A Few Specific Balance Changes in 3.2.0

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frky wrote:
RIP XBOX. This league was my first on XBOX and I played around 400 hours and made currency worth around 50-60 Ex. Without using a biscos or sextants. Most of the time I had 60 IIQ / 290 IIR. But there are some items which 30-60 Ex. How the f*** should I acquire them? Do you expect me to quit my job that I can play more? Please GGG answer me that question...


Curious how you played Abyss league for 400 hours without completing a single challenge. I got at least 12 challenges without even trying to do them, just leveling up my first character to white maps.
That, that is, is. That, that is not, is not. Is that it? It is.
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JugJugJug wrote:
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frky wrote:
RIP XBOX. This league was my first on XBOX and I played around 400 hours and made currency worth around 50-60 Ex. Without using a biscos or sextants. Most of the time I had 60 IIQ / 290 IIR. But there are some items which 30-60 Ex. How the f*** should I acquire them? Do you expect me to quit my job that I can play more? Please GGG answer me that question...


Curious how you played Abyss league for 400 hours without completing a single challenge. I got at least 12 challenges without even trying to do them, just leveling up my first character to white maps.


XBOX Profil isn't connected to the forum. So you aren't able to see anything.
Last edited by frky#7006 on Feb 26, 2018, 11:54:00 PM
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trollbutt wrote:
Rip Zana
Rip Sextants


Youch... map farmers are going to turn and walk away over this one.
It won't make a lick of difference whatsoever to us casuals - not that GGG gives two tinkers about us anyway. But groups farming sextant blocked maps... Yeah, I see them simply quitting.

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outofmilk wrote:
If we aren't going to be able to block bad mods on Sextants you should really remove the bad ones


What this guy said.
Now that blocking is f*ed the crap rolls need to go away.
Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive.
Patch Notes 3.19:
Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment.
Last edited by BlaqWolf#1151 on Feb 27, 2018, 12:03:02 AM
Bisco's nerf I'm fine with, sextant nerf I'm fine with but how about some kind of buff to drop rates for solo players? All you are doing is pushing people into having to play in groups to get any kind of return on investment and pushing groups that gear 1-2 DPS with all their pooled currency even more further ahead than previous leagues.

In groups people will still use sextants so they will still be expensive but solo it's most likely not even going to be worth it to use them when you can roll bad mods. Solo play is already slower and there is no shared investment towards making maps actually worth running and you are nerfing the things that make that playstyle viable. So now we either pay through the nose to run maps refreshing sextants and rerolling bad mods because blocking isn't possible or run empty maps both of which have a massive negative impact on generating currency.

At least with MF and sextant blocking you had some chance of coming out ahead while playing solo, but how is that going to be possible in PokeLeague?

I understand the need to nerf these things for groups setup to clear maps in seconds but with no compensation it looks like solo and casual players are getting shafted hard with these changes.
Last edited by Graky#0964 on Feb 27, 2018, 12:56:56 AM
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frky wrote:
RIP XBOX. This league was my first on XBOX and I played around 400 hours and made currency worth around 50-60 Ex. Without using a biscos or sextants. Most of the time I had 60 IIQ / 290 IIR. But there are some items which 30-60 Ex. How the f*** should I acquire them? Do you expect me to quit my job that I can play more? Please GGG answer me that question...



You aren't supposed to acquire them. They answered that question in the 'trade' manifesto and in the comments leading up to this league.

You either have to accept your status as a peon (come on down, the mud is fine) or work harder. You'll never be in the 1% if you treat this as a 'game'.
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frky wrote:
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JugJugJug wrote:
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frky wrote:
RIP XBOX. This league was my first on XBOX and I played around 400 hours and made currency worth around 50-60 Ex. Without using a biscos or sextants. Most of the time I had 60 IIQ / 290 IIR. But there are some items which 30-60 Ex. How the f*** should I acquire them? Do you expect me to quit my job that I can play more? Please GGG answer me that question...


