F the labyrinth

"
Xavathos wrote:
"
sofocle10000 wrote:
"
Xavathos wrote:

There's just one thing you fail to consider in your suggestions: Instant logout is BAD for the game. Including it in yet more content is a step is the wrong direction.


Of course, but having PoE as an always online mandatory experience does have severe limitations, which should be kept at a minimum.

Why not grant a few chances instead of 1? having 2 or 3 shots at finishing Izaro wouldn't hurt those that already find him a "bore", would preserve a "zerging" free environment as each shot would reset Izaro's health and players flask charges to the initial fight status and would also discourage instant log out abuse as for getting to the Aspirant Trials you do have already passed all the other "chambers", while making a big difference for those that happen to get "shafted" once in a while due to connection problems.

For a fair incentive, that option should also have either a slight buff on Izaro of <10% health or simply adding the negative shrine effects back.

And if GGG could make a random "Labyrinth" layout for each run getting the Ascendancy points, things will get way closer to having this content as a "rite of passage" and defining moment regarding your character development...


I'm not opposed to such an idea at all. If it helps people, it certainly wouldn't harm those of us who run Lab regularly, with or without fail.

I just don't want them to implement is as means of instant logout. I refuse to abuse that "mechanic", yet find the game balanced around its existence. I would not have yet more of the game be tainted by it, that's all.


I loath instant log out from the bottom of my heart, heck, if GGG will add a mode where they will balance the game around a 5 second delay and not instant chickening out when faced with dangerous situations, I'll start on that mode if I can't move my current characters + items, and NEVER look back...

So if I tend to be compassionate about legit connection problems, that means that PoE "stability & reliability" are lacklustre and subpar to say the least...
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
"
sofocle10000 wrote:

I loath instant log out from the bottom of my heart, heck, if GGG will add a mode where they will balance the game around a 5 second delay and not instant chickening out when faced with dangerous situations, I'll start on that mode if I can't move my current characters + items, and NEVER look back...

So if I tend to be compassionate about legit connection problems, that means that PoE "stability & reliability" are lacklustre and subpar to say the least...


I've considered trying instant logout due to so many on this forum saying it's very common. I've never tried it though because I enjoy not giving up, doing everything I can to try to survive and coming out victorious.

The on topic part of this story is that my exuberant feeling described above is NOT ever felt after the Izaro fight. If I win easy, I have a feeling of disgust. If it was a difficult win then I have the feeling "F---ing piece of sh-- almost made be go through this loathsome crap again!"

edit: GGG please read the following post again. I suggest printing it out and taping it to your white board.

"
ntall1 wrote:
I also hate the Lab, so I just don't do it.

You only have to do it once per league. Tedious, yes, rage quit educing, sometimes, maybe... idk. Its not the difficulty that I dislike. I actually find it rather easy with the vast majority of my builds. Its traversing the lab to get to the last room that I find extremely boring.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Last edited by Turtledove#4014 on Jan 7, 2018, 3:48:18 PM
Yes, they should, TD. Because he gets it, where you don't. If you don't like the Lab, just don't do it. If you don't like it so much you don't even think it's worth the passives, you can choose to skip it entirely. All other content the game has to offer will still be available to you.

Brilliant idea, isn't it? I'd urge you to try it, had I not known you better by now.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
"
Xavathos wrote:
Yes, they should, TD. Because he gets it, where you don't. If you don't like the Lab, just don't do it. If you don't like it so much you don't even think it's worth the passives, you can choose to skip it entirely. All other content the game has to offer will still be available to you.

Brilliant idea, isn't it? I'd urge you to try it, had I not known you better by now.


Sorry, Xavathos but your silly implied assertion that labyrinth is optional it nonsense. The point of an arpg is to maximize one's character. At least from my point of view. I came back to PoE in 3.0 after stopping playing. I played PoE for multiple leagues after the the loathsome labyrinth release with the idea of avoiding labyrinth. I am no longer playing that way. If you don't like it then too bad. I play for my enjoyment and your suggestions are worthless and meaningless. I'll play the game the way I want to and anyone telling me that Ascendancy Points is optional is irrelevant. If you don't like me voicing my feedback on this forum then too bad.

BTW, your assertion about ntall1 getting it while I don't appears to be deluded because he seemed to have the exact same philosophy about running the loathsome labyrinth that I have now. Or did you ignore the part about him saying he runs it once per league? Why do you think that I mainly play standard, even during this league? My one character in Abyss league is at level 82 or 83 and I've only found one stinking endgame trial in this pathetic loathsome piece of crap called the labyrinth disaster.

