A Few Specific Balance Changes in 3.2.0

All because of these crybabies...Sextant blocking was PERFECT balanced..yes, you get more loot, but the sextants are in exchange very EXPENSIVE! Bisco's Nerf is absolutely unacceptable...Dear Crybabies; STOP COMPLAINING AND RUINING THE GAME!!
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trollbutt wrote:
Rip Zana
Rip Oni-Goroshi
Rip Bisco's
Rip Sextants


I agree wholeheartedly. Rest in Peace, overpowered shit (as in, BiS for every build) killing diversity over and over again.

You guys have seen the last time when bringing stuff in line with each other meant buffing stuff. That is the kind of stuff that creates powercreep, and suddenly everything falling behind a certain dps or clear speed threshold is trash. It is very clear that the community is highly misrepresented by a minority of vocal whiners not even bothering to inform themselves before mashing their keyboards.

Example: I read stuff like "Slayer is gutted". Like, how? He still has incredibly important boss fighting tools while offering really good clear speed. Oh no, I can only choose one out of two of those tools (good leech or stun immunity) while still maintaining my reflect proof so I can just "lmb" through the whole content.

It should always be a balance, neither "path of nerf" nor "path of powercreep". And they try their best to do that. And of course, their balancing is still somewhat inconsistent. The game, in some sense, is still under development.

We are so damn spoiled. I hate this game for taking all this time from me, but I love it for making the time entertaining.
What this actually means is "GGG Has just nerfed anything left in the game defined as fun, fun was the most requested feature to be removed over the past few leagues, so we decided to hit the games most prevalent features with the nerf hammer this league and force everyone to rotate through garbage maps till they go insane"

You've just lost my interest. Ciao.
B/c running shaped vault nonstop for 3 straight months was so "fun" right? GTFO, seriously, just go.

Love the changes, keep them coming, make people touch the other 156 points of intrest on their atlas.
Last edited by JCOH35#4078 on Feb 27, 2018, 4:52:43 AM
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We're happy to embrace making the game a little harder when fighting bosses, especially because of the continued power creep over time.


Because increasing our damage and simultaneously making us more glassy are the precise two things every player has been requesting over the past 2-3 years, right?

Need I remind you that offensive power creep and defensive power creep (ha) are not the same thing?

Come on guys, you're supposed to be listening to us...
Wash your hands, Exile!
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Sarno wrote:
While I can appreciate the need for it to be less common, I'm a little disappointed in the execution here. I would've preferred similar variance than previously, but it being moved to higher levels. This way some people will be disproportionately lucky, but that'll go in other direction as well - and being the victim of harsh RNG is never fun. This will really frustrate some people. :/

+1
invited by timer @ 10.12.2011
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deutsche Community: www.exiled.eu & ts.exiled.eu
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Icoblablubb wrote:
well rip Oni another unique that is lost duo to rarity why bother farming like 8 hours when u can lvl a alt to 70+ in that time

But you can 'only' level ONE char up in this 8 hours, but speed up any amount of chars with OG after the 'farmathon'...
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
"
gibbousmoon wrote:
"
We're happy to embrace making the game a little harder when fighting bosses, especially because of the continued power creep over time.


Because increasing our damage and simultaneously making us more glassy are the precise two things every player has been requesting over the past 2-3 years, right?

Need I remind you that offensive power creep and defensive power creep (ha) are not the same thing?

Come on guys, you're supposed to be listening to us...


Agreed. I like all the other changes they announced, but this is not welcomed. And from a HC perspective even less so...
"Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018
Already regret buying the supporter pack seeing this.....
I hope there is a new mechanic for monster spawns because this league might feel very empty !

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