What's wrong with bestiary? Let's talk.

I actually agree with all these points with one more:

(8) Why were so many resources spent on the Menagerie, a secondary zone that has no actual bearing on game, has no interaction aside from visual, and after a single look, generally will never be visited by players ever again? You could have placed the Blood Altar as an extension/addition to a player's hideout (make Einar a master with a "master table" like all the rest of them) and been done with it.
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Slaanesh69 wrote:
You could have placed the Blood Altar as an extension/addition to a player's hideout (make Einar a master with a "master table" like all the rest of them) and been done with it.


I think there's some limitations in here, they needed it to be a separate instance.
There can not be monsters in a hideout, you cannot fight in hideout, or something like this.

Like I read somewhere that for whatever reasons they cannot place a stash in zones with monsters (eg next to Siosa) or in the templar laboratory.

Spoiler
Btw, first thing I would do if this was implemented:
Set up a 6L chest for 1 chaos buyout, then summon four big ass lvl85 red monsters and drag them to the portal waiting for "customers". ;)
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
The balance is off. You go along great for awhile and seem to hit a brick wall as far as new recipes. Or at least this is how it is for me.

To remedy this, they made the red beasts more common. Maybe not common enough still?
Censored.
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kolyaboo wrote:

To remedy this, they made the red beasts more common. Maybe not common enough still?


Wait what? Did I miss something?

I thought they said the red beasts are supposed to be super rare, but they buffed the yellow ones.
Means they have more health and drop better loot.

Well, then there you go. They need to turn them way up. I have not gotten a new recipe in forever. I catch all the red ones. If I fail, then necro net em. I'm not going to do this forever though because I'm not getting new recipes and I feel I am wasting those nets.
Censored.
Added #8 and few words in #2 from the comments to main post.
E = mc^(OMG)/wtf
Capturing beasts is pointless, and a waste of time. I had so far not a single useful item from recipes. Even worse, either you have one shot monsters that kills you immediately, or so weak yellow monsters that one shot kills them. Now go capture ...

I started to ignore the beasts altogether now. And this league starts to make fun again :)
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Ajo wrote:
I've already stopped playing this league due to lack of interest and I'm usually hyped about new leagues, playing them for a month or two, but his league held me interested for a record time of less than 2 weeks before i stopped playing.

I already bought Grim Dawn and complete main story with my friend. So, yeah, probably I lost interest to this league too.

But we talked about 'what's wrong?', because this league can be better.
E = mc^(OMG)/wtf
+1 to OP
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
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Ajo wrote:
But most people seam more upset about recipes and spawnrates, and that's fine.

I'm one of those people. I want to interact with league content, but part of that content gated behind multiple layers of RNG and I can't interact with this part not because I personaly do something wrong, but because I just unlucky.

This is one of core problems of GGG game design, but this sort of discussion not for this topic.

P.S: Right now I killed two bestiary bosses. Thanks God they was different.
E = mc^(OMG)/wtf
Last edited by DoEFotGS on Mar 28, 2018, 11:51:12 PM

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