[2.6] IMMORTAL MF GOLEMS - Shaper / Uber / ALL Guardians *WHILE DEAD*

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tainium wrote:
I'm able to do all guardians and shaper, but there is lots of dying involved. Build is certainly not tanky but that is noted in OP. Chimera and Minotaur were toughest guardians for me with this build.

The loot isn't what I hoped for despite a lot of MF investment. So I'll likely reroll to "Flame Golem 101" after I use this one to finish off the guardians challenge.


Yeah, I also died a lot as MF witch. but that's also because I had like 6k ES lol.. I looked at your gear and its pretty GG gear. Surprised to hear you are dying a lot, which do you die from?

Currently on my guardian, I'm running the maps I used to die a lot on my MF witch. Basically tier 12+ maps. It's a piece of cake. I die sometimes because I don't pay attention (chatting in the middle of monsters) or get dumpstered by magic mobs. But in general it's very safe. I have 12.5k ES and 1.3k ES regen, and every 5 seconds I regen 30% of my HP.. which is like 4k ES (also don't have to worry much about elemental status ailments/curses, i get that every 5 seconds too) .. It's really tanky, I can run in front of mobs, drop orb of storms, and go to the next pack.

If you switch with same gear, it will be a lot slower. I'm only running 4 golems but I can do that because I have a +2 gem skin of the loyal. I think if I used a regular regalia, my clear speed would be like snails.

But looking at your gear, Im sure you could buy one too.




Small update:

Just cleared my chimera from atlas. Set up is same as normal mapping/uber lab. 2 days ago(?) I was level 87 and today I got 90. I spent 3 points on minion life nodes and flame is at 41k (didnt have to add minion life or minion resist), chaos at 20k. They both survived Chimera. I died once at the last add phase, wasnt watching my debuffs and I had bleed on as I was running around. Those adds are killer, a lot worse than chimera. Chimera was no match for my tankiness.

I think its safe to say Scion will be alright.
Last edited by beritraz#1599 on May 26, 2017, 3:53:54 PM
I was giving it a first time go at the guardians and minotaur completely wiped me , I got him down to about 40% hp after all 4 portals used, on the opposite end,phoenix and hydra was fully easy for me, Unsure if I'm just missing some things or if there is still gear I need to improve? And also if I can't take down Minotaur do I stand a chance vs shaper?
Last edited by Benihimee#4841 on May 27, 2017, 3:50:44 AM
Shaper is entirely different, mostly elemental damage... our golems having a laugh there. ;)
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beritraz wrote:
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tainium wrote:
Currently on my guardian, I'm running the maps I used to die a lot on my MF witch. Basically tier 12+ maps. It's a piece of cake... Chimera was no match for my tankiness.


Sure, Guardian offers a shit ton more ES but that is about to change dramatically. :D

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beritraz wrote:
I think its safe to say Scion will be alright.


It's safe to say that pretty much any class "will be all right" since golems get their power from a bunch of (ridiculously expensive) jewels and not so much from gear or passives/ascendancies (unless you choose Necromancer). Might as well play a Chieftain, add two "5-link" Flame Totems (Hysteria gloves) to support your 5 golems. This combo too should be insanely strong and tanky, enemies near your totems take increased damage while dealing less damage, your totems taunt everything, your naturally high health pool gets nice leech from totems.
Last edited by tomay#5509 on May 27, 2017, 8:46:50 AM
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tomay wrote:

It's safe to say that pretty much any class "will be all right" since golems get their power from a bunch of (ridiculously expensive) jewels and not so much from gear or passives/ascendancies (unless you choose Necromancer). Might as well play a Chieftain, add two "5-link" Flame Totems (Hysteria gloves) to support your 5 golems. This combo too should be insanely strong and tanky, enemies near your totems take increased damage while dealing less damage, your totems taunt everything, your naturally high health pool gets nice leech from totems.


Ya like I said before, you dont even need ascendancy for golem build. Anyways... since you can choose ascendancy, what would you take to make your life easier as a golemancer? Now currently the best choice is Elementalist because of the +1 golem. But in 3.0 Scion gets it as well.. now everyone has been saying Scion will be shit as golemancer because the golems aren't elemental immune.



