Nerfing XP grinding again 95-100?

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Snorkle_uk wrote:
well more and more people are getting to level 95 because its become easier and easier to level in the game, so not sure that really holds up tbh.


Oh, due to GGG's way of addressing EXP penalties, up to 95 is "free sailing", as there isn't such a "schism" between character level versus content level.

The other fun fact is that the difference between the EXP provided by various tier 10 maps versus tier 11-15 isn't as noticeable as for a level higher than 95.

Not to mention GGG's obsession with "broken" ways of gaining EXP at a "faster rate" so only Poorjoy's/breaches/Beachhead etc. etc. feel like worthy of running if you're set to play a moderate amount of time and see the goddamn EXP progression bar move, while most of these remain locked to league content...

On Standard it should be about time that those that invested some time and effort in their characters see them advance from the traditional 90, a bit further, up to 95, before the grind becomes "underwhelming"...

So even if more people reach 95 versus just 90, GGG still insists on placing artificial walls regarding a smooth progression journey from 1 to 100...

And if this would have been fine a while ago, I dare remind you that they actually managed to finish the storyline, providing a 10 act more or less enticing "evolution", but that comes to a premature stop just before the finish line...

Things need to change, and we need those improvements "yesterday" (or should I better say since 3.0 was launched).

"Quality over quantity" as a mantra GGG, "quality over quantity"!!!
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
A grind-a-thon should have an achievable max level. Since it's those autistic traits that keep you pushing forward when the actual gameplay becomes boring. Quitting at lvl 95 isn't an option when you're on the spectrum, it's max level or nothing.

So rather than finally try and push for lvl 100 in the new league, it's going to be as boring as garbinger was. The stuff I want isn't achievable or takes too long to do. So why even bother? Same thing as nerfing acuity. Ggg literally shows it doesn't give half a flying fsck about achieving goals any more. Took me several years to get one and now it'll be poo.

So in short, you don't get rewarded for playing till lvl 100, lvl 100 takes too long for normal people, the same motivation that drives you going for lvl 100 is the same thing that will take away all motivation to even start if the grind is decadent.

Time to see if warframe is any good or not. Christ, why do they keep taking away everything that is fun. Again and again. I'm so glad I stopped supporting this game financially. Too much disappointment. They're still not doing anything about the new content running like complete ass due to a significant lack of optimisation.

Vote +1 to change Path of Exile to Path of Nerfs.
We hate to say, but ProjectPT was right.
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toyotatundra wrote:
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mark1030 wrote:
When I joined the game, maps went from level 66 to level 78 and level 100 was considered practically impossible.


Impossible? When highest maps were 78, several players already had multiple level 100 characters, including myself.

I'm gonna go out on the limb and say that it wasn't impossible after all.
I didn't say it was impossible. I said it was practically impossible. How long did it take you from level 1 to level 100 back in 2013? How long does it take you today?
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
Guys, really, this is done based on the overwhelming feedback from the community.

There were countless threads, up to the point where it was even hard to keep reading on this forum because of how overwhelming it was, with posts of players asking for this change.

If now suddenly you disagree, well, I'm sorry but you should have added your opinion then and there so that GGG would have known (read) your side of the story.




Now it's too late! It's coming! Mhuahahaha!
Did you try turning it off and on again?
This change actually widens the gap between Average and top tier players.
Some of the people that got to 100 in previous leagues will not feel like doing it again. Racers will still race to a 100 and the people that never got to a 100 still will never do it.

Not sure if some of the people making decisions around this actually had a thought of trying to get MORE players to reach a 100 insted of making the race there longer for the once participating at the start of every league?

I'm guessing that they're satisfied with where the game is now and shuts down this operation to start a nu adventure with something else to earn money from because this cash cow is sick and about to die.
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Xhibbi wrote:
This change actually widens the gap between Average and top tier players.
Some of the people that got to 100 in previous leagues will not feel like doing it again. Racers will still race to a 100 and the people that never got to a 100 still will never do it.

