Remove the Lab!!!!!!

Lab sucks... but its somewhere near number 100 on the list of sucky things in this game.

There is a lot of good things also but the scales are starting to tip.

Plz don't ask me to list any of the sucky things, its far to tedious and not fun. I would rather do a lab run.

Well almost.
Last edited by plodd#5033 on Oct 30, 2016, 12:50:19 AM
it's having no checkpoints man. As if the 10% death penalty wasn't enough. We now get to waste our time as well, and I'm talkin hours.

I mean, what's so bad about giving us checkpoints?

just so you know, I rarely die now since I play more carefully, but the death punishment is way too harsh.
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Last edited by Kaz2ndChance#7554 on Oct 30, 2016, 3:18:21 AM
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Kaz2ndChance wrote:
it's having no checkpoints man. As if the 10% death penalty wasn't enough. We now get to waste our time as well, and I'm talkin hours.

I mean, what's so bad about giving us checkpoints?

just so you know, I rarely die now since I play more carefully, but the death punishment is way too harsh.


The lab takes like... 10 minutes. Why would you need a "checkpoint"?
U MAD?
It is much better to complain about something and make realistic well thought out suggestions than to complain and say remove it because you dont like it.

It is the whole point of a proper complaint. So can you please list some realistic solutions, think what impact those solutions would have, and thn think whether or not you are advicating for more issues than you desire.

Nothing is wrong with lab. Content that you have to do does not make it hardcore. Even hardcore difficulty is not actually hardcore. Real hardcore difficulties, ie any new difficulty that is intended to be harder than the base difficulty is actually harder. Monsters have more health, monsters do more damage, and penalties on your resists are higher, along with lower drop rates.

Hardcore is not hardcore. Its softcore with 1 life.

Im not going to tell you to get gud, get better hardware, figure out if the issue is on your end or not. If you cared you would have thought of these already and tried them. As for lab being removed it will never happen. Thats like telling D3 to remove their Reaper of Souls update because you liked the game better before hand. Once money is spent its gone, and people are not going to remove content they spent a lot of money to make.

So your best option is to quit, as you said you have, or find a way to make it more enjoyable for yourself. AC points are not mandatory. You can live without them, until act 5 comes. If you dont want to adapt that is fine. Thats a personal choice. I cant sugar coat this. The lab is here to stay as implemented forever. Act 5 will remove 1 difficulty meaning 1 less atempt to run, but thats it.

Every one who has run lab multiple times agree its not hard and their clear speed increased meaning they are not spending as much time doing it. Say 10 - 15 minutes once you learn it with an average build, sub 10 with a build specifically for lab.

As for hating the lab design. Not much you or any of us can do. Even if hundreds of people hate lab, its still nothing compared to the entire player base.

Lab can not be seen as broken and needs fixing. It is exactly as intended. Theres no broken OP mechanics, theres no bugs making it harder than intended (when its actually not hard at all). The traps are a love or hate mechanic. You are one or the other. How you get AC points is a love or hate mechanic. It is what it is.

But in the current state of the game the ac points cant be so easy to obtain. They are so OP that it would ruin the game if they were gained easily. Refer to any thread where people want the points for just leveling up, or an option to buy them, or to get them by completing each difficulty.

This shows how casual people really are. I see lab as a simple progression mechanic. You do lab to gain power to clear content easier, get more loot, and progress even faster. Every second spent in lab is a time investment for the future. Its the same as mapping. You do maps to get loot to get stronger and clear maps faster for more loot. The difference is AC is OP and maps provide nothing OP.

A single AC node is worth at least 3 normal nodes. Thats how strong they are. Granted scion sucks but her nodes are better than most she can get, as well as access to several jewel sockets.
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I love it when softcore players try to flame hardcore.

"Hardcore isn't harder, you only get one life on your characters!"


???
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
Try playing some real hardcore games 1st. Then you understand the trash you think is hardcore is childs play. Grim Dawn for example has veteran difficulty. Good luck beating that. If you think not dying is the single mechanic that makes something challenging, you truly are a casual player.

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"
Jgizle wrote:
Try playing some real hardcore games 1st. Then you understand the trash you think is hardcore is childs play. Grim Dawn for example has veteran difficulty. Good luck beating that. If you think not dying is the single mechanic that makes something challenging, you truly are a casual player.