A little update: I re-speced some of my points into minion nodes, my ES dropped down to 11k~. Leveled up to 91 and to celebrate I went and cleared Hydra and minotaur from atlas. This is my first time for both maps and went in there yolo. Died twice on minotaur from the lightning gates, I obviously dont know the mechanics. So after the second death I just stayed dead while my flames killed him. They all survived. Hydra was a piece of cake, beat it deathless even as a noob first timer.


So now, I just proved that Elementalist golem elemetal immunity is a non factor while fighting the guardians once you boost them up. IDK how shaper fight will go. Currently my flames have 52k HP >>without socketing HP gem<<. How I got that is from gear! +2 skin of loyal and I have minion HP on gloves and belt that total to 46% increase HP. So yeah I'd say gear plays a lot.

Without my gear the flame golem is only at 27k with minion HP gem.


My observations so far from all this:
Elementalist is the best choice as a golemancer if you have shit gear. After you can cover golems weaknesses, other classes start to shine and offer something more. Since you only want 1 thing as an Elementalist, the other 6 ascendancy points are "wasted potential". For Scion, you also get +1 golem and even if the secondary choices are shit you still get 2 more skill points from "path of". I think getting 2 more points is superior choice (also if you look at the tree you save points when getting jewel slots). So regarding Scion vs Elementalist in 3.0, Scion is winner for me.

I still like my guardian beest.
Last edited by beritraz#1599 on May 27, 2017, 3:43:10 PM
Your "guardian beest" will suck hard when GGG is done with f*cking up ES in 3.0. :D
yeah that's cool man.


Anyways, here is some data from Shaper fight. I died a total of 3 times from each phase due to shaper slam.(big surprise i know)

First phase: 3 flame golems (all dps gems)@ 52k hp, 1 earth (hp + resist gems)@ 38k hp
One of the flame golem died. But the earth survived, so Im thinking it's the resist gem.

Second phase: 4 flame golems (resist gem, rest dps)
One flame golem died. No clue why.

Third phase: 4 flames (resist gem, rest dps)
Around 75% of shaper hp, 2 of the flame golems died. WTF????
Around 25% of shaper hp, 1 more golem died.

I say to myself, "Alright this is good news because now I can observe what's killing my flames."

His teleport slam sometimes doesn't damage my golem at all, its almost like he misses. Same with his auto attacks. The most damage his teleport slam did looked like maybe 35-40% of my flame golem's hp. His auto attacks most damage around 15-20%. His shaper beams almost has no effect.

Still no idea what's killing my golems. But if I were to redo it, give my golems more resist thru shield + necro aegis.
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beritraz wrote:
yeah that's cool man.


Anyways, here is some data from Shaper fight. I died a total of 3 times from each phase due to shaper slam.(big surprise i know)

First phase: 3 flame golems (all dps gems)@ 52k hp, 1 earth (hp + resist gems)@ 38k hp
One of the flame golem died. But the earth survived, so Im thinking it's the resist gem.

Second phase: 4 flame golems (resist gem, rest dps)
One flame golem died. No clue why.

Third phase: 4 flames (resist gem, rest dps)
Around 75% of shaper hp, 2 of the flame golems died. WTF????
Around 25% of shaper hp, 1 more golem died.

I say to myself, "Alright this is good news because now I can observe what's killing my flames."

His teleport slam sometimes doesn't damage my golem at all, its almost like he misses. Same with his auto attacks. The most damage his teleport slam did looked like maybe 35-40% of my flame golem's hp. His auto attacks most damage around 15-20%. His shaper beams almost has no effect.

Still no idea what's killing my golems. But if I were to redo it, give my golems more resist thru shield + necro aegis.


I wonder how long it takes for you to kill Shaper when using a minion resist gem and having only 4 golems.
Not too bad actually. Minion resist gives 19 more elemental damage so I used that to replace minion damage gem. I lose 20% more damage and whatever the bonus from quality (15% Increase?). And my level 28 flame has twice the base damage as a level 21.

In any case, who actually sits there and watch their golem kill a boss while dead? You just go do errands or something so time doesn't matter.
ascendacy for other point? first 4 ok i see in tree but other?

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