vaal skill isn't. Meaning you can have like 6L normal version + 5L vaal version.


Finally some answer. So im gonna try something that will work on both versions of skill.
Yesterday vaal double strike had 8 sec duration, today its down to 6. guess im not gonna burn my fingers on this. i was hasitation if i wanted to play it or not. but it took just a day to get taken down by 25%. good thing i spotted it now, and not into the leugue.
I found a typo in the Vaal Earthquake. (if someone else didnt mention it)

It's silly to me that they would nerf so many of the changes they made without explaining them here. Was Incinerate too powerful? Apparently, we just have to guess why they would do things like this.
ICE NOVA?
ICE SPEAR?

:(
"
elvenchakra wrote:
"
Draegnarrr wrote:
"
Don_Mateo wrote:
No Mjölner buff or rework :(


Considering arc does literally double the single target it used to i'd put that down as a mjol buff myself :p

Its actually even more than that with mjolner because of the +1 chain, dual wield them for even more damage!


mjolner right now has to be the WORST weapon there is. it requires triple the stats of regular weapons, and the weapon itself is less than average.
Dev, can we please improve Knockback, Blind and Flee support so it makes skills like Balls of Lightning more interesting than just doing more damage? Ball of Lightning has good synergy with those gems but just need more love IMO.
"
pyroisback wrote:
So what is the deal now? What numbers are correct? The official patchnotes or this? Can GGG confirm that the numbers from todays posted gems are going live? IF so whats the deal posting yesterday some wrong numbers. I mean you cant tell us that your balance team made within 24h all those changes.

Damn why there cant be a single launch without such up/down shit within last hours? Its as crazy as the charges/tinkerskin thing they made.

Official patch notes coming with the patch, they said everything is alpha tested and will have changes to the last moment and as usual hot fixes first days after lunch. Nothing so different from before. I'm not suprise they nerf duration on BV and some of added dmg effectivness on other skill gems. The numbers was just adsurd.
"
Bex_GGG wrote:
Note that Infernal Blow is currently absent from this list. We'll try to post this tomorrow.


But Bex, there are more gems missing :) would be nice, to have them soon so we can start planning, for a great league.
How does the final wave of incinerate interact with using it on Totems? I am hoping that when the totem dies/is replaced that the final wave goes off.
CharanJaydemyr:some people need to really rethink how they spend their money....I will trash this item if I ever find it on principle...I've seen much cleverer "troll" items get turned down, so I guess GGG gave up trying to enforce that one. Not GGG's finest hour.
poeurl.com/bD4E

Report Forum Post

Report Account:

Report Type

Additional Info