A Few Specific Balance Changes in 3.2.0

The Oni nerf is way over!!! Ask Chris to run twilight strand for 4 hours straight.
If I go first, I'll wait for you in the other side of the dark water.
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Ukanta wrote:
The Oni nerf is way over!!! Ask Chris to run twilight strand for 4 hours straight.


i saw him doing it on the live realm one day. he even commented it (on reddit of course)
age and treachery will triumph over youth and skill!
Last edited by vio#1992 on Feb 27, 2018, 4:05:50 AM
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Ukanta wrote:
The Oni nerf is way over!!! Ask Chris to run twilight strand for 4 hours straight.

He actually has farmed it in Abyss, I remember screenshots of him logging in and out in Twilight Strand.

But seriously, that nerf is just WRONG
much needed changes.
... . . . ...
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trollbutt wrote:
Rip Zana
Rip Oni-Goroshi
Rip Bisco's
Rip Sextants


You summed up everything perfectly.
Now everyones going to meme it to death.
Last edited by ThunderBiome#0813 on Feb 27, 2018, 4:10:56 AM
Poor Oni, but to be fair its a fairly strong unique, id hate to go through the process of farming it though.

As for the Quant nerfs. I think its mainly affects the high-end quant stacking mappers. most of us wont see a difference to be honest.

It might still be profitable to chain high quant maps, we'll have to see, but it will be interesting to see what method of currency generation those guys will swap to.
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Darth_Silegy wrote:

But seriously, that nerf is just WRONG


having newbs, who want a easy start, follow recommendations, to get a 6 link right from the start by repeatedly doing easy content.

what can possibly go wrong? mana ... (hust).

also, the current oni requirement of having a level 6 char will attract masses of bots who will just do that: level masses of characters to level 6,5 to 7, causing server load.

age and treachery will triumph over youth and skill!
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ggEASYY wrote:
It's a shame they do these kind of changes without understanding the real problems with the subjects. =/

Biscos: Problem with it is that people feel like it's mandatory to wear or you're losing out. Guess what, this change will do absolutely nothing, it's still gonna be pretty much a must have for mapping, just nerfed = less fun.


Could not have said it better. I legit don't play builds anymore that cannot wear Bisco as I usually only map. This won't change that at all.

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ggEASYY wrote:
Sextants: Problem with sextants is that maps feel empty as **** without them. Assuming they don't increase general mob density, all this change is going to do is make mapping feel miserable compared to before = ALOT less fun for people who map alot.


It is not like people will stop using sextants as much now. Base density is bad and mapping is not fun without them. So you will just have to spam even more sextants to get good mods without blocking and buy even more to make the game feel good. That did not address the underlying problem.

I was already pretty sad last league with how the atlas and density got changed. It made so many fun maps shit tier simply because you cannot sextant them properly anymore. Before you had multiple choices for each Tier. Now most are just bad and in some tiers there is only one viable option because you can use way more sextants on a map. The most fun I ever had in this game was when I could actually choose what maps to run and get decent density but could still use sextants to spice it up.

This league looked not that interesting to begin with as I don't enjoy crafting and the beasts just seem annoying to deal with. I might just quit after 1-2 weeks if mapping is the same as last league with less sextants. The changes to map rolls looked good on paper but were just bad in game. It seems like the pack size roll doesn't even matter anymore because the map bases simply don't have packs so you won't feel the difference between higher or lower pack size. The change just takes even more options away from me because sextants made that bearable again. Especially now that I am forced to unlock my atlas to even get sextants in the first place. Overall just a change to make the game less fun for people mapping.
Last edited by skullptura#5109 on Feb 27, 2018, 4:13:32 AM
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Ukanta wrote:
The Oni nerf is way over!!! Ask Chris to run twilight strand for 4 hours straight.


It took me THREE DAYS to find my first Oni-Goroshi

Four hours is just some estimate (probably by the people who just run straight to Hillock instead of farming the strands).
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Konnicus wrote:
Well.. Good thing I won't ever play a league again with these changes

/Edit Or spend money for that matter


at some point you will also realise that a game can only survive for more than 4 years by changing the optimal way to play it all the time.

cause it's a permanent challenge only if you're forced to find new ways to beat the game and gain an advantage over other players by having your own, secret strategy.

age and treachery will triumph over youth and skill!

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