A Few Specific Balance Changes in 3.2.0

Anyone already excited to get oneshoted by boss with a lot of multiplicative trash stacked on him? While also getting 0 reward for killing him it would be sooo dam awesome
pls
I like it, great job!
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DisoRDeR418 wrote:
Whew, you saved me from the temptation to farm Oni-Goroshi at the start of the league. Thanks.

I couldnt have said it better :)
I like the changes overall (feels like breach sould be a but more common in maps but hey...)
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Morgoth92 wrote:
GGG I hate the changes you did on Zana and mapping overall. I'm really disappointed. Breaches are one of the most fun content ever in mapping, and you cut it. Sextant block is one of those tricky but rewarding complex strategy that can greatly improve farming options for players. While it was unintuitive, it was really good for players which didn't have enough time to play your game 8 hours aday and still be kinda wealthy. With all that fantastic sextant mods such as 500% iiq on boxes, unique drop corrupted items and all boxes are corrupted, you could have very rewarding map farming. THAT WAS GOOD. NOT BAD. Sextant were not bad: they required brain to be used, and you had to shape your atlas in a certain way to be effective. It was strategy intensive. IT WAS GREAT. This way the only methods to get wealthy are boss farming, or if you really hate yourself lab and trading. Forget everything about mapping. Maybe guardians farming can be worth it but i'm not even sure about that honestly. I don't think you can gain more then 30 chaos anymore there. One of the best ways for getting The Hoarder and Abandoned Wealth in Vault was Breach mod. You deleted it. MADNESS. You will never earn enough currency without breach and sextants. I was able to farm 10ex per day with my party as a MF in shaped vault. And that was playing 3 hours aday on avarage. Now it will be impossible. Sextant will drop in price for sure, but still, the cap at 5 is so low. You can't even full sextant vault, and rerolling all the sextants to get decent outcomes will be so annoying. I will not pay for a single supporter pack anymore. Thx for ruining my favourite game. I think a lot of players, which only play few hours aday will agree with me.


k cya
Tbh this league sounds like it can become the biggest grindfest in the history of PoE... bigger and bigger grind almost every league is not fun GGG... everyone loved Breach for the action after all this genre is called ARPG and not P(Pokemon)RPG.

Last league could have been fun if it was not bugged over 2/3 of the league... i saw 1 necro in all of the league because i gave up after the first two weeks... i am not a streamer i don't have 24/7 to join the mindless grindfest this game have become...

AT least Breach was good because it was instant action that you didn't need to grind to have fun... even if you didn't have time to get into the bosses you could log on for some hours and still run a lot of breaches... The last 3 leagues have felt like work and not action/fun.

Ohhh and the freaking masters... i mostly get them to rank 6 or 7 and that is it... and Zana only go to 5... people with work and family don't have time to grind that crap every 3 month... you seriously need to cut that grind down too unless you only want to cater to the streamers and unemployed.
Last edited by Drimli#1649 on Feb 26, 2018, 6:12:48 PM
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KatKira wrote:
So help me out here.

What's the point of making Zana faster, if you remove the only reason to lvl her?


uh w/e the next best league I guess on what they cycle on her?

pretty much it

Zana was literally the only good league within uh 3.1 say if perandus is lvl 8 than yeah you lvl it to 8 ;D
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
i dont care the 1% rich, i love how was the sextant mechanics, and now they simplified as hell, im not complain for the courrency, just for the fun of build my atlas to my way.
Monster Rarity: A little nervous, but i'm sure it'll work out ok in the end.

Oni-Garoshi: W-T-F. Being able to farm one in 4 hours of time was unreasonable?

Sextants: Best thing I've heard about this patch so far. Was retarded in the extreme. I do agree with the people calling for the remove of the exteme low-end results like Slip-streams.

Zana: I did zana daily quest almost every day in Abyss, and every time I encountered her 'in the wild'. I got her to level 8 approximately 12 hours before the LEague ended. And I only pulled that off by investing in Prophecies (Gracious master combined with Zana master seeks aid), so that I could solo-do the hands challenge on the last day possible. I could have obviously done it way earlier by doing 'rotas'.... but god damn Rotas are about the most obnoxious and least enjoyable gameplay this game has to offer. I sure hope you increased her leveling speed by a meaningful amount.

Biscoes: Cool, now that it's actually balanced, maybe lower it's rarity so it isn't another case of a chase-unique that no one cares to chase? I personally hate the idea of such uber-rare but overpowered ('chase uniques')items.... but the only thing worse then uber-rare overpowered items is uber-rare unimpressive items. The nerf is good, but now let us actually have a hope of getting one again without amassing 20+ ex.

Finally!!! Sextant blocking is gone :D
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Sarno wrote:
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Bex_GGG wrote:
Needless to say, people with Oni-Goroshi can level up very quickly. At its 3.1.0 spawn rate, a popular strategy is to farm the Twilight Strand for four hours to get the sword, and then having an easier time with the playthrough.

We're happy with people doing this if they want, but it's going to take longer than four hours. We've both made it spawn a lot less often and also added a high degree of variance to it.

While I can appreciate the need for it to be less common, I'm a little disappointed in the execution here. I would've preferred similar variance than previously, but it being moved to higher levels. This way some people will be disproportionately lucky, but that'll go in other direction as well - and being the victim of harsh RNG is never fun. This will really frustrate some people. :/


Yeah even in abyss i wasn't able to find one, now the chances of it dropping are even slimmer.... great... and here i thought i would start oni goroshi build for beastiary... pretty depressing imo..

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