"Brilliant idea" only in the land of the deluded.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
Turtledove wrote:


Sorry, Xavathos but your silly implied assertion that labyrinth is optional it nonsense. The point of an arpg is to maximize one's character. At least from my point of view. I came back to PoE in 3.0 after stopping playing. I played PoE for multiple leagues after the the loathsome labyrinth release with the idea of avoiding labyrinth. I am no longer playing that way. If you don't like it then too bad. I play for my enjoyment and your suggestions are worthless and meaningless. I'll play the game the way I want to and anyone telling me that Ascendancy Points is optional is irrelevant. If you don't like me voicing my feedback on this forum then too bad.

BTW, your assertion about ntall1 getting it while I don't appears to be deluded because he seemed to have the exact same philosophy about running the loathsome labyrinth that I have now. Or did you ignore the part about him saying he runs it once per league? Why do you think that I mainly play standard, even during this league? My one character in Abyss league is at level 82 or 83 and I've only found one stinking endgame trial in this pathetic loathsome piece of crap called the labyrinth disaster.

"Brilliant idea" only in the land of the deluded.


Like I said, I'd have suggested this to you, had I not known better.

The Lab remains entirely optional, whether you feel it is or not. It is NOT required to progress and access all other content the game has to offer. It is optional. FACT.

You speak to me of delusion when you would argue a factual statement...
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
Last edited by Xavathos#5130 on Jan 8, 2018, 3:32:37 AM
"
Xavathos wrote:
"
Turtledove wrote:


Sorry, Xavathos but your silly implied assertion that labyrinth is optional it nonsense. The point of an arpg is to maximize one's character. At least from my point of view. I came back to PoE in 3.0 after stopping playing. I played PoE for multiple leagues after the the loathsome labyrinth release with the idea of avoiding labyrinth. I am no longer playing that way. If you don't like it then too bad. I play for my enjoyment and your suggestions are worthless and meaningless. I'll play the game the way I want to and anyone telling me that Ascendancy Points is optional is irrelevant. If you don't like me voicing my feedback on this forum then too bad.

BTW, your assertion about ntall1 getting it while I don't appears to be deluded because he seemed to have the exact same philosophy about running the loathsome labyrinth that I have now. Or did you ignore the part about him saying he runs it once per league? Why do you think that I mainly play standard, even during this league? My one character in Abyss league is at level 82 or 83 and I've only found one stinking endgame trial in this pathetic loathsome piece of crap called the labyrinth disaster.

"Brilliant idea" only in the land of the deluded.


Like I said, I'd have suggested this to you, had I not known better.

The Lab remains entirely optional, whether you feel it is or not. It is NOT required to progress and access all other content the game has to offer. It is optional. FACT.

You speak to me of delusion when you would argue a factual statement...


It's as optional as body armour, or skill gems or, weapons..

"This is a Buff"
-------------------------------
There is an old almost forgotten prophecy, that hell will freeze over.
But we just recently discovered the true cause of this unlikely event:
By the time GGG manage to balance their game.
"
restinpieces0815 wrote:
"
Xavathos wrote:
"
Turtledove wrote:


Sorry, Xavathos but your silly implied assertion that labyrinth is optional it nonsense. The point of an arpg is to maximize one's character. At least from my point of view. I came back to PoE in 3.0 after stopping playing. I played PoE for multiple leagues after the the loathsome labyrinth release with the idea of avoiding labyrinth. I am no longer playing that way. If you don't like it then too bad. I play for my enjoyment and your suggestions are worthless and meaningless. I'll play the game the way I want to and anyone telling me that Ascendancy Points is optional is irrelevant. If you don't like me voicing my feedback on this forum then too bad.

BTW, your assertion about ntall1 getting it while I don't appears to be deluded because he seemed to have the exact same philosophy about running the loathsome labyrinth that I have now. Or did you ignore the part about him saying he runs it once per league? Why do you think that I mainly play standard, even during this league? My one character in Abyss league is at level 82 or 83 and I've only found one stinking endgame trial in this pathetic loathsome piece of crap called the labyrinth disaster.

"Brilliant idea" only in the land of the deluded.


Like I said, I'd have suggested this to you, had I not known better.

The Lab remains entirely optional, whether you feel it is or not. It is NOT required to progress and access all other content the game has to offer. It is optional. FACT.

You speak to me of delusion when you would argue a factual statement...


It's as optional as body armour, or skill gems or, weapons..



Bringer of Rain. Doryani's Fist. Facebreaker. ;)
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
Of course, but having PoE as an always online mandatory experience does have severe limitations, which should be kept at a minimum.

Why not grant a few chances instead of 1? having 2 or 3 shots at finishing Izaro wouldn't hurt those that already find him a "bore", would preserve a "zerging" free environment as each shot would reset Izaro's health and players flask charges to the initial fight status and would also discourage instant log out abuse as for getting to the Aspirant Trials you do have already passed all the other "chambers", while making a big difference for those that happen to get "shafted" once in a while due to connection problems.

