Revamped Ascendancy Class Reveal: Elementalist
Really meh.
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" Just quoting this because. "Into the Labyrinth!
left step, right step, step step, left left. Into the Labyrinth!" | |
Well,
Elementalist Will still be one of the most underplayed class. Nothing Special or interesting Here. SAD NEWS! At least i can play Shockwave totems Again. (hero buff). | |
Love the changes to Paragon of Calamity.
Kinda don't love that Primordial Liege feels nerfed if you don't fully commit to Elemencer. And really think Mastermind of Discord needs something added like '5% more fire spell damage while affected by herald of Ash', to compensate for the fact that unlike Herald of Ice or Lightning, Herald of Ash normally does absolutely nothing to scale up your fire spell damage. |
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An unnecessary and huge golemancer buff, disjointed herald synergy, and nothing actually useful except elemental leech. Gonna continue to pass on this class unless ignite and Herald of Ash change.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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" Or they know something we don't about how monsters are going to be buffed to match the new "revamp". I see most of this as an attempt to level the playing field before the monsters are "revamped" to match the power of the characters. |
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Something is off about this one, it doesn't feel fundamentally different if anything it just seems to buff parts that were already fine, I'll reserve judgement until i've played one though as there do seem to be some very OP combos possible even outside of golemancy.
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" This If they keep herald of ash same thing, they really need to hire new people that really plays the game. | |
" Unless you blow 50ex on golem jewels this class will be anything but OP. (2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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Ouch..
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