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fwd wrote:
Agreed, lab is too easy nowadays. They should un-nerf Normal and Cruel ones.
Too easy for what? Lab is easy for characters dedicated to farm it and pain in the ass for everybody else, especially evasion based. If you "un-nerf" it, it will still be easy for dedicated chars and even bigger horror for everybody else. Or it could be even more difficult, but non obligatory. It means ascendency should be full "labyrinth free" and depend ob char level. For instance - on level 40 player will be rewarded by first 2 points, 60 - second, 70 - third and last on lvl. 80. Without necessity to even visit labyrinth. Then everybody who loves it can do it for rewards and enchantments and everybody else not, if they hate it. Now it is obligatory.
You have been placed on probation for: ● Make hateful or needlessly negative comments ● Personally attack or cause harm to the reputation of others ● Antagonise others in an obnoxious manner ●
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Posted bysrogi_kotek#5493on May 9, 2018, 12:02:40 PM
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srogi_kotek wrote:
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fwd wrote:
Agreed, lab is too easy nowadays. They should un-nerf Normal and Cruel ones.
Too easy for what? Lab is easy for characters dedicated to farm it and pain in the ass for everybody else, especially evasion based. If you "un-nerf" it, it will still be easy for dedicated chars and even bigger horror for everybody else. Or it could be even more difficult, but non obligatory. It means ascendency should be full "labyrinth free" and depend ob char level. For instance - on level 40 player will be rewarded by first 2 points, 60 - second, 70 - third and last on lvl. 80. Without necessity to even visit labyrinth. Then everybody who loves it can do it for rewards and enchantments and everybody else not, if they hate it. Now it is obligatory.
Too easy for everyone. Moreover you can go into any lab being overleveled. If you're super bad you can go full run and gather all bonuses making fights even more joke (also -50% trap damage and final room trap disable). Eternal Lab level 75 is a complete joke, should be 85.
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Posted byfwd#2278on May 9, 2018, 1:07:39 PM
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fwd wrote:
Too easy for everyone. Moreover you can go into any lab being overleveled. If you're super bad you can go full run and gather all bonuses making fights even more joke (also -50% trap damage and final room trap disable). Eternal Lab level 75 is a complete joke, should be 85.
Don't think so. Lab fights are piece of cake, but traps can annoy even toughest evasion based char without +120% move speed. Look at my "end game grinds" challenge. You can imagine, what I can do with Shaper or his guardians. Izaro? I can oneshot this guy. Despite this lab traps are nightmare for me, so no, it is not easy. And I don't want to do dedicated "lab runer" or do it only for lab purpose and rebuild just after finish this thing and gather all sacendency points. Appearently you like it, but I'am afraid you are mimority here.
You have been placed on probation for: ● Make hateful or needlessly negative comments ● Personally attack or cause harm to the reputation of others ● Antagonise others in an obnoxious manner ● Last edited by srogi_kotek#5493 on May 9, 2018, 1:30:02 PM
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Posted bysrogi_kotek#5493on May 9, 2018, 1:18:49 PM
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srogi_kotek wrote:
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fwd wrote:
Too easy for everyone. Moreover you can go into any lab being overleveled. If you're super bad you can go full run and gather all bonuses making fights even more joke (also -50% trap damage and final room trap disable). Eternal Lab level 75 is a complete joke, should be 85.
Don't think so. Lab fights are piece of cake, but traps can annoy even toughest evasion based char without +120% move speed. Look at my "end game grinds" challenge. You can imagine, what I can do with Shaper or his guardians. Izaro? I can oneshot this guy. Despite this lab traps are nightmare for me, so no, it is not easy. And I don't want to do dedicated "lab runer" or do it only for lab purpose and rebuild just after finish this thing.
You can do all traps with single anti-Bleed flask. Not even worth discussion. Take 5 flasks, whatever.
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Posted byfwd#2278on May 9, 2018, 1:26:08 PM
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fwd wrote:
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srogi_kotek wrote:
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fwd wrote:
You can do all traps with single anti-Bleed flask. Not even worth discussion. Take 5 flasks, whatever.
Yes, now I can do it nad I do. Usually I do lab 4 times per character, just to obtain ascendency points. Then never come back again. In addition, I'm really happy first two mazes are pretty easy as I do not enjoy it at all. It is a must to get ascendency point. But you want it to be annoing again. What about different idea? Get final ascendency points after Shaper killing? :P
You have been placed on probation for: ● Make hateful or needlessly negative comments ● Personally attack or cause harm to the reputation of others ● Antagonise others in an obnoxious manner ●
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Posted bysrogi_kotek#5493on May 9, 2018, 1:35:31 PM
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LiberAlley wrote:
The first two labyrinths have not been improved, they have been nerfed and ruined and they re now a complete joke.
Just don`t go there by 60+ lvl char. Or, like never lvl 100 loool
First labs are now completely in place speaking of levels needed them to do.
But uber lab is still not worked out.
Again, lab supposed to be for all types of chars. Now uber still not.
Merc is kinda ok.
I`m tellin this cuz tried it yday by templar frostbolt totemer.
Unfun.
Seems like I still have to buy lab carry, if I`m not
1. fast
2. health
3. hi regeh
4. hi single target build
Also suppose minion builds are will be unfun to do it too.
Traps are killing specters and all, no matter what.
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Posted byDarkJen#6961on May 9, 2018, 2:38:55 PM
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Culblade2 wrote:
Another unhappy player.
What I see as bad about the lab is as follows
1. Depending on the build, getting thru the traps can be a very different experience.
eg. A Life Generation Tank has no problems at all. Whereas a No Gen/VP build has no chance.
