Poll: Should we add Nets that work on Dead Beasts?
Poll: Should we add Nets that work on Dead Beasts?
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no, no, nooooo
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If you add nets to capture dead animals, then you are basically removing the enrage capability from the game. This seems unfair to the way the league works currently. Enrage is good.
I certainly understand the challenges of capturing some beasts. Trying to target the boss when it has allies can not die and it summons all its friends can be rather difficult. That said, POE is about making choices and it is your choice to try to capture a crazy beast like that or just run away. Personally, I feel that this league was added to try to slow down gameplay somewhat and if that is its intent then I think it is successful. If the current speed clear meta is really what GGG wants for the game, then this league does not fit that model. Adding nets for dead beasts will not help people with the speed clear meta because they are still going to have to go back and find the beast or take the time to capture the dead one which I assume will still add some delay. I think it makes sense to slow people down to capture animals that can give you nice unique items (low level or high). It is a choice thing again, take the time to capture the beast or just kill it and ignore it and keep going. I LOVE this league. I really enjoy being able to capture those unique pests that you hate. It gives me a level of satisfaction to capture it and make it cough up an item when I kick its ass at the blood alter. |
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No
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The new league is awesome !!!! but dude it drps 2 nets / monster ! i mean if i kill somehting ...that mob drops alot of net already. i have hundreds t9 net. in my opinion create 10 tier of "jewels" that can allocate on special "hunting" items, an exemple...a shield that has thaurmaturgical "lure" :D ;)
Last edited by Phaeleh_82#0485 on Mar 5, 2018, 10:35:06 AM
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I voted yes. Sometimes when beast keep summoning adds you have one choice, kill it or die trying capture. Also sometimes when I try damage rare to weaken it, its just dead after one hit.
Its just annoying. | |
" Excellent idea. |
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Nevermind :)
Last edited by Eichler77#1641 on Mar 5, 2018, 10:37:47 AM
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" If there wasn't a cap on beast types, my menagery would look like this: A spider A snake A rhoa 9584 (*$&$ING MONKEYS. RUN AWAY NOW, WON'T YA?! HAHAAAAAA!! -cough- I'm okay. Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more. 'Cause it's a bitter sweet symphony this league. Try to make maps meet, you're a slave to the meta, then you leave. |
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No. Would make the whole league very boring and unengaging.
Last edited by NeroSeven#3957 on Mar 5, 2018, 10:39:30 AM
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"If by "slow down" you mean having to re-run an area again to get a specific beast because the first try of failed-net-mechanics didn't work, then yes, it SLOWED down gameplay in the most horrible way of back-tracking. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
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