Poll: Should we add Nets that work on Dead Beasts?
Poll: Should we add Nets that work on Dead Beasts?
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People acting like capturing dead beasts doesn't happen already with the intended mechanics.
Once a net is on something, killing it automatically captures it. It's dead. The npc kills the beast anyway, even if it was alive when captured. It's dead. What lore, "spirit of the game", "feels" is being changed by this? Besides, you can always just not use the new nets. Roleplay Maintained! |
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" Except the fact they exist in the first place completely ruins any immersion. If you don't understand what roleplaying or immersion means in gaming, then just don't talk about it. If cheats existed to spawn exalts and mirrors on the floor, would you be okay with that? You could just "not use it if you don't want to" right? Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more. 'Cause it's a bitter sweet symphony this league. Try to make maps meet, you're a slave to the meta, then you leave. |
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Let us craft with a combination of the existing nets and some form of currency to make a new container? that lets us harvest dead beasts. Something for experienced players. Maybe a new beast craft item we can unlock at the alter after crafting or catching a certain number of beasts to proove we can earn the luxury of bringing back a dead beast to keep.
I play alongside a summoner. I don't blame the player for killing mobs I want to catch. I know they can't control the damage output. Asking them to kill off their minions and run around doing nothing or just not partying with a player with minions is just wrong. |
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you could make a threshold jewel that improves the nets ;)
That which does not kill us, makes a huge mistake.
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" I don't think the beast is actually dead till you fight and 'sacrifice' them in your zoo. So perhaps we need a new term to describe a captured beast: sedated? ✰CARD✰ The Survivalist I can’t buy any more big supporter packs because the forum only supports showing 7 legacy tags. Last edited by cgexile#1534 on Mar 5, 2018, 10:15:06 AM
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" Why are you carrying around so many types of nets, the very first net is pretty much useless after act 1. toss them. |
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remove the XXX net system plZZZZZZZZZZZZZ!
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To all those who talks about clearspeed builds etc: it's not about clearspeed, it's about different mechanics, sometimes you just oneshot (culling strike, hp based damage, totems, minions etc) no matter what. I vote "yes", not sure about rarity or any other kind of penalty tho.
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i would remove all ropes and replace them with a "multi dimensional wormhole" sucking them in and make them invulnerable at 10% -no enrage mechanics -no inventory items -no problems
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" And I supposed having Einhar enter multiples times within seconds and go through his cut-scence to capture beasts right next to each other is "immersion"? Immersion is already broken. And what about when Einhar turns the beast into a big ball of blood to transfer them to your menagerie? You can't claim "immersion" is broken with dead nets, sorry. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
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