Yeah, I know, change your build for the lab. Why should I have to be unfairly made to spend regrets etc.
2. Trials. Why do we still need trials? They say it is to introduce a player to the mechanics etc. In every new league we have to "be introduced" again! If this is so, then they should make getting the Scion the same. That is, in every new league you have to get her again in Act 4. That would never happen, I suggest making it so that once a player has done the trials, that player (or their account) would never have to complete them in any future leagues.
Recently, I finally completed my Uber Trials in Bestiary solo. It was hard. One char, a Jugg, had little problem getting thru. Died a few times at level 87. Was not happy about that. Then a few days after that, I came across the burning trial in a map with my summoner. F**k me, could not get thru it, died about 8 times before changing chars to my jug. All this time I was monitoring global 820. "Cheaters" sharing "unlocked" trials. Is this what we really want to happen in the game? You have got to feel for the SSFers. I know, I had the option to use global 820 to fast track the trials. I just wonder how these players, who use the trial sharing system, would feel about the trials if they could not share and were forced to do the trails solo. I feel they too should have to grind maps and pray that a trial appears in their map, and this might not happen until your char is in the nineties.
Maybe then the くそたれ/fanboys would join this thread against the lab or at least the uber trials.
I frequently play standard instead of the leagues. A big advantage of standard is the trials are no longer required after completing once. I like your idea, I would play in the new league much more often.
I also agree that Global 820 is a stupid "cheat". I do rarely sometimes use it myself in the league when I get into the mid 80's on my character and still haven't found all the map trials. I consider it a stupid "cheat" though. I always offer trial opportunities to others on 820 when playing in a league. This is my attempt to reduce the overall labyrinth crap content. This should be GGG's job! GGG, fix your game. Make endgame trial completion much more predictable. Do your job and make the game better by reducing/repairing the crap content that you placed in this game. PLEASE!
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Posted byTurtledove#4014on May 9, 2018, 3:20:30 PM
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srogi_kotek wrote:
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fwd wrote:
Agreed, lab is too easy nowadays. They should un-nerf Normal and Cruel ones.
Too easy for what? Lab is easy for characters dedicated to farm it and pain in the ass for everybody else, especially evasion based. If you "un-nerf" it, it will still be easy for dedicated chars and even bigger horror for everybody else. Or it could be even more difficult, but non obligatory. It means ascendency should be full "labyrinth free" and depend ob char level. For instance - on level 40 player will be rewarded by first 2 points, 60 - second, 70 - third and last on lvl. 80. Without necessity to even visit labyrinth. Then everybody who loves it can do it for rewards and enchantments and everybody else not, if they hate it. Now it is obligatory.
I agree that evasion based characters (especially with vaal pact) get the bad end of the Labyrinth. You make an excellent suggestion! A big advantage of it is that it should be relatively easy to implement. GGG could leave ascendancy in the Labyrinth for people that want to get their ascendancy early.
Note that I've added your name to the list of people that have posted in this forum that they support fixing Labyrinth.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Posted byTurtledove#4014on May 9, 2018, 3:34:05 PM
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Turtledove wrote:
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srogi_kotek wrote:
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fwd wrote:
Agreed, lab is too easy nowadays. They should un-nerf Normal and Cruel ones.
Too easy for what? Lab is easy for characters dedicated to farm it and pain in the ass for everybody else, especially evasion based. If you "un-nerf" it, it will still be easy for dedicated chars and even bigger horror for everybody else. Or it could be even more difficult, but non obligatory. It means ascendency should be full "labyrinth free" and depend ob char level. For instance - on level 40 player will be rewarded by first 2 points, 60 - second, 70 - third and last on lvl. 80. Without necessity to even visit labyrinth. Then everybody who loves it can do it for rewards and enchantments and everybody else not, if they hate it. Now it is obligatory.
I agree that evasion based characters (especially with vaal pact) get the bad end of the Labyrinth. You make an excellent suggestion! A big advantage of it is that it should be relatively easy to implement. GGG could leave ascendancy in the Labyrinth for people that want to get their ascendancy early.
Note that I've added your name to the list of people that have posted in this forum that they support fixing Labyrinth.
even vaal pact builds have absolutly no problem with lab if you arent just blindly running throw traps even though that can work perpare for it.
"but vaal pact builds dont have any regen" you are wrong here if you take a few simple steps :
step 1) take bleed removal life flaks (if you are es regen isnt a problem anyway)
step 2) switch pantheon to "life flasks gain 3 charges every 3 secs if they havent been used recently" (yes dot reduce is and sounds nice but we are talking about no regen ehre right)
step 3) if you arent used to uberlab traplayouts be patient you only have to do it once if you dont like the lab
yes we all know lab is different and some ppl dont like it because of that , but traps arent hard ppl are just too stubborn about haveing to do everything by just running through as fast as possible.
gues what slowing down can be faster if you allowes you to not screw up.
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Posted byciel289#7228on May 9, 2018, 4:44:18 PM
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@up
I don't have any big problems with lab. Eventually, I can finish eternal lab with all my characters. During this league I finish eternal lab with 2 chars, both on lvl 75. Died 3 or 4 times on traps, was disconnected couple of times but finally did it. Problem is that I did it without any joy or fun. It was just very annoying, unwelcome and tiring... duty. I was forced to finish "lab" because I like endgame fights and my favoured build requires full ascendancy. And game shold be fun, and not forcing players to visit certain locations, which can be easily skipped. Would you enjoy, if at the end of lab was Eradicator instead of Izaro?
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Posted bysrogi_kotek#5493on May 9, 2018, 5:48:33 PM
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