64bit client crashing
" FWIW, I have the same configuration, and no similar problems, so ... I'm definitely not saying that this isn't related, just that it doesn't occur for me. I have checked files for corruption (executed successfully patchcheck.exe) - everything is OK. " That is possible, but the error in question is being returned by the DirectX stack, and is E_OUT_OF_MEMORY, so for some reason the graphics layer thinks it can't, or really can't, satisfy the request from PoE. Could be a bug on their side, but that would usually be more consistently reproduced than this seems to be. I'd be very interested if you could grab listdlls, fire up PoE, play for a couple of minutes, then run listdlls against it. I'm interested to see what, if anything, else is injecting itself into the binary. |
![]() |
Have there been any solutions for this?
|
![]() |
Also having the above issue.
|
![]() |
So my version of this problem looks like this. https://imgur.com/a/C3xi2
I have poe running on two machines. The win7 version runs just fine, the win10 one is broken. Both run x64 os. |
![]() |
![]() i have same problem . |
![]() |
The same issue appear today. 7 crashes during 4 hours while farming maps. 4 crashes during hall of grandmasters
|
![]() |
Add my name to this list.
Im pretty sure it has to do with conflicts with programs running in the background. Path of building is the big one if its open they will both crash, video players will be unable to go full screen after a crash until a restart. I run all sort of games without any issue please fix this probably giving up on this league. |
![]() |
Nothing worked for me, I did read all these posts and tried every possible solution posted here, I'm running on a windows 10 x64, until a friend running on a similar computer with same OS told me "why don't you copy my game to you computer", I did that and now it's working perfectly.
|
![]() |
Having the same issues. Message also says that it failed to create a buffer after the error message. Have only had this issue since moving to Windows 10 64 bit the past day or so.
|
![]() |
Bug Report Reference Number: 541,694,697
Running on Win7 64 bit. Same PC since Legacy League, no recent hardware/software changes. Game has usually performed well (steady 33ms latency) until yesterday. Started seeing unusual, crazy latency spikes - game was sometimes freezing for 2-3 seconds. Tried all the standard steps - rebooted router, ensured no background apps, turned off antivirus, etc etc: was still seeing crazy spikes. Very choppy game play to the point of being unplayable. Client crash today: ![]() Last edited by Sinaranu#7291 on Feb 19, 2018, 6:28:42 PM
|
![]() |