Supporting GGG and PoE, but not necessarily Bestiary Leaguespansion

So you support the "murder" of animals IRL for your own enjoyment (aka eating it), but you are opposed to the "murder" of creatures in a video game for the sake of gaining power?

That doesn't add up.
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Shagsbeard wrote:
Dude has been around the block a few times... he knows that if he posts his opinion online he's going to get trashed for it. No. Mater. What.

He's got thicker skin than most of us.


And so are you going to get trashed now! Come get some you old man. I bet you torture crabs in video games.
Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
Last edited by Kiss_Me_Quick#4554 on Feb 16, 2018, 8:49:24 AM
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diktaturr194 wrote:
So you support the "murder" of animals IRL for your own enjoyment (aka eating it), but you are opposed to the "murder" of creatures in a video game for the sake of gaining power?

That doesn't add up.


It's called virtue signalling, pretty popular today.
"
diktaturr194 wrote:
So you support the "murder" of animals IRL for your own enjoyment (aka eating it), but you are opposed to the "murder" of creatures in a video game for the sake of gaining power?

That doesn't add up.


Spoiler
Of course it doesn't because your premise is wrong and uneducated.

You know why people are against animal cruelty while being perfectly capable of accepting the fact we need to farm animals in order to sustain our basic needs, right?

Ever talked with people that hunt and eat what they hunt about people hunting for sport and leaving the corpses behind to rot only taking a memento or trophy?

If you can't comprehend the basic distinction between those two actions, well i guess i'll just say you have room for improvement.


Peace,

-Boem-

Freedom is not worth having if it does not include the freedom to make mistakes
"
The_Scourge wrote:
Standard really should be called 'Legacy league' with no option to make new characters there, just play migrated ones.


Can someone bold this some more?
I dislike rarity so much im almost quitting poe2. GGG.
Last edited by webas#6820 on Feb 16, 2018, 8:57:47 AM
applying real life morals to video games is pointless. most people learn and understand this very early on.

a couple examples:
in GTA you play a violent career criminal who engages in shit like extortion, robbery, theft, kidnapping, murder, large scale drug trades, and gang wars for the sake of money and power.
in counter-strike you play as terrorists whose goal is to kill police and blow up shit with bombs.
in most FPS games you kill people by the hundreds or thousands.
in RTS games you casually send entire armies to their deaths.
in grand strategy games you engage in acts that would be called "ethnic cleansing" or "genocide" by modern law.
and in ARPGs you indiscriminately massacre tons of enemies that the game throws at you, no matter whether they are humans, animals, undeads, demons or whatever else.


i'm sure peta memers can come up with some kind of mental gymnastics to explain how this is all totally different from hunting and killing animals for fun, but if you honestly care about the "moral implication of video games" (lmao) then i dont understand how you can stomach playing path of exile in the first place.
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Boem wrote:

Of course it doesn't because your premise is wrong and uneducated.


Wrong and "uneducated"? Are you just using randomly generated words?

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Boem wrote:

You know why people are against animal cruelty while being perfectly capable of accepting the fact we need to farm animals in order to sustain our basic needs, right?


Are you in a position where you cannot survive without eating animals meat?
No you are not, you have access to internet so I assume you live in a first world country, in which you would be perfectly capable of feeding yourself with non-animal products exclusively.
So let's summarize what we have learned so far: You support the killing of animals for your personal enjoyment, which is tasting and consuming meat.
Funnily enough - what you call "animal cruelty" in the context of PoE, is literally what are the equal conditions in real life: raising animals in captivity to then slaughter them.

"
Boem wrote:

Ever talked with people that hunt and eat what they hunt about people hunting for sport and leaving the corpses behind to rot only taking a memento or trophy?


This argument does not address people who actually cannot survive without eating animals. I don't know any such people and I strongly suppose neither do you.
Someone that hunts and kills animals in a first world country still does it for his personal enjoyment, nothing else.


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Boem wrote:

If you can't comprehend the basic distinction between those two actions, well i guess i'll just say you have room for improvement.


The only difference between these two actions is that one you are used to and learned to accept and the other one is new to you.

Nice troll OP, it clearly succeed
"
RTC_ wrote:
applying real life morals to video games is pointless. most people learn and understand this very early on.

a couple examples:
in GTA you play a violent career criminal who engages in shit like extortion, robbery, theft, kidnapping, murder, large scale drug trades, and gang wars for the sake of money and power.
in counter-strike you play as terrorists whose goal is to kill police and blow up shit with bombs.
in most FPS games you kill people by the hundreds or thousands.
in RTS games you casually send entire armies to their deaths.
in grand strategy games you engage in acts that would be called "ethnic cleansing" or "genocide" by modern law.
and in ARPGs you indiscriminately massacre tons of enemies that the game throws at you, no matter whether they are humans, animals, undeads, demons or whatever else.


i'm sure peta memers can come up with some kind of mental gymnastics to explain how this is all totally different from hunting and killing animals for fun, but if you honestly care about the "moral implication of video games" (lmao) then i dont understand how you can stomach playing path of exile in the first place.


https://www.psychologytoday.com/blog/canine-corner/201308/is-dogs-life-worth-more-persons


About the virtual aspect, it's just really easy for these people to attack video games than real life examples... since the latter requires getting off your ass and the risk of making people actually mad at you. It's not even edgy anymore, it's just mainstream zero risk/effort crap.

It's the same reason Christianity is used as a punching bad when it comes to religion, but no one dares touch Islam.
Last edited by BossOfThisGym#2062 on Feb 16, 2018, 9:13:59 AM
Although I think the sacrificing of animals (distasteful as it may be) fits in with the dark nature of Wraeclast, I think it flies in the face of everything the exiles become during their journey from level 1 flotsam to level 80-90+ icons of independence.

I don't like the idea of a character sacrificing anything that isn't themselves. If GGG can pull the dead baby from the beach, they can rethink this idea.

It may too late to implement something like this, but here's my suggestion -
The character rounds up corrupted animals and stores them in hideout. The character then discovers through the bestiary a way to purify/heal/cure those animals en masse. A ritual is begun.

Creatures(demons, evil beings of some sort) appear that oppose the release of the animals and try to destroy the creatures and the player. Like the Zana missions of protect the hostage, the player must kill the opposing beings and try to save as many of the creatures as they can.

Spoiler
GGG could even work in something where a character's defenses help the animals survivability, so that it isn't just a DPS check


The fight would be similar, but the player would be working against the evil powers and not trying to harm the animals. It could add to the grind factor as well. Let's say you needed 20 rhoa to trigger a release, but you needed a minimum of 10 to survive. The player could collect more (say up to 50) to give them a better chance (nature's lesson of a school of fish).

Maybe even have it that if a higher number of them are saved, it could slightly increase the RNG of a successful result.


.................

That's my take on a solution for that problem. As for power creep and standard - I would dearly love for GGG to implement a Skill Tree Snapshot - so that players could keep the tree they started with - just like the Grandmaster characters do. Charge a small fee for it to offset costs if needed, like they originally planned for custom leagues. I don't care if my standard characters are as powerful as newer power creep characters, but it would be nice to continue playing them as they started and not throw away everything every time a league changes.

As it is now, many times you can't even take advantage of the free skill tree reset, because you have no idea how the balance changes really affect YOUR character. With a broken tree, you often have to use the free reset first before you can even check whether a character needs a little more defense, offense etc to be playable.

GGG - please consider letting us somehow save those animals and give us some kind of skill tree continuity.

PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
Last edited by DalaiLama#6738 on Feb 16, 2018, 9:24:17 AM

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