[2.6] IMMORTAL MF GOLEMS - Shaper / Uber / ALL Guardians *WHILE DEAD*

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sephirott83 wrote:
ascendacy for other point? first 4 ok i see in tree but other?


None of the other ascendancies really matter as they do nothing to increase the golem damage or boost our defenses.
Last edited by tomay#5509 on May 28, 2017, 10:45:35 AM
Im lv 73 using this build and im having fun running 6 golems but i have a question.
When you talk about the harmony gem adding % dmg to the golems i can't understand % from what, what is the dmg indicator?
I'm playing around with Path of Building and I notice something strange. If anyone wants to confirm.

The first 6 Harmonies are best in slot for sockets. On the seventh slot, adding another Harmony boosts total golem dps by 13.4% but if you use Eminence you get 18.0% boost. Another Eminence boosts 15.3%, and a third eminence gives 13.2%. After that is 11.7%, so no point as adding a harmony is better.

So obviously if we want to optimize DPS, we want at least 2 eminence in the build. Not all harmonies.

I didnt test further than 10.
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beritraz wrote:
I'm playing around with Path of Building and I notice something strange. If anyone wants to confirm.

The first 6 Harmonies are best in slot for sockets. On the seventh slot, adding another Harmony boosts total golem dps by 13.4% but if you use Eminence you get 18.0% boost. Another Eminence boosts 15.3%, and a third eminence gives 13.2%. After that is 11.7%, so no point as adding a harmony is better.

So obviously if we want to optimize DPS, we want at least 2 eminence in the build. Not all harmonies.

I didnt test further than 10.


i noticed that as well then i realised something
PoB doesnt account for skill cooldowns
so its better to stack harmonies for cooldown reduction and more OOMPH for each of your magmaballs/flamewaves than to have just faster casted immolates (hits for 25-30% of magmaball/flamewave)
Love this build. Like the others have said, it's really easy to die (But that's the point) Cleared all content with all MF gear on, had around 5.8k health.

I don't have to change anything, but when I level i simply put on all my ES gear and replace one of the weapons with a ES shield for 13.5k ES, max resists. Can kill anything in t15/16 without dying unless I am stupid.

Thanks for the build, cheers.
T16 - Maze of the Minotaur Guardian

- tried multiple times and he mops the floor with the golems, they cannot keep up. regen vs damage


T16 - Hydra

- tried and once the boss hide sin the cloud you area dead, and golems cannot go and find him, impossible to do T16 boss.

T16- Phoenix

- tried and it works perfectley
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Jilava wrote:
T16 - Maze of the Minotaur Guardian

- tried multiple times and he mops the floor with the golems, they cannot keep up. regen vs damage


T16 - Hydra

- tried and once the boss hide sin the cloud you area dead, and golems cannot go and find him, impossible to do T16 boss.

T16- Phoenix

- tried and it works perfectley


To kill minotaur on pretty much any map mod im using minion life and those 2:



Hydra? I think you misstaken him with Chimera and to do him deathless you need have vaal discipline ready and full charges on Kiara's Determination.With those 2 you can do him deathless even with ~6500 ES like me. Crucial is to pop all you got/Kiara+phys reduction pot just after smoke will appear and run like crazy. Also positioning on his fight is very important, i noticed that most of the time if you will stand on center before cloud faze than clouds will appear around "ring" so try to be betweeen entrance and and middle of arena. That way you will have less to run. Sometimes i get lucky on his fight and get him in 1st or 2nd cloud and rest of fight is easy.
I have been reading through the past posts and am astounded at the amount of minion life you guys have! Figures of 40 to 50k were mentioned. However mine is at only 20k, with mf gear.

Another question I would like help on is Uber Atziri Trio, was planning on dropping a decoy totem at the bottom left to lure the dual striker away, then proceed up the left to try kill the cyclone guy first. When practicing on normal Atziri trio, it worked like a charm. Will it worked?
Last edited by RonnieLee#4810 on May 30, 2017, 10:58:04 PM
Uber trio can be taunted just as well. No reason for a Decoy Totem not to work.
how destilate works for you guys. I even leveled ball lightning(19 almost 20) and have way to much mana regen its always on full (except on maps where you cant regen)

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