Curious how you played Abyss league for 400 hours without completing a single challenge. I got at least 12 challenges without even trying to do them, just leveling up my first character to white maps.


XBOX Profil isn't connected to the forum. So you aren't able to see anything.


Ah, ok. Don't play Xbox so didn't know that. Seems like there should be some way to link console players to the forums...
That, that is, is. That, that is not, is not. Is that it? It is.
When people type "cya I enjoy your salty tears" or whatever, does it make them feel special? I just don't get people that are happy about others leaving the game. People leaving is a bad thing, then again maybe these are the same people who were acting all smug when WoW lost 90% of its active playerbase, the first time the game actually game close to dying. don't exactly want that to happen to POE, unlike these people who are happy people are leaving.

Besides that point, what on Earth with these changes? This doesn't effect the 1% at all, they will just flip, I made hundreds and hundreds of chaos and many exalts last league just watching the trade sites, and I suck at it - people better then me make 100's of exalts daily flipping or scamming. And now this will only hurt the economy for this league.

I am a casual player, not one of the 1%, I enjoyed being able to sextant block.

What they have done? kept the REASON people sextant blocked in game, but removed OUR ability to stop the REASON we blocked. Sextants will become pointless cheap gimmicks. Maps besides the vault will now be so much harder to be filled with mobs. Less breaches this league too, as there will be less breach sextant runs, and of course, no zana.

And the Oni Goroshi nerf, do not understand why an item that takes people 4-8 hours already to get ONE of, needs to be made harder to get? even more RNG based? You can be mapping while someone is farming one of them, making them pointless to farm to sell, at the same time, this will raise the price of it up quite well, maybe it gets so expensive people are forced to boringly farm just one drop cause they set aside a week to farm for one.

Bisco nerf was needed. That was bis in everything, and glad to see it go.

And here I was actually excited about this league.
Thanks GGG for Biscos and Sextant nerfs, it was pretty broken.

And yes I got Biscos, used and bought many sextants from the last league.

Anyway thanks
Last edited by EiG#3709 on Feb 27, 2018, 12:09:58 AM
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Goremise wrote:
When people type "cya I enjoy your salty tears" or whatever, does it make them feel special? I just don't get people that are happy about others leaving the game. People leaving is a bad thing, then again maybe these are the same people who were acting all smug when WoW lost 90% of its active playerbase, the first time the game actually game close to dying. don't exactly want that to happen to POE, unlike these people who are happy people are leaving.

Besides that point, what on Earth with these changes? This doesn't effect the 1% at all, they will just flip, I made hundreds and hundreds of chaos and many exalts last league just watching the trade sites, and I suck at it - people better then me make 100's of exalts daily flipping or scamming. And now this will only hurt the economy for this league.

I am a casual player, not one of the 1%, I enjoyed being able to sextant block.

What they have done? kept the REASON people sextant blocked in game, but removed OUR ability to stop the REASON we blocked. Sextants will become pointless cheap gimmicks. Maps besides the vault will now be so much harder to be filled with mobs. Less breaches this league too, as there will be less breach sextant runs, and of course, no zana.

And the Oni Goroshi nerf, do not understand why an item that takes people 4-8 hours already to get ONE of, needs to be made harder to get? even more RNG based? You can be mapping while someone is farming one of them, making them pointless to farm to sell, at the same time, this will raise the price of it up quite well, maybe it gets so expensive people are forced to boringly farm just one drop cause they set aside a week to farm for one.

Bisco nerf was needed. That was bis in everything, and glad to see it go.

And here I was actually excited about this league.


I agree 100% with the first paragraph:) Jealousy usually don't bring anything good to the jealous person, and i consider myself to be on the lower side of the playerbase.
4 H for OG? It took me WHOLE DAY for EACH and i have 2. TWO DAYS mindless grinding.

Still gonna try but will set some time frame for it, like first week in league. If i wont find it i will drop this, because i want to playe league not spent all the time in Strand.

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