Oh wait, does this mean that you agree that not dying makes the game more challenging and therefore harder? Nothing left to say then i guess, except for:
"Bow down to my hc superiority nub!"
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
Last edited by Pyrokar#6587 on Oct 30, 2016, 6:20:23 AM
What was the first game to have a hard core mode, and what wast it?

The answer is: Diablo 2. It was having 1 life.

Later came Hard-core mode for other games like Shooter games that just made the game harder. Real hard-care mode is having 1 life. Everything else is truly a difficulty setting difference. Clearly Jgizle your big wall of text is based off a lot of miss conceptions. And like I said I don't have a problem with harder difficulties.

Just because other games started calling there harder difficulties Hard-core. It doesn't mean it is actually Hard-core. Please take the time to know what the term means for the the game you are talking about. In this game it means 1 life. Lab is a form of this.

I can't believe I have to explain this as well. But fanboys will say anything to protect a game. Regardless of how bad it is.

Also on a side note In most games or in pretty much all games. Any hard-core mechanic is optional. It is not optional when you talk about the lab.

And I did make a suggestion. I told them to remove it. I see it as the best solution. The thing sucks balls. You can say its invalid option all you want. You can say I didn't give constructive feedback. But why the hell should I need too? This lab sucks and everyone knows it. There is a very small % of people who like it.
Last edited by TheLockedGuy#0038 on Oct 30, 2016, 1:22:05 PM
"
TheLockedGuy wrote:
"
db183 wrote:
I don't like anything in act 4 past dried lake. I do my 20 mins of playtime through it, get my skill point and progression, and never go back there on that char again per difficulty. I don't ask them to remove it from the game or make it optional.

Spend your 10-20 mins and do it... then its optional after that, just like act 4.


It is hard to understand how people can get so upset over this when it doesn't take that long. Hell, speed runners can complete runs in under 4 minutes.


Act 4 is stupid because of its difficulty level. I mean look you can beat act 4 on norm, and then the next difficulty is easier. People hate the lab because of the style in witch it plays. These are two very different things. And like I said if it was just difficult I can deal with that. But it's not even close to that.

While you think you can treat them the same by doing it once and call it done. It is not really. The lab is mind-numbing stupid to play. I can beat it easy. I have beaten it easily. I fucking hell don't ever want to play it again. While act 4 isn't really all that different from other acts. Other then its difficulty. Which needs an update for sure.
I don't hate act 4 because of the difficulty levels. I hate the areas. I hate going through the narrow corridors with hard to see obstacles that you have to look at the minimap to see. I hate trying to navigate through every area past Crystal Veins. But I do it anyway. I just get through it and move on. Just like most of the people who don't care for the lab do there. It's not fun for a short time and then you go on to do something you like better. Boycotting the game or complaining and demanding they change the game for you when you can just do the content to get through it seems, well, everything I can think to end this sentence with will end up with a [removed by support] so I won't make them do the extra work.

If they changed the game every time somebody doesn't like something, we'd all be stuck in act 1.
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"
TheLockedGuy wrote:
What was the first game to have a hard core mode, and what wast it?

The answer is: Diablo 2. It was having 1 life.

Later came Hard-core mode for other games like Shooter games that just made the game harder. Real hard-care mode is having 1 life. Everything else is truly a difficulty setting difference. Clearly Jgizle your big wall of text is based off a lot of miss conceptions. And like I said I don't have a problem with harder difficulties.

Just because other games started calling there harder difficulties Hard-core. It doesn't mean it is actually Hard-core. Please take the time to know what the term means for the the game you are talking about. In this game it means 1 life. Lab is a form of this.

I can't believe I have to explain this as well. But fanboys will say anything to protect a game. Regardless of how bad it is.

Also on a side note In most games or in pretty much all games. Any hard-core mechanic is optional. It is not optional when you talk about the lab.

And I did make a suggestion. I told them to remove it. I see it as the best solution. The thing sucks balls. You can say its invalid option all you want. You can say I didn't give constructive feedback. But why the hell should I need too? This lab sucks and everyone knows it. There is a very small % of people who like it.


Wheres your proof. Theres more evidence that says otherwise unless you want to say less than 2k people play POE
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