Not sure if some of the people making decisions around this actually had a thought of trying to get MORE players to reach a 100 insted of making the race there longer for the once participating at the start of every league?

I'm guessing that they're satisfied with where the game is now and shuts down this operation to start a nu adventure with something else to earn money from because this cash cow is sick and about to die.

Sorry but for what reason nerfing xp grinding gives GGG more money?

It just drives away new and old players from the game by saying them they'll be never 100 no matter how hard they try. Is that something that people are paying for? Don't think so.

They should make lvl 100 something HARD, but possible and fun even for casual players get it, let's say, in 2 months of league.

The way it is now, 100 is reserved for few streamers that no-stop-farming maps 40h in a row and any chance of 100 has been removed from the entire 99,9% players. Specially in HC leagues of course. SC sucks and its too easy anyway.

Great changes GGG. Awesome.
[Removed by Support]
My end, it justifies my means,
All I ever do is delay,
My every attempt to evade,
The end of the road
And my end....
Last edited by Allen_GGG#0000 on Dec 6, 2017, 1:44:43 PM
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imLuCaSsS wrote:


It just drives away new and old players from the game by saying them they'll be never 100 no matter how hard they try. Is that something that people are paying for? Don't think so.

Yeah, I know lots of people who quit Diable 2 when they couldn't reach max level.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
Last edited by mark1030#3643 on Dec 6, 2017, 1:40:03 PM
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mark1030 wrote:
"
imLuCaSsS wrote:
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Xhibbi wrote:
This change actually widens the gap between Average and top tier players.
Some of the people that got to 100 in previous leagues will not feel like doing it again. Racers will still race to a 100 and the people that never got to a 100 still will never do it.

Not sure if some of the people making decisions around this actually had a thought of trying to get MORE players to reach a 100 insted of making the race there longer for the once participating at the start of every league?

I'm guessing that they're satisfied with where the game is now and shuts down this operation to start a nu adventure with something else to earn money from because this cash cow is sick and about to die.

Sorry but for what reason nerfing xp grinding gives GGG more money?

It just drives away new and old players from the game by saying them they'll be never 100 no matter how hard they try. Is that something that people are paying for? Don't think so.

They should make lvl 100 something HARD, but possible and fun even for casual players get it, let's say, in 2 months of league.

The way it is now, 100 is reserved for few streamers that no-stop-farming maps 40h in a row and any chance of 100 has been removed from the entire 99,9% players. Specially in HC leagues.

Great changes GGG. Awesome.
[Removed by Support]
Yeah, I know lots of people who quit Diable 2 when they couldn't reach max level.

it's not a reason to quit the game. But I think we all should know GGG balance team is balancing the game around zizaran and steelmage. That's something to consideer before even thinking in throw +1 dollar here. Atleast to me.
My end, it justifies my means,
All I ever do is delay,
My every attempt to evade,
The end of the road
And my end....
Last edited by Allen_GGG#0000 on Dec 6, 2017, 1:47:38 PM
Ive never been able to get past levl 94, and out of my entire list, which is full, none of them have ever hit 100 except one, the streamer, go figure.
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MrGuardian wrote:
Ive never been able to get past levl 94, and out of my entire list, which is full, none of them have ever hit 100 except one, the streamer, go figure.

I have few 100's, last one was in 2.6 playing a support champion. Garbinguer league was so bad that all I did was the challenges and didn't felt to push a 100.

Getting 100 before 3.1 I would say it was painful but FINE, the way it was.

Now the 100 is designed for zizaran and steelmage, if you didn't had 100 in the past now u'll never will. And that's why I made this thread. Players like you, or me, could have a chance to push a 100 if we want.
My end, it justifies my means,
All I ever do is delay,
My every attempt to evade,
The end of the road
And my end....
Last edited by imLuCaSsS#6273 on Dec 6, 2017, 3:14:06 PM

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