A Few Specific Balance Changes in 3.2.0
Nice this sextant change makes me happy! And the Zana change is great! I hate all Masterquests (except Vagan) and lvl 8 takes far 2 long 4 all of them.
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" you should play d3 is you want to have an "easy" time...accept that poe is a bit harder...dont whine..work harder...thats life..in both gaming and real life :) - work harder sir ! |
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" Err no that just makes melee less attractive lol Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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Please reduce exp requirement for other masters too. I don't like to level them up to 8 every league.
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sorry for my bad english
but i just wanted to say that yr game is amazing thanks for all the effort you put on it and thanks for making it free, trust me if you put like ' recommanded builds for beginners' in the game for new players there will be mooore players since the majority stop in the beginning , i always followed guides but i will try to make my own assasin /duelist/maurauder melee facetank build : ) Ahh, it's over... My sun... it's setting... It's dark, so dark...
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Don't mind the changes at all, and love the whiny ~dozen challenge manlets crying about nerfs to stuff they probably don't even use
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Oh wow, nice to see the change to Zana rep! Maybe I can finally get her to level 8. Thank you for the changes. If you ever consider doing this for the other masters one day, don't hold back! :D The rep grinds are the least enjoyable part of the game.
I came back to play the game after years of not doing so and I honestly am having more fun now in PoE than ever before. You made so many quality of life changes that I feel like it's a whole different game overall. Having the masters appear where I finish their quest still makes me smile every time since I still remember how annoying it was to have to run back to them every time to turn in. Keep up the good work. Achievement hunter!
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Yea, I find it disgusting that players can go in a map spending X currency and they come out with MORE than X currency OMG (sextants)
30x more come on :D when I open a map with alch and I find an ex its 300x more, so lets nerf, or wait... Isn't that what you call RNG and the whole game works on it's base???? I don't care about sextants btw, I just find it ridiculous that you argue that 30x LUCKY RNG, never mention when we spend 2-3 ex for a sextant run and NOTHING drops... |
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Also, maybe... if IIQ items are going to be nerfed, maybe re-introduce the support gem or item mods that can roll IIQ? Or make the IIE also have a Q component? If it's spaced out like that in terms of general availability, then every player has access to it. And if it is min-maxed in terms of it's ultimate stacking combination, then there is a conceivable cap to it all, creating a normalized range.
The IIQ can be small, too, you know? Like, Tier 1 rollable on gloves might only be 3.6-4%, but it might offer the Quantity-obsessed folks a more standard RNG crafting method of achieving their ultimate MF build that will then also feel like it pays off. Seems to me like the issue is that a powerful mechanic is made so rare in its availability to begin with, you can't really blame folks for "abusing" the game mechanics to achieve it. I tried a MF character in Legacy league... the IIR/Q was negligible. I found more lowbie uniques, definitely, but the difference between finding more valuable uniques and currency was negligible. Maybe part of the problem is also how Rarity/Quantity affects the discoverability of the better stuff to begin with? I'm not a big trader tho so maybe i'm jsut playing the game wrong in this way. |
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" You are not a whiner but you found time to whine about my reasons? GG mate... and btw i got 6000+ hours over the years and supported GGG with over $2000 so i think i know how to play and played every league (this is my second account i got and older account from the beta days) so i also know what i am talking about when it comes to how the leagues felt to me at least. |
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