For a fair incentive, that option should also have either a slight buff on Izaro of <10% health or simply adding the negative shrine effects back.

And if GGG could make a random "Labyrinth" layout for each run getting the Ascendancy points, things will get way closer to having this content as a "rite of passage" and defining moment regarding your character development...[/quote]

I'm not opposed to such an idea at all. If it helps people, it certainly wouldn't harm those of us who run Lab regularly, with or without fail.

I just don't want them to implement is as means of instant logout. I refuse to abuse that "mechanic", yet find the game balanced around its existence. I would not have yet more of the game be tainted by it, that's all.[/quote]

I loath instant log out from the bottom of my heart, heck, if GGG will add a mode where they will balance the game around a 5 second delay and not instant chickening out when faced with dangerous situations, I'll start on that mode if I can't move my current characters + items, and NEVER look back...

So if I tend to be compassionate about legit connection problems, that means that PoE "stability & reliability" are lacklustre and subpar to say the least...[/quote]

I agree with this and I laugh every time Chris mentions his stupid ''Path of exile is supposed to be hard'' while he puts bs 1 shot mechanics in order to deal with the people that whine the game is too easy while they use insta-logout. If you use instant-logout, you can play on hardcore, ssf-ssf-hc and you will still be just as good as someone playing on standard with the dumped gear.

I guess GGG is just to afraid to forbid people from using the insta-logout and threatening with bans, it will scare all the ''hardcore veterans'' from the game.
Last edited by andreicde#0793 on Jan 8, 2018, 4:50:06 AM
"
Xavathos wrote:
"
Turtledove wrote:


Sorry, Xavathos but your silly implied assertion that labyrinth is optional it nonsense. The point of an arpg is to maximize one's character. At least from my point of view. I came back to PoE in 3.0 after stopping playing. I played PoE for multiple leagues after the the loathsome labyrinth release with the idea of avoiding labyrinth. I am no longer playing that way. If you don't like it then too bad. I play for my enjoyment and your suggestions are worthless and meaningless. I'll play the game the way I want to and anyone telling me that Ascendancy Points is optional is irrelevant. If you don't like me voicing my feedback on this forum then too bad.

BTW, your assertion about ntall1 getting it while I don't appears to be deluded because he seemed to have the exact same philosophy about running the loathsome labyrinth that I have now. Or did you ignore the part about him saying he runs it once per league? Why do you think that I mainly play standard, even during this league? My one character in Abyss league is at level 82 or 83 and I've only found one stinking endgame trial in this pathetic loathsome piece of crap called the labyrinth disaster.

"Brilliant idea" only in the land of the deluded.


Like I said, I'd have suggested this to you, had I not known better.

The Lab remains entirely optional, whether you feel it is or not. It is NOT required to progress and access all other content the game has to offer. It is optional. FACT.

You speak to me of delusion when you would argue a factual statement...


Why are there still idiots saying that the lab (and Ascendancy classes) are optional?
This is an action RPG that focuses on character development, builds, theorycrafting, and min-maxing.
It is only logical that Ascendancy classes, the very thing that gives each class an IDENTITY, should not be gated behind some bullshit experimental arcade nonsense like the lab.
"
lorem331 wrote:
<Xavathos & Turtledove quotes here>

Why are there still idiots saying that the lab (and Ascendancy classes) are optional?
This is an action RPG that focuses on character development, builds, theorycrafting, and min-maxing.
It is only logical that Ascendancy classes, the very thing that gives each class an IDENTITY, should not be gated behind some bullshit experimental arcade nonsense like the lab.
Technically, Xavathos is correct. It is physically possible to play right up until maps and even a fair ways into them while never setting foot in lab. Zaludoz has (probably repeatedly) done that. I've repeatedly done it. Others undoubtedly have as well.

But, what Xavathos isn't mentioning, even though he likely knows it, is that you give up your ability to fully explore the game by not taking ascendancies (especially as melee) because there's going to be content you simply can't handle if you haven't ascended.

So, like Turtledove, I grit my teeth and (at least for now) put up with lab to have easier and better access to things that are actually fun.

TD: I'm sitting at level 81 with a new specter necromancer (replacing my deceased at SSF HC lvl 84 specter necromancer) having found one instance of the trial of piercing truth and no other trials. I think making "trials" fit the most annoying connotations of the term "trial" got taken too literally by those designing them.
Now that prestige classes will finally leave lab in 4.0, will GGG get it right this time or will they find new ways to repeat old mistakes?
Last edited by EnjoyTheJourney#0109 on Jan 8, 2018, 8:56:15 AM

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