Over 430 threads discussing labyrinth problems with over 1040 posters in support DONE!!!!!

This is not about the ascendancy patch as a whole, its about lab specifically which spark has nothing to do with.
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Turtledove wrote:
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mark1030 wrote:
Vaal Spark was nerfed in every way possible in 2.2.0 as well. Maybe you should find threads complaining about that to add them to your list of problems with the ascendency patch and pretend that somehow relates to the labyrinth too.


I'm sorry, I can't make heads or tails out of this post?
-What does an ascendancy patch mean???
-Vaal Spark has no relation to anything that we've posted about that I can figure out???
-I have added anything to my list of threads in four days???

Actually, I'll happily accept responsibility for saying something incorrectly that has confused you because the last few posts you have made have repeatedly accused me of saying things that I never said and I haven't been able to understand what you are really trying to get at? What it may be though, I really don't understand?
My point is that just because something got released in the 2.2.0 patch doesn't mean it qualifies for being an issue with the labyrinth. You want to know where my "confusion" comes from? Here:

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Turtledove wrote:
Please note that the thread Played my first armor-only character, and I'm disgusted by it. should be on the list as well. That is because it was a bug introduced during the disaster release known as Ascendancy. The release of the worst quality from GGG I've ever seen. Horrible design bugs as well as bugs in execution. I didn't put it on the list because when the OP was written it was not known what the source of the bug was. Now we know the bug was introduced during during implementation of the Ascendancy Release.
You are bringing up something that has absolutely nothing to do with the lab and saying it should be (but you're not going to) add it to the list of labyrinth problem threads you put together. If you can't see that what you said about a bug with armour and what I said about a nerf to spark both unrelated to the labyrinth, then I don't know how to show you any better.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
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Jgizle wrote:
This is not about the ascendancy patch as a whole, its about lab specifically which spark has nothing to do with.
No shit. That was exactly my point. See my above post to see why I added another unrelated lab thing to the list since Turtle set the precedent.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
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mark1030 wrote:
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Jgizle wrote:
This is not about the ascendancy patch as a whole, its about lab specifically which spark has nothing to do with.
No shit. That was exactly my point. See my above post to see why I added another unrelated lab thing to the list since Turtle set the precedent.

I lol'd !
So at the end it's serious heh ...
Something is wrong with the name of the thread and it's introduction then ! ( or something is wrong with the thread all together ).
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Nov 16, 2016, 11:59:48 PM
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mark1030 wrote:
You are bringing up something that has absolutely nothing to do with the lab and saying it should be (but you're not going to) add it to the list of labyrinth problem threads you put together. If you can't see that what you said about a bug with armour and what I said about a nerf to spark both unrelated to the labyrinth, then I don't know how to show you any better.


It seems to me that you're completely confusing my asserted cause and effect. The cause is the horrible poor quality Ascendancy Release of March. The bug and the design flaw known as labyrinth both had the same source, which was the poor quality Ascendancy Release. I also don't understand why you keep calling that release a patch release. It is a named release called Ascendancy, not a patch release. I don't know what you think a nerf has to do with quality problems?That is comparing apples and oranges. A nerf is not generally considered a quality problem. It could be argued that the design bug was making the skill too strong in the first place and the nerf is the fix. If you meant to assert that it was a quality problem rather than a fix then you should have clarified that. If that is what you meant then I'd agree generally that all quality problems introduced in the Ascendancy Release were part of that horrible poor quality Ascendancy Release of early March. Although I still don't understand how a nerf would fall into the quality problem category?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Stop trying to sink the fact that you are being disonhest with such messages please.
This thread is called "Over 270 threads discussing labyrinth problems with over 640 posters in support".

The armour bug has nothing to do with it.
If you include it, it's being dishonest, and that makes you loose credibility.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Fruz wrote:
Stop trying to sink the fact that you are being disonhest with such messages please.
This thread is called "Over 270 threads discussing labyrinth problems with over 640 posters in support".

The armour bug has nothing to do with it.
If you include it, it's being dishonest, and that makes you loose credibility.


I'm not being dishonest? I said it was not being included with my first post. As I've tried to explain previously, the armor bug and the labyrinth are related in that they were both introduced in the same horrible quality release. I've also tried to explain why I believe this became a horrible quality release.

Here let me share my personal feelings with you Fruz. PoE used to be far and away the best game I had ever played. I donated hundreds of dollars because I wanted the game to continue to be supported and available. Last March I played labyrinth for the first time. I thought it was horrible game play, boring, irritating and not at all fun. I thought, okay what are these ascendancy points, maybe I just won't ever play that content again. After a little bit of looking into, it was immediately obvious that the ascendancy points were a huge boost. I experienced an emotional wash of disgust. I continued playing PoE but just never went into the labyrinth again. Eventually as the game was balanced more for the ascendancy points, I made a few runs through labyrinth to beef up some of my characters. The more I played that content the more boring and irritating it got. I saw the same wave of disgust washing over some posters in the thread Played my first armor-only character, and I'm disgusted by it.. It caused another wave of disgust to wash over me. The same source of these waves of disgust I'm convinced has chased away many from PoE, that is the horrible quality of the Ascendancy Release.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Im sorry but anything other than labyrinth is off topic and best discussed in already existing threads on those topics. The ffocus of this thread is Labyrinth so no need to discuss the armor bug that does not apply to all classes (Mark made it clear its a bug with juggernauts armor node and stats that are not in the game yet).

Dont tell others to stay on topic if you cant do it yourself.
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Last edited by Jgizle#5723 on Nov 17, 2016, 4:40:51 PM
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Jgizle wrote:
Im sorry but anything other than labyrinth is off topic and best discussed in already existing threads on those topics. The ffocus of this thread is Labyrinth so no need to discuss the armor bug that does not apply to all classes (Mark made it clear its a bug with juggernauts armor node and stats that are not in the game yet).

Dont tell others to stay on topic if you cant do it yourself.


Jgizle thank you for sharing. I think discussing the source of the labyrinth problem is okay in this labyrinth thread. I find it interesting that that source has caused other waves of disgust to wash over other people for other problems introduced by that same source. But, I'll try to be more focused on how horrible and disgusting the labyrinth game play is. Thank you again.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
Turtledove wrote:
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Jgizle wrote:
Im sorry but anything other than labyrinth is off topic and best discussed in already existing threads on those topics. The ffocus of this thread is Labyrinth so no need to discuss the armor bug that does not apply to all classes (Mark made it clear its a bug with juggernauts armor node and stats that are not in the game yet).

Dont tell others to stay on topic if you cant do it yourself.


Jgizle thank you for sharing. I think discussing the source of the labyrinth problem is okay in this labyrinth thread. I find it interesting that that source has caused other waves of disgust to wash over other people for other problems introduced by that same source. But, I'll try to be more focused on how horrible and disgusting the labyrinth game play is. Thank you again.
It's not a labyrinth problem so how can it be a source of the labyrinth problem? There have been many other bugs released with 2.2.0 and later that also aren't labyrinth problems.

Also, ask yourself why it took so long for somebody to notice if it's such a game breaking bug. Armour is not very effective with or without this bug so that's why nobody noticed for months.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
Last edited by mark1030#3643 on Nov 17, 2016, 5:23:59 PM

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