Poll: Should we add Nets that work on Dead Beasts?
Poll: Should we add Nets that work on Dead Beasts?
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My $0.02 on this whole debate:
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Motorcycles
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Because a vest has no sleeves
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since people have a problem with it to capture dead beasts. How about a net, that revives beasts as a stronger ghost-variante and when you kill it again you have a chance to get it as catch.
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maybe just to feed your live beasts?
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" I already posted a wall of text in this thread, part of which was regarding the "V" button. But yes, having the "V" button (or whatever key we have mapped... "F" in my case) fire immediately would be a good step in the right direction. If the Net fired and landed on the target instantly when the button was pressed, instead of the button press being queued and then having to wait for the Net animation... maybe the target wouldn't be dead before the game acknowledges the key press and goes through the net animation. Though still, most of the time, by the time I see an enemy with a "new" tag, it's dead, along with everything else on the screen before I have to time to even think about pressing the Net hot-key. |
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" I AGREE ! System is fine and we need think to how to capture : weapon/gem switch or or Use low alt dps etc...... Capturing dead beast is non sense. Or we should capture their essence and add another mecanics to revive them. |
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I voted for Yes, and more common.
I'm not enthused about this solution, but it's the only solution on the menu, atm, so that's the plan. I honestly don't believe that GGG intended to box out whole ascendencies from participating in the league mechanic, so some sort of fix is necessary, even if it's kind of a kludge. I voted for the More Common option because if we're going to include this, we ought to at least make it so everyone can use them, rather than just wealthy high level players. Players who don't want to use this mechanic can skip it. If it will make people happier, don't call them "nets for dead beasts". Call the item a "soul trap" or a "dissection kit", or something, so it's clear that we're interacting with the dead beast, not trapping it. And next time, put more effort into playtesting the league content so that we don't have to resort to half-baked emergency fixes which leave everyone feeling aggravated. |
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Honestly, I think the whole league is kinda crappy. The time spent capturing monsters is waaay too long for the chance at essentially creating a random rare. It's just not an efficient use of time for marginal gear. Plus the crafting interface needs to be larger and easier organized. Also, it would be good to know when a pen is full and a way you can "tag" unknown or desired beasts. I was thinking beast capturing should reward the chance of a unique from a dedicated pool. Something tier 1 like biscos or headhunter, but can only get it from beast hunting.
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!!!YES!!!
Sometimes it is impossible to do less damage without to die. Sometimes the Beasts standing around a corner and can't betargetet. Sometimes the Beast is dead. And then? restart the level? What about the Beasts in the early level? One shot and they are gone I think Nets are not the best way to capture. You have to watch what net you are using in that moment, then the beast is dead One Net for all Beasts and a realy rare one for capture the deads. Or an other method to capture. just my 2 cents Shugga EDIT: PS: You know that all players can vote, not the ones who play League? Last edited by SubAttack#4395 on Mar 5, 2018, 10:29:07 AM
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I vote "Yes, but more rare"
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Dead beast capture will really sour this league. The league was interesting to try something different in the ARPG space, but enabling dead beast capture is pandering to the clearspeed people and it's going to make everything less interesting. If people can't be bothered to capture beasts with nets in combat, then they should either trade to receive the beasts they want or not have the beasts.
It does seem pretty silly for GGG to be switching league mechanics like this - there is plenty of other content and leagues in the game that not all builds could do well with (e.g. breach timers) that were not adjusted. People should play with the mechanic or not and GGG should make a fun mechanic. If we're capturing dead beasts, then you might as well just make Einhar follow us around and vacuum up all the dead in our wake and then we can go talk to him later to use whatever he collected for us. |
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